Home
last modified time | relevance | path

Searched refs:hi2X (Results 1 – 4 of 4) sorted by path

/dports/games/xboard-devel/xboard-f49e7e1/
H A Dboard.c147 int hi1X = -1, hi1Y = -1, hi2X = -1, hi2Y = -1; variable
153 int arrow = hi2X >= 0 && hi1Y >= 0 && IsDrawArrowEnabled(); in SetHighlights()
161 if (hi2X != toX || hi2Y != toY) { in SetHighlights()
162 if (hi2X >= 0 && hi2Y >= 0) { in SetHighlights()
163 drawHighlight(hi2X, hi2Y, 0); in SetHighlights()
175 if (hi2X != toX || hi2Y != toY) { in SetHighlights()
183 hi2X = toX; in SetHighlights()
1012 if (hi2X >= 0 && hi2Y >= 0) { in DrawPosition()
1013 drawHighlight(hi2X, hi2Y, 1); in DrawPosition()
1014 if(lineGap) damage[nr][hi2Y][hi2X] = False; in DrawPosition()
[all …]
H A Dxboard2.h31 extern int hi2X, hi2Y;
/dports/games/xboard/xboard-4.9.1/
H A Dboard.c148 int hi1X = -1, hi1Y = -1, hi2X = -1, hi2Y = -1; variable
164 if (hi2X >= 0 && hi2Y >= 0) { in SetHighlights()
165 if (hi2X != toX || hi2Y != toY) { in SetHighlights()
166 damage[0][hi2Y][hi2X] |= 2; in SetHighlights()
172 if(change > 12 && IsDrawArrowEnabled()) ArrowDamage(hi1X, hi1Y, hi2X, hi2Y); in SetHighlights()
176 hi2X = toX; in SetHighlights()
1025 if (hi2X >= 0 && hi2Y >= 0) { in DrawPosition()
1026 drawHighlight(hi2X, hi2Y, 1); in DrawPosition()
1027 if(lineGap) damage[nr][hi2Y][hi2X] |= 2; in DrawPosition()
1029 DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y); in DrawPosition()
H A Dxboard2.h31 extern int hi2X, hi2Y;