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Searched refs:loadAnimation (Results 1 – 25 of 165) sorted by relevance

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/dports/games/meandmyshadow/meandmyshadow-0.5a/src/
H A DThemeManager.h86 void loadAnimation();
125 void loadAnimation();
185 void loadAnimation();
437 void loadAnimation();
471 void loadAnimation();
H A DSceneryLayer.h79 void loadAnimation();
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dphantom_scenes3.cpp201 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('p', 1), 0); in step()
246 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 1); in actions()
709 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 60); in enter()
759 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 1); in actions()
1011 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 0); in enter()
1023 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter()
1032 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter()
1036 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('r', 1), 0); in enter()
1446 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 0); in enter()
1553 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('a', 1), 60); in enter()
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H A Dphantom_scenes1.cpp189 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter()
190 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 8), 1); in enter()
212 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter()
682 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 60); in enter()
728 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 0), 1); in actions()
1063 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('j', 1), 1); in enter()
1080 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter()
1109 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in enter()
1118 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter()
1196 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in step()
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H A Dphantom_scenes5.cpp114 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter()
133 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter()
142 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter()
1758 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 80); in handlePanelAnimation()
1899 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 1), 0); in enter()
1976 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 60); in enter()
2228 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 3), 0); in step()
2277 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('c', 1), 0); in actions()
2286 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('l', 1), 67); in actions()
3227 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('b', 1), 0); in enter()
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H A Dphantom_scenes2.cpp121 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('s', 1), 0); in enter()
134 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('r', 1), 0); in enter()
179 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('r', 1), 0); in actions()
662 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 0), 0); in enter()
672 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('d', 1), 100); in enter()
1583 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter()
1597 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('c', 1), 0); in enter()
1620 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('r', 1), 1); in enter()
1801 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('c', 1), 0); in actions()
2313 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('d', 1), 0); in handleRichardAndDaaeConversation()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dphantom_scenes3.cpp201 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('p', 1), 0); in step()
246 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 1); in actions()
709 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 60); in enter()
759 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 1); in actions()
1014 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('n', 1), 0); in enter()
1026 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter()
1035 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('f', 1), 0); in enter()
1039 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('r', 1), 0); in enter()
1458 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('u', 1), 0); in enter()
1565 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('a', 1), 60); in enter()
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H A Dphantom_scenes1.cpp190 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter()
191 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 8), 1); in enter()
213 _globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('b', 9), 1); in enter()
693 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 60); in enter()
739 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 0), 1); in actions()
1074 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('j', 1), 1); in enter()
1091 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter()
1120 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in enter()
1129 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('w', 1), 0); in enter()
1207 _globals._animationIndexes[5] = _scene->loadAnimation(formAnimName('w', 3), 0); in step()
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H A Dphantom_scenes5.cpp114 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter()
133 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter()
142 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('b', 1), 100); in enter()
1770 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 80); in handlePanelAnimation()
1911 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 1), 0); in enter()
1988 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('t', 1), 60); in enter()
2240 _globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('p', 3), 0); in step()
