/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | ThemeManager.h | 86 void loadAnimation(); 125 void loadAnimation(); 185 void loadAnimation(); 437 void loadAnimation(); 471 void loadAnimation();
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H A D | SceneryLayer.h | 79 void loadAnimation();
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/ |
H A D | phantom_scenes3.cpp | 201 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('p', 1), 0); in step() 246 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 1); in actions() 709 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 60); in enter() 759 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 1); in actions() 1011 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 0); in enter() 1023 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter() 1032 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter() 1036 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('r', 1), 0); in enter() 1446 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 0); in enter() 1553 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('a', 1), 60); in enter() [all …]
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H A D | phantom_scenes1.cpp | 189 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter() 190 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 8), 1); in enter() 212 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter() 682 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 60); in enter() 728 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 0), 1); in actions() 1063 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('j', 1), 1); in enter() 1080 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter() 1109 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in enter() 1118 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter() 1196 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in step() [all …]
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H A D | phantom_scenes5.cpp | 114 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter() 133 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter() 142 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter() 1758 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 80); in handlePanelAnimation() 1899 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 1), 0); in enter() 1976 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 60); in enter() 2228 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 3), 0); in step() 2277 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('c', 1), 0); in actions() 2286 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('l', 1), 67); in actions() 3227 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('b', 1), 0); in enter() [all …]
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H A D | phantom_scenes2.cpp | 121 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('s', 1), 0); in enter() 134 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('r', 1), 0); in enter() 179 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('r', 1), 0); in actions() 662 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 0), 0); in enter() 672 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('d', 1), 100); in enter() 1583 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter() 1597 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('c', 1), 0); in enter() 1620 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('r', 1), 1); in enter() 1801 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('c', 1), 0); in actions() 2313 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('d', 1), 0); in handleRichardAndDaaeConversation() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/ |
H A D | phantom_scenes3.cpp | 201 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('p', 1), 0); in step() 246 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 1); in actions() 709 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 60); in enter() 759 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 1); in actions() 1014 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 0); in enter() 1026 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter() 1035 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter() 1039 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('r', 1), 0); in enter() 1458 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 0); in enter() 1565 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('a', 1), 60); in enter() [all …]
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H A D | phantom_scenes1.cpp | 190 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter() 191 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 8), 1); in enter() 213 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter() 693 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 60); in enter() 739 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 0), 1); in actions() 1074 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('j', 1), 1); in enter() 1091 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter() 1120 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in enter() 1129 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter() 1207 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in step() [all …]
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H A D | phantom_scenes5.cpp | 114 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter() 133 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter() 142 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter() 1770 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 80); in handlePanelAnimation() 1911 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 1), 0); in enter() 1988 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 60); in enter() 2240 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 3), 0); in step() 2289 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('c', 1), 0); in actions() 2298 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('l', 1), 67); in actions() 3239 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('b', 1), 0); in enter() [all …]
