Searched refs:hi2X (Results 1 – 4 of 4) sorted by path
/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | board.c | 147 int hi1X = -1, hi1Y = -1, hi2X = -1, hi2Y = -1; variable 153 int arrow = hi2X >= 0 && hi1Y >= 0 && IsDrawArrowEnabled(); in SetHighlights() 161 if (hi2X != toX || hi2Y != toY) { in SetHighlights() 162 if (hi2X >= 0 && hi2Y >= 0) { in SetHighlights() 163 drawHighlight(hi2X, hi2Y, 0); in SetHighlights() 175 if (hi2X != toX || hi2Y != toY) { in SetHighlights() 183 hi2X = toX; in SetHighlights() 1012 if (hi2X >= 0 && hi2Y >= 0) { in DrawPosition() 1013 drawHighlight(hi2X, hi2Y, 1); in DrawPosition() 1014 if(lineGap) damage[nr][hi2Y][hi2X] = False; in DrawPosition() [all …]
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H A D | xboard2.h | 31 extern int hi2X, hi2Y;
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/dports/games/xboard/xboard-4.9.1/ |
H A D | board.c | 148 int hi1X = -1, hi1Y = -1, hi2X = -1, hi2Y = -1; variable 164 if (hi2X >= 0 && hi2Y >= 0) { in SetHighlights() 165 if (hi2X != toX || hi2Y != toY) { in SetHighlights() 166 damage[0][hi2Y][hi2X] |= 2; in SetHighlights() 172 if(change > 12 && IsDrawArrowEnabled()) ArrowDamage(hi1X, hi1Y, hi2X, hi2Y); in SetHighlights() 176 hi2X = toX; in SetHighlights() 1025 if (hi2X >= 0 && hi2Y >= 0) { in DrawPosition() 1026 drawHighlight(hi2X, hi2Y, 1); in DrawPosition() 1027 if(lineGap) damage[nr][hi2Y][hi2X] |= 2; in DrawPosition() 1029 DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y); in DrawPosition()
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H A D | xboard2.h | 31 extern int hi2X, hi2Y;
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