Searched refs:m_activeEffects (Results 1 – 2 of 2) sorted by last modified time
342 EffectsList m_activeEffects; variable
379 if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) { in prePaintScreen()388 if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) { in paintScreen()404 m_currentPaintScreenIterator = m_activeEffects.constBegin(); in paintDesktop()468 if (m_currentDrawWindowIterator != m_activeEffects.constEnd()) { in drawWindow()493 m_activeEffects.clear(); in startPaint()494 m_activeEffects.reserve(loaded_effects.count()); in startPaint()497 m_activeEffects << it->second; in startPaint()500 m_currentDrawWindowIterator = m_activeEffects.constBegin(); in startPaint()501 m_currentPaintWindowIterator = m_activeEffects.constBegin(); in startPaint()502 m_currentPaintScreenIterator = m_activeEffects.constBegin(); in startPaint()[all …]