Searched refs:homo_vals (Results 1 – 2 of 2) sorted by relevance
/dports/games/magiccube4d/magiccube4d-src-2_2/ |
H A D | SQuat.h | 82 SQuat (const Vector3 &axis, double rotation, int homo_vals = 0); 85 SQuat (double x, double y, double z, double r, int homo_vals = 0);
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H A D | SQuat.cpp | 60 SQuat::SQuat (const Vector3 &a, double r, int homo_vals) in SQuat() argument 62 if (homo_vals) in SQuat() 71 SQuat::SQuat (double x, double y, double z, double r, int homo_vals) in SQuat() argument 73 if (homo_vals) in SQuat()
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