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Searched refs:it_ent (Results 1 – 25 of 54) sorted by path

123

/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_cmds.c177 edict_t *it_ent; in Cmd_Give_f() local
303 it_ent = G_Spawn(); in Cmd_Give_f()
304 it_ent->classname = it->classname; in Cmd_Give_f()
305 SpawnItem (it_ent, it); in Cmd_Give_f()
306 Touch_Item (it_ent, ent, NULL, NULL); in Cmd_Give_f()
307 if (it_ent->inuse) in Cmd_Give_f()
308 G_FreeEdict(it_ent); in Cmd_Give_f()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_cmds.c177 edict_t *it_ent; in Cmd_Give_f() local
303 it_ent = G_Spawn(); in Cmd_Give_f()
304 it_ent->classname = it->classname; in Cmd_Give_f()
305 SpawnItem (it_ent, it); in Cmd_Give_f()
306 Touch_Item (it_ent, ent, NULL, NULL); in Cmd_Give_f()
307 if (it_ent->inuse) in Cmd_Give_f()
308 G_FreeEdict(it_ent); in Cmd_Give_f()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_cmds.c159 edict_t *it_ent; in Cmd_Give_f() local
235 it_ent = G_Spawn(); in Cmd_Give_f()
236 it_ent->classname = it->classname; in Cmd_Give_f()
237 SpawnItem (it_ent, it); in Cmd_Give_f()
239 if (it_ent->inUse) in Cmd_Give_f()
240 G_FreeEdict(it_ent); in Cmd_Give_f()
289 it_ent = G_Spawn(); in Cmd_Give_f()
290 it_ent->classname = it->classname; in Cmd_Give_f()
291 SpawnItem (it_ent, it); in Cmd_Give_f()
293 if (it_ent->inUse) in Cmd_Give_f()
[all …]
/dports/games/evq3/evq3/code/game/
H A Dg_cmds.c236 gentity_t *it_ent; in Cmd_Give_f() local
310 it_ent = G_Spawn(); in Cmd_Give_f()
311 VectorCopy( ent->r.currentOrigin, it_ent->s.origin ); in Cmd_Give_f()
312 it_ent->classname = it->classname; in Cmd_Give_f()
313 G_SpawnItem (it_ent, it); in Cmd_Give_f()
314 FinishSpawningItem(it_ent ); in Cmd_Give_f()
316 Touch_Item (it_ent, ent, &trace); in Cmd_Give_f()
317 if (it_ent->inuse) { in Cmd_Give_f()
318 G_FreeEntity( it_ent ); in Cmd_Give_f()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_cmds.c236 gentity_t *it_ent; in Cmd_Give_f() local
310 it_ent = G_Spawn(); in Cmd_Give_f()
311 VectorCopy( ent->r.currentOrigin, it_ent->s.origin ); in Cmd_Give_f()
312 it_ent->classname = it->classname; in Cmd_Give_f()
313 G_SpawnItem (it_ent, it); in Cmd_Give_f()
314 FinishSpawningItem(it_ent ); in Cmd_Give_f()
316 Touch_Item (it_ent, ent, &trace); in Cmd_Give_f()
317 if (it_ent->inuse) { in Cmd_Give_f()
318 G_FreeEntity( it_ent ); in Cmd_Give_f()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_cmds.c236 gentity_t *it_ent; in Cmd_Give_f() local
310 it_ent = G_Spawn(); in Cmd_Give_f()
311 VectorCopy( ent->r.currentOrigin, it_ent->s.origin ); in Cmd_Give_f()
312 it_ent->classname = it->classname; in Cmd_Give_f()
313 G_SpawnItem (it_ent, it); in Cmd_Give_f()
314 FinishSpawningItem(it_ent ); in Cmd_Give_f()
316 Touch_Item (it_ent, ent, &trace); in Cmd_Give_f()
317 if (it_ent->inuse) { in Cmd_Give_f()
318 G_FreeEntity( it_ent ); in Cmd_Give_f()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_cmds.c247 gentity_t *it_ent; in Cmd_Give_f() local
360 it_ent = G_Spawn(); in Cmd_Give_f()
361 VectorCopy( ent->r.currentOrigin, it_ent->s.origin ); in Cmd_Give_f()
362 it_ent->classname = it->classname; in Cmd_Give_f()
363 G_SpawnItem( it_ent, it ); in Cmd_Give_f()
