/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfsound/winsrc/ |
H A D | dsound.c | 85 dsbd.lpwfxFormat = NULL; in SetupSound() 121 dsbdesc.lpwfxFormat = (LPWAVEFORMATEX)&pcmwf; in SetupSound()
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/dports/audio/sidplay2/sidplay-2.0.9/src/audio/directx/ |
H A D | directx.cpp | 141 dsbdesc.lpwfxFormat = NULL; in open() 173 dsbdesc.lpwfxFormat = &wfm; in open()
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/dports/audio/julius/julius-4.1.2/libsent/src/adin/pa/ |
H A D | dsound_wrapper.c | 129 primaryDesc.lpwfxFormat = NULL; in DSW_InitOutputBuffer() 149 secondaryDesc.lpwfxFormat = &wfFormat; in DSW_InitOutputBuffer() 389 captureDesc.lpwfxFormat = &wfFormat; in DSW_InitInputBuffer()
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/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/sound/portaudio/pa_win_ds/ |
H A D | dsound_wrapper.c | 129 primaryDesc.lpwfxFormat = NULL; in DSW_InitOutputBuffer() 149 secondaryDesc.lpwfxFormat = &wfFormat; in DSW_InitOutputBuffer() 389 captureDesc.lpwfxFormat = &wfFormat; in DSW_InitInputBuffer()
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/portaudio_v18_1/pa_win_ds/ |
H A D | dsound_wrapper.c | 129 primaryDesc.lpwfxFormat = NULL; in DSW_InitOutputBuffer() 149 secondaryDesc.lpwfxFormat = &wfFormat; in DSW_InitOutputBuffer() 389 captureDesc.lpwfxFormat = &wfFormat; in DSW_InitInputBuffer()
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/dports/audio/sfront/sfront-0.99/src/lib/psys/ |
H A D | pa_dswrap.c | 128 primaryDesc.lpwfxFormat = NULL; in DSW_InitOutputBuffer() 148 secondaryDesc.lpwfxFormat = &wfFormat; in DSW_InitOutputBuffer() 382 captureDesc.lpwfxFormat = &wfFormat; in DSW_InitInputBuffer()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/audio/ |
H A D | directsound.cpp | 155 dsbd.lpwfxFormat = 0; in init() 172 dsbd.lpwfxFormat = &wfx; in init()
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/dports/audio/libmikmod/libmikmod-3.3.11.1/drivers/ |
H A D | drv_ds.c | 198 soundBufferFormat.lpwfxFormat = NULL; in DS_Init() 224 soundBufferFormat.lpwfxFormat =&pcmwf; in DS_Init()
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/ |
H A D | SoundManager.cpp | 99 bufferDesc.lpwfxFormat = NULL; in InitializeDirectSound() 136 bufferDesc.lpwfxFormat = &waveFormat; in InitializeDirectSound()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | snd_dsound.c | 198 dsbuf.lpwfxFormat = NULL; in S_DS_Init() 233 dsbuf.lpwfxFormat = &format; in S_DS_Init()
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/dports/audio/audiere/audiere-1.9.4/src/ |
H A D | device_ds.cpp | 216 dsbd.lpwfxFormat = &wfx; in openStream() 270 dsbd.lpwfxFormat = &wfx; in openBuffer()
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/dports/emulators/nestopia/nestopia-1.51.1/source/win32/ |
H A D | NstDirectSound.cpp | 195 desc.lpwfxFormat = NULL; in Create() 226 desc.lpwfxFormat = &waveFormat; in Create()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | snd_win32.cpp | 189 dsbdesc.lpwfxFormat = NULL; in Init() 242 dsbdesc.lpwfxFormat = &pcmwf; in Init() 468 dsbdesc.lpwfxFormat = &pcmwf; in CreateBuffer() 846 dsbdesc.lpwfxFormat = &pcmwf; in OpenStream()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | snddx.c | 115 dsbdesc.lpwfxFormat = NULL; in SNDDXInit() 148 dsbdesc.lpwfxFormat = &wfx; in SNDDXInit()
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | WinMedia.cxx | 94 audioBufferParams.lpwfxFormat = NULL; 139 audioBufferParams.lpwfxFormat = &waveFormat;
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | WinMedia.cxx | 94 audioBufferParams.lpwfxFormat = NULL; 139 audioBufferParams.lpwfxFormat = &waveFormat;
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/dports/devel/raknet/raknet-3.9.2_10,1/Samples/RakVoiceDSound/ |
H A D | DSoundVoiceAdapter.cpp | 125 dsbdesc.lpwfxFormat = &wfx; in SetupIncomingBuffer() 205 dscbd.lpwfxFormat = &wfx; in SetupOutgoingBuffer()
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/dports/audio/sfront/sfront-0.99/src/lib/asys/ |
H A D | dsound.c | 193 dsprbdescp.lpwfxFormat = NULL; in InitOutput() 224 dsbdesc.lpwfxFormat = (LPWAVEFORMATEX)&pcmwf; in InitOutput()
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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/media/drivers/directsound/ |
H A D | lib_dsound.py | 131 self.lpwfxFormat.contents if self.lpwfxFormat else None)
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/media/drivers/directsound/ |
H A D | lib_dsound.py | 131 self.lpwfxFormat.contents if self.lpwfxFormat else None)
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/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/targets/ |
H A D | snd_dx.c | 233 dsbuf.lpwfxFormat = NULL; in SNDDMA_InitDirect() 256 dsbuf.lpwfxFormat = &format; in SNDDMA_InitDirect()
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/dports/devel/allegro/allegro-4.4.3.1/src/win/ |
H A D | wdsinput.c | 132 dsc_trybuf_desc.lpwfxFormat = wfx; in create_test_capture_buffer() 474 dscBufDesc.lpwfxFormat = &dsc_buf_wfx; in digi_directsound_rec_start()
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/dports/multimedia/qmmp-qt5/qmmp-1.5.2/src/plugins/Output/directsound/ |
H A D | outputdirectsound.cpp | 83 bufferDesc.lpwfxFormat = NULL; in initialize() 156 bufferDesc.lpwfxFormat = (WAVEFORMATEX*)&wfex; in initialize()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/ |
H A D | ahi_winuae.cpp | 235 sound_buffer_rec.lpwfxFormat = &wavfmt; in ahi_init_record_win32() 311 sound_buffer.lpwfxFormat = NULL; in ahi_init_sound() 332 sound_buffer.lpwfxFormat = &wavfmt; in ahi_init_sound()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_audio_devices/native/ |
H A D | juce_win32_DirectSound.cpp | 32 LPWAVEFORMATEX lpwfxFormat; member 89 LPWAVEFORMATEX lpwfxFormat; member 298 primaryDesc.lpwfxFormat = 0; in open() 325 secondaryDesc.lpwfxFormat = &wfFormat; in open() 605 captureDesc.lpwfxFormat = &wfFormat; in open()
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