Home
last modified time | relevance | path

Searched refs:m_shift_down (Results 1 – 2 of 2) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMagicCube4dView.h62 bool m_shift_down; variable
H A DMagicCube4dView.cpp637 if( ! m_puzzle->Undo(m_shift_down)) { // FIX: shiftmask not working in OnEditUndo()
762 m_shift_down = nChar == 16; in OnKeyDown()
772 m_shift_down = FALSE; in OnKeyUp()