364 FinishSpawningItem( it_ent ); in Cmd_Give_f()
366 it_ent->active = qtrue; in Cmd_Give_f()
367 Touch_Item( it_ent, ent, &trace ); in Cmd_Give_f()
368 it_ent->active = qfalse; in Cmd_Give_f()
369 if ( it_ent->inuse ) { in Cmd_Give_f()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_cmds.c255 gentity_t *it_ent; in Cmd_Give_f() local
383 it_ent = G_Spawn(); in Cmd_Give_f()
384 VectorCopy( ent->r.currentOrigin, it_ent->s.origin ); in Cmd_Give_f()
385 it_ent->classname = it->classname; in Cmd_Give_f()
386 G_SpawnItem( it_ent, it ); in Cmd_Give_f()
387 FinishSpawningItem( it_ent ); in Cmd_Give_f()
389 it_ent->active = qtrue; in Cmd_Give_f()
390 Touch_Item( it_ent, ent, &trace ); in Cmd_Give_f()
391 it_ent->active = qfalse; in Cmd_Give_f()
392 if ( it_ent->inuse ) { in Cmd_Give_f()
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/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_cmds.cpp250 gentity_t *it_ent; in G_Give() local
261 it_ent = G_Spawn(); in G_Give()
262 VectorCopy( ent->currentOrigin, it_ent->s.origin ); in G_Give()
263 it_ent->classname = G_NewString(it->classname); in G_Give()
264 G_SpawnItem (it_ent, it); in G_Give()
265 FinishSpawningItem(it_ent ); in G_Give()
267 Touch_Item (it_ent, ent, &trace); in G_Give()
268 if (it_ent->inuse) { in G_Give()
269 G_FreeEntity( it_ent ); in G_Give()
H A Dg_misc_model.cpp305 if ( it_ent && gun ) in GunRackAddItem()
316 it_ent->count = 15; in GunRackAddItem()
319 it_ent->count = 100; in GunRackAddItem()
322 it_ent->count = 4; in GunRackAddItem()
332 VectorScale( it_ent->maxs, -1, it_ent->mins ); in GunRackAddItem()
368 it_ent->nextthink = 0; in GunRackAddItem()
371 VectorMA( it_ent->s.origin, fright, right, it_ent->s.origin ); in GunRackAddItem()
372 VectorMA( it_ent->s.origin, ffwd, fwd, it_ent->s.origin ); in GunRackAddItem()
403 G_SetAngles( it_ent, it_ent->s.angles ); in GunRackAddItem()
404 G_SetOrigin( it_ent, it_ent->s.origin ); in GunRackAddItem()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_cmds.cpp271 gentity_t *it_ent; in G_Give() local
282 it_ent = G_Spawn(); in G_Give()
283 VectorCopy( ent->currentOrigin, it_ent->s.origin ); in G_Give()
284 it_ent->classname = G_NewString(it->classname); in G_Give()
285 G_SpawnItem (it_ent, it); in G_Give()
286 FinishSpawningItem(it_ent ); in G_Give()
288 Touch_Item (it_ent, ent, &trace); in G_Give()
289 if (it_ent->inuse) { in G_Give()
290 G_FreeEntity( it_ent ); in G_Give()
H A Dg_misc_model.cpp307 if ( it_ent && gun ) in GunRackAddItem()
318 it_ent->count = 15; in GunRackAddItem()
321 it_ent->count = 100; in GunRackAddItem()
324 it_ent->count = 4; in GunRackAddItem()
334 VectorScale( it_ent->maxs, -1, it_ent->mins ); in GunRackAddItem()
370 it_ent->nextthink = 0; in GunRackAddItem()
373 VectorMA( it_ent->s.origin, fright, right, it_ent->s.origin ); in GunRackAddItem()
374 VectorMA( it_ent->s.origin, ffwd, fwd, it_ent->s.origin ); in GunRackAddItem()
405 G_SetAngles( it_ent, it_ent->s.angles ); in GunRackAddItem()
406 G_SetOrigin( it_ent, it_ent->s.origin ); in GunRackAddItem()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_cmds.c229 gentity_t *it_ent; in G_Give() local
334 it_ent = G_Spawn(); in G_Give()
335 VectorCopy( ent->r.currentOrigin, it_ent->s.origin ); in G_Give()
