/dports/devel/libslang2/slang-2.3.2/src/curses/ |
H A D | battle.c | 67 void initgame(void); 94 initgame(); in main() 169 initgame() in initgame() function
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H A D | bs.c | 326 static void initgame(void) in initgame() function 1208 initgame(); in main()
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/dports/devel/ncurses/ncurses-6.3/test/ |
H A D | bs.c | 342 initgame(void) in initgame() function 1243 initgame(); in main()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | engine.h | 452 extern void initgame();
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H A D | main.cpp | 918 initgame(); in main()
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H A D | server.cpp | 785 void initgame() in initgame() function 966 initgame(); in main()
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/dports/games/bs/bs-73947294765e163a7b914fd6eb4dd364125b3382/ |
H A D | bs.c | 320 static void initgame(void) in initgame() function 1242 initgame(); in main()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | ChangeLog | 3950 content/islefaq/initgame.dat: NPCs with numbers in the [356, 359] range 5090 or initgame. 8627 * gamewin.cc: A 'patch' initgame.dat is NOT a new game, in the
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/bgkeyring/ |
H A D | Makefile.am | 273 data/initgame.dat \
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H A D | Makefile.mingw | 290 cp data/initgame.dat $(bgkeyringdir)/Keyring/data/initgame.dat
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/islefaq/ |
H A D | Makefile.am | 37 patch/initgame.dat \
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H A D | Makefile.mingw | 48 cp patch/initgame.dat $(islefaqdir)/islefaq/patch/initgame.dat
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/sifixes/ |
H A D | Makefile.am | 112 data/initgame.dat
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H A D | Makefile.mingw | 129 cp data/initgame.dat $(sifixesdir)/sifixes/data/initgame.dat
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/dports/games/galaxis/galaxis-1.10/ |
H A D | galaxis.c | 197 static void initgame(void) in initgame() function 655 initgame();
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | game.cpp | 249 initgame(); in teleportToLand()
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H A D | system.cpp | 154 EX void initgame() { in initgame() function 1573 initgame(); in start_game()
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/dports/games/icbm3d/icbm3d/ |
H A D | icbm3d.c | 342 void initgame(void); 443 initgame(); in eventloop() 739 initgame(); in eventloop() 3409 void initgame(void) in initgame() function
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_init.c | 229 qboolean hardreconnect, initgame, changing; in SV_SpawnServer() local 234 initgame = changing = false; in SV_SpawnServer() 239 initgame = true; in SV_SpawnServer() 330 if(!initgame && hardreconnect){ // zombie clients so they may reconnect in SV_SpawnServer()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | engine.h | 71 extern bool initgame();
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H A D | main.cpp | 1010 bool shouldload = initgame();
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H A D | server.cpp | 1455 bool initgame() in initgame() function 1817 bool shouldload = initgame(); in main()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | engine.h | 38 extern void initgame();
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H A D | main.cpp | 1029 initgame();
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H A D | server.cpp | 1417 void initgame() in initgame() function 1791 initgame(); in main()
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