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | Loot.cpp | 58 loadAnimation(other.gfx); in operator =() 76 void Loot::loadAnimation(const std::string& _gfx) { in loadAnimation() function in Loot
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H A D | Loot.h | 49 void loadAnimation(const std::string& _gfx);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | nebular_scenes7.cpp | 696 _scene->loadAnimation(formAnimName('A', -1)); in enter() 714 _scene->loadAnimation(formAnimName('B', -1)); in enter() 719 _scene->loadAnimation(formAnimName('A', -1)); in enter() 724 _scene->loadAnimation(formAnimName('A', -1)); in enter() 758 _scene->loadAnimation(formAnimName('D', -1)); in step() 1057 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1063 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1068 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1074 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1081 _scene->loadAnimation(formAnimName('C', -1)); in actions() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | nebular_scenes7.cpp | 696 _scene->loadAnimation(formAnimName('A', -1)); in enter() 714 _scene->loadAnimation(formAnimName('B', -1)); in enter() 719 _scene->loadAnimation(formAnimName('A', -1)); in enter() 724 _scene->loadAnimation(formAnimName('A', -1)); in enter() 758 _scene->loadAnimation(formAnimName('D', -1)); in step() 1057 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1063 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1068 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1074 _scene->loadAnimation(formAnimName('C', -1)); in actions() 1081 _scene->loadAnimation(formAnimName('C', -1)); in actions() [all …]
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/dports/games/py-fife/fifengine-0.4.2/engine/core/loaders/native/map/ |
H A D | animationloader.cpp | 137 animation = loadAnimation(filename, root->FirstChildElement("animation")); in load() 185 AnimationPtr animation = loadAnimation(filename, animationElem); in loadMultiple() 195 …AnimationPtr AnimationLoader::loadAnimation(const std::string& filename, TiXmlElement* animationEl… in loadAnimation() function in FIFE::AnimationLoader
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H A D | animationloader.h | 66 AnimationPtr loadAnimation(const std::string& filename, TiXmlElement* animationElem);
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/dports/games/help_hannahs_horse/hhh-2008-03-29/ |
H A D | pacman.cc | 1402 af->loadAnimation("hannah","die",false,"hannah-die"); in initGame() 1403 af->loadAnimation("hannah","default",true,"hannah-default"); in initGame() 1404 af->loadAnimation("hannah","invis",true,"hannah-invis"); in initGame() 1407 af->loadAnimation("red","default",true,"red-default"); in initGame() 1408 af->loadAnimation("pink","default",true,"pink-default"); in initGame() 1409 af->loadAnimation("blue","default",true,"blue-default"); in initGame() 1414 af->loadAnimation("red","flash",true,"red-flash"); in initGame() 1415 af->loadAnimation("pink","flash",true,"pink-flash"); in initGame() 1416 af->loadAnimation("blue","flash",true,"blue-flash"); in initGame() 1418 af->loadAnimation("carrot","default",true,"carrot-default"); in initGame() [all …]
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H A D | AnimationFactory.h | 12 void loadAnimation(char* spriteName, char* path, bool loop, char* knownAs);
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H A D | Sprite.h | 14 void loadAnimation(char *animName, bool loop);
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/dports/www/firefox-legacy/firefox-52.8.0esr/mobile/android/base/java/org/mozilla/gecko/overlays/ui/ |
H A D | ShareDialog.java | 231 final Animation anim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_up); in onResume() 421 … final Animation slideOutAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_down); in animateOut() 429 … final Animation checkEntryAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_entry); in animateOut() 430 … final Animation checkExitAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_exit); in animateOut()
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/dports/lang/spidermonkey60/firefox-60.9.0/mobile/android/base/java/org/mozilla/gecko/overlays/ui/ |
H A D | ShareDialog.java | 237 final Animation anim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_up); in onResume() 418 … final Animation slideOutAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_down); in animateOut() 426 … final Animation checkEntryAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_entry); in animateOut() 427 … final Animation checkExitAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_exit); in animateOut()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tools/skottie_ios_app/ |
H A D | SkottieViewController.h | 21 - (bool)loadAnimation:(NSData*)d;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/tools/skottie_ios_app/ |
H A D | SkottieViewController.h | 21 - (bool)loadAnimation:(NSData*)d;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/ |
H A D | character.cpp | 311 return _walkAnim->loadAnimation(animName); in loadWalkAnimation() 318 return _idleAnim->loadAnimation(animName); in loadIdleAnimation() 325 return _talkAnim->loadAnimation(animName); in loadTalkAnimation() 995 if (!_shadowAnim->loadAnimation(animName)) in update() 1062 _specialAnim->loadAnimation(animNameStr.c_str()); in update()
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/dports/games/scummvm/scummvm-2.5.1/engines/toon/ |
H A D | character.cpp | 311 return _walkAnim->loadAnimation(animName); in loadWalkAnimation() 318 return _idleAnim->loadAnimation(animName); in loadIdleAnimation() 325 return _talkAnim->loadAnimation(animName); in loadTalkAnimation() 995 if (!_shadowAnim->loadAnimation(animName)) in update() 1062 _specialAnim->loadAnimation(animNameStr.c_str()); in update()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/io/ |
H A D | cal3d_io_wrapper.cpp | 172 static CalCoreAnimationPtr loadAnimation(const std::string &fileName, float scale) in loadAnimation() function in CalAnimationCache 264 CalCoreAnimationPtr core_animation = CalAnimationCache::loadAnimation(strFilename, scale); in CalCoreModel_ELLoadCoreAnimation()
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