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Searched refs:icon_ad (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dicon_menu_pc.cpp123 uint32 *icon_ad = (uint32 *)pyIconBitmap; in Activate() local
125 uint32 *rowAd = icon_ad; in Activate()
136 icon_ad += nPitch / 4; in Activate()
211 uint32 *icon_ad = (uint32 *)pyIconBitmap; in ReActivate() local
213 uint32 *rowAd = icon_ad; in ReActivate()
224 icon_ad += nPitch / 4; in ReActivate()
/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.h236 Image *icon_ad; variable
H A Dgame.cpp200 icon_ad = NULL; in Game()
1604 icon_ad = icons->copy(224, 276, 12, 8); in loadOldImages()
H A Dgui.cpp1267 shiny ? game_g->icon_ad_shiny : game_g->icon_ad; in draw()
H A Dgamestate.cpp719 shiny ? game_g->icon_ad_shiny : game_g->icon_ad; in draw()