H A D | unity_internals.h | 579 #define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line); argument 580 #define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line); argument 645 …ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNI… argument 646 …ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNI… argument 647 …ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNI… argument 648 …AL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TY… argument 649 …AL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TY… argument 650 …AL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TY… argument 651 …RT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_L… argument 652 …RT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_L… argument [all …]
|