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Searched refs:m_nslices (Results 1 – 4 of 4) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMagicCubeObj.cpp120 m_nslices = ns; in MagicCubeObject()
322 const int stickers_per_color = m_nslices * m_nslices * m_nslices; in update_sticker_map()
424 m_nslices * 4./3., // 4D eye distance from origin in UpdateVertexData()
H A DMagicCubeObj.h68 int m_nslices; variable
H A DMagicCube4dView.h48 int m_nslices; variable
H A DMagicCube4dView.cpp113 m_nslices = 3; // default puzzle is 3x3x3x3 in CMagicCube4dView()
286 NewPuzzle(m_nslices); in Init3D()
336 m_puzzle = new MagicCubeObject (m_nslices, logfp, in NewPuzzle()