Searched refs:m_nverts (Results 1 – 2 of 2) sorted by relevance
124 m_nverts = 8 * m_nstickers; in MagicCubeObject()126 m_verts3 = new Vert3[m_nverts]; in MagicCubeObject()301 for (int i = 0; i < m_nverts; i++) in set_vert_colors()422 m_nverts, // number of 4D verts in UpdateVertexData()427 &m_nverts, m_verts3, in UpdateVertexData()
70 int m_nverts; // 8 * m_nstickers variable