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Searched refs:m_quads (Results 1 – 19 of 19) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMagicCubeObj.cpp127 m_quads = new Quad[m_nquads]; in MagicCubeObject()
131 m_is_valid = m_verts3 && m_quads && m_stickerids && m_culled && m_geom2id; in MagicCubeObject()
156 if (m_quads) in ~MagicCubeObject()
157 delete[]m_quads; in ~MagicCubeObject()
428 &m_nquads, m_quads, in UpdateVertexData()
H A DMagicCubeObj.h73 Quad *m_quads; // [m_nquads][4] variable
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/
H A Ditem.cpp302 m_quads.reset(); in discardQuads()
307 if (!m_quads.has_value()) { in quads()
308 m_quads = buildQuads(); in quads()
310 return m_quads.value(); in quads()
H A Ditem.h137 mutable std::optional<WindowQuadList> m_quads; variable
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dtext.cpp111 m_quads.reserve(1024); in CQuadBatch()
125 m_quads.emplace_back(Quad{{vertices[0], vertices[1], vertices[2], vertices[3]}}); in Add()
131 if (m_quads.empty()) return; in Flush()
137 if (m_firsts.size() < m_quads.size()) in Flush()
142 m_counts.resize(m_quads.size(), 4); in Flush()
144 m_firsts.resize(m_quads.size()); in Flush()
151 const Vertex* vertices = m_quads.front().vertices; in Flush()
153 … m_counts.data(), static_cast<int>(m_quads.size()), m_color); in Flush()
154 m_engine.AddStatisticTriangle(static_cast<int>(m_quads.size() * 2)); in Flush()
155 m_quads.clear(); in Flush()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/08-update/
H A Dupdate.cpp449 m_quads.push_back(face); in update()
468 for (uint32_t ii = 0, num = bx::uint32_min(10, (uint32_t)m_quads.size() ); ii < num; ++ii) in update()
470 face = m_quads.front(); in update()
480 m_quads.pop_front(); in update()
694 std::list<PackCube> m_quads; member in __anona9948b090111::ExampleUpdate
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/08-update/
H A Dupdate.cpp449 m_quads.push_back(face); in update()
468 for (uint32_t ii = 0, num = bx::uint32_min(10, (uint32_t)m_quads.size() ); ii < num; ++ii) in update()
470 face = m_quads.front(); in update()
480 m_quads.pop_front(); in update()
694 std::list<PackCube> m_quads; member in __anon41d43b310111::ExampleUpdate
/dports/emulators/mess/mame-mame0226/src/devices/video/
H A Dpoly.h276 uint32_t m_quads; // number of quads queued variable
314 , m_quads(0) in poly_manager()
352 printf("Total quads = %d\n", m_quads); in ~poly_manager()
1121 m_quads++; in render_polygon()
/dports/emulators/mame/mame-mame0226/src/devices/video/
H A Dpoly.h276 uint32_t m_quads; // number of quads queued variable
314 , m_quads(0) in poly_manager()
352 printf("Total quads = %d\n", m_quads); in ~poly_manager()
1121 m_quads++; in render_polygon()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBody.h805 btAlignedObjectArray<btVector3> m_quads; // quadrature points for collision detection variable
H A DbtSoftBody.cpp2506 for (int q = 0; q < m_quads.size(); ++q) in checkDeformableFaceContact()
2508 btVector3 p = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, m_quads[q]); in checkDeformableFaceContact()
2518 bary = m_quads[q]; in checkDeformableFaceContact()
3395m_quads.push_back(btVector3(btScalar(i)/btScalar(N), btScalar(j)/btScalar(N), btScalar(N-i-j)/btSc… in setCollisionQuadrature()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBody.h805 btAlignedObjectArray<btVector3> m_quads; // quadrature points for collision detection variable
H A DbtSoftBody.cpp2506 for (int q = 0; q < m_quads.size(); ++q) in checkDeformableFaceContact()
2508 btVector3 p = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, m_quads[q]); in checkDeformableFaceContact()
2518 bary = m_quads[q]; in checkDeformableFaceContact()
3395m_quads.push_back(btVector3(btScalar(i)/btScalar(N), btScalar(j)/btScalar(N), btScalar(N-i-j)/btSc… in setCollisionQuadrature()
/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBody.cpp2831 for (int q = 0; q < m_quads.size(); ++q) in checkDeformableFaceContact()
2835 p = BaryEval(f.m_n[0]->m_q, f.m_n[1]->m_q, f.m_n[2]->m_q, m_quads[q]); in checkDeformableFaceContact()
2837 p = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, m_quads[q]); in checkDeformableFaceContact()
2849 bary = m_quads[q]; in checkDeformableFaceContact()
3840m_quads.push_back(btVector3(btScalar(i) / btScalar(N), btScalar(j) / btScalar(N), btScalar(N - i -… in setCollisionQuadrature()
H A DbtSoftBody.h842 btAlignedObjectArray<btVector3> m_quads; // quadrature points for collision detection variable
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/
H A DbtSoftBody.cpp2831 for (int q = 0; q < m_quads.size(); ++q) in checkDeformableFaceContact()
2835 p = BaryEval(f.m_n[0]->m_q, f.m_n[1]->m_q, f.m_n[2]->m_q, m_quads[q]); in checkDeformableFaceContact()
2837 p = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, m_quads[q]); in checkDeformableFaceContact()
2849 bary = m_quads[q]; in checkDeformableFaceContact()
3834m_quads.push_back(btVector3(btScalar(i) / btScalar(N), btScalar(j) / btScalar(N), btScalar(N - i -… in setCollisionQuadrature()
H A DbtSoftBody.h827 btAlignedObjectArray<btVector3> m_quads; // quadrature points for collision detection variable
/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBody.cpp2831 for (int q = 0; q < m_quads.size(); ++q) in checkDeformableFaceContact()
2835 p = BaryEval(f.m_n[0]->m_q, f.m_n[1]->m_q, f.m_n[2]->m_q, m_quads[q]); in checkDeformableFaceContact()
2837 p = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, m_quads[q]); in checkDeformableFaceContact()
2849 bary = m_quads[q]; in checkDeformableFaceContact()
3840m_quads.push_back(btVector3(btScalar(i) / btScalar(N), btScalar(j) / btScalar(N), btScalar(N - i -… in setCollisionQuadrature()
H A DbtSoftBody.h842 btAlignedObjectArray<btVector3> m_quads; // quadrature points for collision detection variable