2289 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('c', 1), 0); in actions()
2298 _globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('l', 1), 67); in actions()
3239 _globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('b', 1), 0); in enter()
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/dports/games/flare-engine/flare-engine-1.12/src/
H A DLoot.cpp58 loadAnimation(other.gfx); in operator =()
76 void Loot::loadAnimation(const std::string& _gfx) { in loadAnimation() function in Loot
H A DLoot.h49 void loadAnimation(const std::string& _gfx);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dnebular_scenes7.cpp696 _scene->loadAnimation(formAnimName('A', -1)); in enter()
714 _scene->loadAnimation(formAnimName('B', -1)); in enter()
719 _scene->loadAnimation(formAnimName('A', -1)); in enter()
724 _scene->loadAnimation(formAnimName('A', -1)); in enter()
758 _scene->loadAnimation(formAnimName('D', -1)); in step()
1057 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1063 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1068 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1074 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1081 _scene->loadAnimation(formAnimName('C', -1)); in actions()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dnebular_scenes7.cpp696 _scene->loadAnimation(formAnimName('A', -1)); in enter()
714 _scene->loadAnimation(formAnimName('B', -1)); in enter()
719 _scene->loadAnimation(formAnimName('A', -1)); in enter()
724 _scene->loadAnimation(formAnimName('A', -1)); in enter()
758 _scene->loadAnimation(formAnimName('D', -1)); in step()
1057 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1063 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1068 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1074 _scene->loadAnimation(formAnimName('C', -1)); in actions()
1081 _scene->loadAnimation(formAnimName('C', -1)); in actions()
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/dports/games/py-fife/fifengine-0.4.2/engine/core/loaders/native/map/
H A Danimationloader.cpp137 animation = loadAnimation(filename, root->FirstChildElement("animation")); in load()
185 AnimationPtr animation = loadAnimation(filename, animationElem); in loadMultiple()
195 …AnimationPtr AnimationLoader::loadAnimation(const std::string& filename, TiXmlElement* animationEl… in loadAnimation() function in FIFE::AnimationLoader
H A Danimationloader.h66 AnimationPtr loadAnimation(const std::string& filename, TiXmlElement* animationElem);
/dports/games/help_hannahs_horse/hhh-2008-03-29/
H A Dpacman.cc1402 af->loadAnimation("hannah","die",false,"hannah-die"); in initGame()
1403 af->loadAnimation("hannah","default",true,"hannah-default"); in initGame()
1404 af->loadAnimation("hannah","invis",true,"hannah-invis"); in initGame()
1407 af->loadAnimation("red","default",true,"red-default"); in initGame()
1408 af->loadAnimation("pink","default",true,"pink-default"); in initGame()
1409 af->loadAnimation("blue","default",true,"blue-default"); in initGame()
1414 af->loadAnimation("red","flash",true,"red-flash"); in initGame()
1415 af->loadAnimation("pink","flash",true,"pink-flash"); in initGame()
1416 af->loadAnimation("blue","flash",true,"blue-flash"); in initGame()
1418 af->loadAnimation("carrot","default",true,"carrot-default"); in initGame()
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H A DAnimationFactory.h12 void loadAnimation(char* spriteName, char* path, bool loop, char* knownAs);
H A DSprite.h14 void loadAnimation(char *animName, bool loop);
/dports/www/firefox-legacy/firefox-52.8.0esr/mobile/android/base/java/org/mozilla/gecko/overlays/ui/
H A DShareDialog.java231 final Animation anim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_up); in onResume()
421 … final Animation slideOutAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_down); in animateOut()
429 … final Animation checkEntryAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_entry); in animateOut()
430 … final Animation checkExitAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_exit); in animateOut()
/dports/lang/spidermonkey60/firefox-60.9.0/mobile/android/base/java/org/mozilla/gecko/overlays/ui/
H A DShareDialog.java237 final Animation anim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_up); in onResume()
418 … final Animation slideOutAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_slide_down); in animateOut()
426 … final Animation checkEntryAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_entry); in animateOut()
427 … final Animation checkExitAnim = AnimationUtils.loadAnimation(this, R.anim.overlay_check_exit); in animateOut()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tools/skottie_ios_app/
H A DSkottieViewController.h21 - (bool)loadAnimation:(NSData*)d;
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/tools/skottie_ios_app/
H A DSkottieViewController.h21 - (bool)loadAnimation:(NSData*)d;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/
H A Dcharacter.cpp311 return _walkAnim->loadAnimation(animName); in loadWalkAnimation()
318 return _idleAnim->loadAnimation(animName); in loadIdleAnimation()
325 return _talkAnim->loadAnimation(animName); in loadTalkAnimation()
995 if (!_shadowAnim->loadAnimation(animName)) in update()
1062 _specialAnim->loadAnimation(animNameStr.c_str()); in update()
/dports/games/scummvm/scummvm-2.5.1/engines/toon/
H A Dcharacter.cpp311 return _walkAnim->loadAnimation(animName); in loadWalkAnimation()
318 return _idleAnim->loadAnimation(animName); in loadIdleAnimation()
325 return _talkAnim->loadAnimation(animName); in loadTalkAnimation()
995 if (!_shadowAnim->loadAnimation(animName)) in update()
1062 _specialAnim->loadAnimation(animNameStr.c_str()); in update()
/dports/games/el/Eternal-Lands-1.9.5.9-1/io/
H A Dcal3d_io_wrapper.cpp172 static CalCoreAnimationPtr loadAnimation(const std::string &fileName, float scale) in loadAnimation() function in CalAnimationCache
264 CalCoreAnimationPtr core_animation = CalAnimationCache::loadAnimation(strFilename, scale); in CalCoreModel_ELLoadCoreAnimation()

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