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Searched refs:load_texture (Results 1 – 25 of 137) sorted by last modified time

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/dports/graphics/impressive/Impressive-0.13.0-beta2/
H A Dimpressive.py1364 self.load_texture(target, img)
1367 def load_texture(self, target, tex_or_img, img=None): member in OpenGL
2279 gl.load_texture(gl.TEXTURE_2D, self.tex, self.img)
4256 gl.load_texture(gl.TEXTURE_2D, img)
5140 gl.load_texture(gl.TEXTURE_2D, Tnext, OverviewImage)
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/
H A Dxr_ogf_v3.cxx128 inline void xr_ogf_v3::load_texture(xr_reader& r) in load_texture() function in xr_ogf_v3
130 xr_ogf::load_texture(r); in load_texture()
812 load_texture(r); in load_render_visual()
/dports/games/gltron/gltron-0.70/src/video/
H A DMakefile.in87 load_texture.c material.c model.c recognizer.c \
108 graphics_world.$(OBJEXT) load_texture.$(OBJEXT) \
128 @AMDEP_TRUE@ $(DEPDIR)/load_texture.Po $(DEPDIR)/material.Po \
181 @AMDEP_TRUE@@am__include@ @am__quote@$(DEPDIR)/load_texture.Po@am__quote@
/dports/games/traingame/traingame-cb6513e/include/
H A DITexture.hpp42 ITexturePtr load_texture(const string& a_file_name);
45 ITexturePtr load_texture(IResourcePtr a_res, const string& a_file_name);
/dports/games/traingame/traingame-cb6513e/src/
H A DTexture.cpp55 ITexturePtr load_texture(const string& a_file_name) in load_texture() function
69 ITexturePtr load_texture(IResourcePtr a_res, const string& a_file_name) in load_texture() function
80 return load_texture(real_file_name); in load_texture()
H A DSmokeTrail.cpp69 particle_tex = load_texture("images/smoke_particle.png"); in SmokeTrail()
H A DSkyBox.cpp55 load_texture("images/" + base_name + "_" + a_suffix + ".png"); in load_sky_texture()
H A DModel.cpp95 my_materials[active_material].texture = load_texture(a_res, word); in MaterialFile()
/dports/cad/horizon-eda/horizon-2.1.0/src/canvas/
H A Dtriangle_renderer.cpp77 bitmap_font::load_texture(); in realize()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/webrender/src/renderer/
H A Dmod.rs5708 fn load_texture( in load_texture() method
5938 let t = Self::load_texture( in load_capture()
5969 let t = Self::load_texture( in load_capture()
5983 let (t, gpu_cache_data) = Self::load_texture( in load_capture()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/
H A Dff_fragment_shader.cpp715 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function
846 load_texture(p, unit); in load_texenv_source()
857 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/lima/ir/pp/
H A Dnode.c455 ppir_load_texture_node *load_texture = ppir_node_to_load_texture(parent); in ppir_node_replace_child() local
456 for (int i = 0; i < load_texture->num_src; i++) in ppir_node_replace_child()
/dports/www/firefox/firefox-99.0/gfx/wr/webrender/src/renderer/
H A Dmod.rs5898 fn load_texture( in load_texture() method
6128 let t = Self::load_texture( in load_capture()
6159 let t = Self::load_texture( in load_capture()
6173 let (t, gpu_cache_data) = Self::load_texture( in load_capture()
/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/webrender/src/renderer/
H A Dmod.rs5708 fn load_texture( in load_texture() method
5938 let t = Self::load_texture( in load_capture()
5969 let t = Self::load_texture( in load_capture()
5983 let (t, gpu_cache_data) = Self::load_texture( in load_capture()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dff_fragment_shader.cpp715 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function
846 load_texture(p, unit); in load_texenv_source()
857 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/lima/ir/pp/
H A Dnode.c450 ppir_load_texture_node *load_texture = ppir_node_to_load_texture(parent); in ppir_node_replace_child() local
451 for (int i = 0; i < load_texture->num_src; i++) in ppir_node_replace_child()
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dff_fragment_shader.cpp715 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function
846 load_texture(p, unit); in load_texenv_source()
857 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/lima/ir/pp/
H A Dnode.c450 ppir_load_texture_node *load_texture = ppir_node_to_load_texture(parent); in ppir_node_replace_child() local
451 for (int i = 0; i < load_texture->num_src; i++) in ppir_node_replace_child()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/
H A Dff_fragment_shader.cpp715 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function
846 load_texture(p, unit); in load_texenv_source()
857 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/lima/ir/pp/
H A Dnode.c450 ppir_load_texture_node *load_texture = ppir_node_to_load_texture(parent); in ppir_node_replace_child() local
451 for (int i = 0; i < load_texture->num_src; i++) in ppir_node_replace_child()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/
H A Dff_fragment_shader.cpp715 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function
846 load_texture(p, unit); in load_texenv_source()
857 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/lima/ir/pp/
H A Dnode.c450 ppir_load_texture_node *load_texture = ppir_node_to_load_texture(parent); in ppir_node_replace_child() local
451 for (int i = 0; i < load_texture->num_src; i++) in ppir_node_replace_child()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/
H A Dff_fragment_shader.cpp715 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function
846 load_texture(p, unit); in load_texenv_source()
857 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/lima/ir/pp/
H A Dnode.c450 ppir_load_texture_node *load_texture = ppir_node_to_load_texture(parent); in ppir_node_replace_child() local
451 for (int i = 0; i < load_texture->num_src; i++) in ppir_node_replace_child()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/
H A Dff_fragment_shader.cpp715 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture() function
846 load_texture(p, unit); in load_texenv_source()
857 load_texture(p, src - TEXENV_SRC_TEXTURE0); in load_texenv_source()

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