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Searched refs:m_PatchBank (Results 1 – 4 of 4) sorted by relevance

/dports/audio/spiralsynth/SpiralSynth-0.1.7/SpiralSound/
H A DSynth.h117 PatchBankGUI m_PatchBank; variable
H A DSynth.C151 m_PatchBank.CreateGUI(5,350,"Patch Bank"); in CreateWindow()
375 m_CurrentPatch=m_PatchBank.GetOutput(); in DoIdle()
380 if (m_PatchBank.IsSaving()) in DoIdle()
/dports/audio/spiralsynth/SpiralSynth-0.1.7/
H A DSynth.h120 PatchBankGUI m_PatchBank; variable
H A DSynth.C154 m_PatchBank.CreateGUI(5,350,"Patch Bank"); in CreateWindow()
403 m_CurrentPatch=m_PatchBank.GetOutput(); in DoIdle()
408 if (m_PatchBank.IsSaving()) in DoIdle()