336 it_ent->classname = it->classname; in G_Give()
337 G_SpawnItem( it_ent, it ); in G_Give()
338 if ( !it_ent || !it_ent->inuse ) in G_Give()
340 FinishSpawningItem( it_ent ); in G_Give()
341 if ( !it_ent || !it_ent->inuse ) in G_Give()
344 Touch_Item( it_ent, ent, &trace ); in G_Give()
345 if ( it_ent->inuse ) in G_Give()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_cmds.c169 edict_t *it_ent; in Cmd_Give_f() local
245 it_ent = G_Spawn(); in Cmd_Give_f()
246 it_ent->classname = it->classname; in Cmd_Give_f()
247 SpawnItem (it_ent, it); in Cmd_Give_f()
249 if (it_ent->inuse) in Cmd_Give_f()
250 G_FreeEdict(it_ent); in Cmd_Give_f()
299 it_ent = G_Spawn(); in Cmd_Give_f()
300 it_ent->classname = it->classname; in Cmd_Give_f()
301 SpawnItem (it_ent, it); in Cmd_Give_f()
303 if (it_ent->inuse) in Cmd_Give_f()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_cmds.c159 edict_t *it_ent; in Cmd_Give_f() local
235 it_ent = G_Spawn(); in Cmd_Give_f()
236 it_ent->classname = it->classname; in Cmd_Give_f()
237 SpawnItem (it_ent, it); in Cmd_Give_f()
239 if (it_ent->inuse) in Cmd_Give_f()
240 G_FreeEdict(it_ent); in Cmd_Give_f()
289 it_ent = G_Spawn(); in Cmd_Give_f()
290 it_ent->classname = it->classname; in Cmd_Give_f()
291 SpawnItem (it_ent, it); in Cmd_Give_f()
293 if (it_ent->inuse) in Cmd_Give_f()
[all …]
/dports/games/q2pro/q2pro/game/
H A Dg_cmds.c159 edict_t *it_ent; in Cmd_Give_f() local
235 it_ent = G_Spawn(); in Cmd_Give_f()
237 SpawnItem (it_ent, it); in Cmd_Give_f()
238 if( it_ent->inuse ) { in Cmd_Give_f()
240 if (it_ent->inuse) in Cmd_Give_f()
241 G_FreeEdict(it_ent); in Cmd_Give_f()
291 it_ent = G_Spawn(); in Cmd_Give_f()
293 SpawnItem (it_ent, it); in Cmd_Give_f()
294 if( it_ent->inuse ) { in Cmd_Give_f()
296 if (it_ent->inuse) in Cmd_Give_f()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dbot_za.c3608 if(it_ent->health && (it_ent->takedamage || it_ent->moveinfo.state != PSTATE_TOP)) in Bots_Move_NORM()
3643 trmin[0] = (it_ent->absmin[0] + it_ent->absmax[0])/2; in Bots_Move_NORM()
3644 trmin[1] = (it_ent->absmin[1] + it_ent->absmax[1])/2; in Bots_Move_NORM()
3645 trmin[2] = (it_ent->absmin[2] + it_ent->absmax[2])/2; in Bots_Move_NORM()
4025 if(it_ent->pos1[2] > it_ent->pos2[2] in Bots_Move_NORM()
5407 if(it_ent->use && it_ent->moveinfo.state == PSTATE_BOTTOM && !it_ent->health) in Bots_Move_NORM()
5449 it_ent->use(it_ent,ent,it_ent); in Bots_Move_NORM()
5456 it_ent->use(it_ent,ent,it_ent/*ent*/); in Bots_Move_NORM()
5590 else if(!k) it_ent->use(it_ent,ent,it_ent/*ent*/); in Bots_Move_NORM()
5599 …if(it_ent->flags & FL_TEAMSLAVE) it_ent->teammaster->use(it_ent->teammaster,ent,it_ent->teammaste… in Bots_Move_NORM()
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H A Dg_cmds.c155 edict_t *it_ent; in Cmd_Give_f() local
231 it_ent = G_Spawn(); in Cmd_Give_f()
232 it_ent->classname = it->classname; in Cmd_Give_f()
233 SpawnItem (it_ent, it); in Cmd_Give_f()
235 if (it_ent->inuse) in Cmd_Give_f()
236 G_FreeEdict(it_ent); in Cmd_Give_f()
285 it_ent = G_Spawn(); in Cmd_Give_f()
286 it_ent->classname = it->classname; in Cmd_Give_f()
287 SpawnItem (it_ent, it); in Cmd_Give_f()
289 if (it_ent->inuse) in Cmd_Give_f()
[all …]
