Searched refs:m_nslices (Results 1 – 4 of 4) sorted by relevance
120 m_nslices = ns; in MagicCubeObject()322 const int stickers_per_color = m_nslices * m_nslices * m_nslices; in update_sticker_map()424 m_nslices * 4./3., // 4D eye distance from origin in UpdateVertexData()
68 int m_nslices; variable
48 int m_nslices; variable
113 m_nslices = 3; // default puzzle is 3x3x3x3 in CMagicCube4dView()286 NewPuzzle(m_nslices); in Init3D()336 m_puzzle = new MagicCubeObject (m_nslices, logfp, in NewPuzzle()