H A Dg_ctf.c3142 edict_t *it_ent; in SpawnExtra() local
3144 it_ent = G_Spawn(); in SpawnExtra()
3146 it_ent->classname = classname; in SpawnExtra()
3147 VectorCopy(position,it_ent->s.origin); in SpawnExtra()
3148 ED_CallSpawn(it_ent); in SpawnExtra()
3152 it_ent->moveinfo.speed = -1; in SpawnExtra()
3153 it_ent->s.effects |= EF_QUAD; in SpawnExtra()
H A Dg_func.c500 edict_t *it_ent; //j in SP_func_plat() local
574 it_ent = G_Spawn(); in SP_func_plat()
798 edict_t *it_ent; //j in SP_func_button() local
860 it_ent = G_Spawn(); in SP_func_button()
885 it_ent->item = it; in SP_func_button()
886 it_ent->s.effects = 0; in SP_func_button()
887 it_ent->s.renderfx = 0; in SP_func_button()
1255 edict_t *it_ent; //j in SP_func_door() local
1354 it_ent = G_Spawn(); in SP_func_door()
1793 edict_t *it_ent; //j in SP_func_train() local
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H A Dg_items.c1203 edict_t *it_ent; //j in droptofloor() local
1313 it_ent = G_Spawn(); in droptofloor()
1314 it_ent->classname = it->classname; in droptofloor()
1319 VectorCopy(trx.endpos,it_ent->s.origin); in droptofloor()
1320 SpawnItem3 (it_ent, it); in droptofloor()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_cmds.c169 edict_t *it_ent; in Cmd_Give_f() local
245 it_ent = G_Spawn(); in Cmd_Give_f()
246 it_ent->classname = it->classname; in Cmd_Give_f()
247 SpawnItem (it_ent, it); in Cmd_Give_f()
249 if (it_ent->inuse) in Cmd_Give_f()
250 G_FreeEdict(it_ent); in Cmd_Give_f()
299 it_ent = G_Spawn(); in Cmd_Give_f()
300 it_ent->classname = it->classname; in Cmd_Give_f()
301 SpawnItem (it_ent, it); in Cmd_Give_f()
303 if (it_ent->inuse) in Cmd_Give_f()
[all …]
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_cmds.c140 edict_t *it_ent; in Cmd_Give_f() local
216 it_ent = G_Spawn(); in Cmd_Give_f()
217 it_ent->classname = it->classname; in Cmd_Give_f()
218 SpawnItem (it_ent, it); in Cmd_Give_f()
220 if (it_ent->inuse) in Cmd_Give_f()
221 G_FreeEdict(it_ent); in Cmd_Give_f()
270 it_ent = G_Spawn(); in Cmd_Give_f()
271 it_ent->classname = it->classname; in Cmd_Give_f()
272 SpawnItem (it_ent, it); in Cmd_Give_f()
274 if (it_ent->inuse) in Cmd_Give_f()
[all …]
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_cmds.c368 edict_t *it_ent; in Cmd_Give_f() local
449 it_ent = G_Spawn(); in Cmd_Give_f()
450 it_ent->classname = it->classname; in Cmd_Give_f()
451 SpawnItem (it_ent, it); in Cmd_Give_f()
453 if (it_ent->inuse) in Cmd_Give_f()
454 G_FreeEdict(it_ent); in Cmd_Give_f()
514 it_ent = G_Spawn(); in Cmd_Give_f()
515 it_ent->classname = it->classname; in Cmd_Give_f()
516 SpawnItem (it_ent, it); in Cmd_Give_f()
518 if (it_ent->inuse) in Cmd_Give_f()
[all …]
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_cmds.c150 edict_t *it_ent; in Cmd_Give_f() local
234 it_ent = G_Spawn(); in Cmd_Give_f()
235 it_ent->classname = it->classname; in Cmd_Give_f()
236 SpawnItem (it_ent, it); in Cmd_Give_f()
238 if (it_ent->inuse) in Cmd_Give_f()
239 G_FreeEdict(it_ent); in Cmd_Give_f()
288 it_ent = G_Spawn(); in Cmd_Give_f()
289 it_ent->classname = it->classname; in Cmd_Give_f()
290 SpawnItem (it_ent, it); in Cmd_Give_f()
292 if (it_ent->inuse) in Cmd_Give_f()
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