Home
last modified time | relevance | path

Searched refs:m_slot_type (Results 1 – 5 of 5) sorted by path

/dports/emulators/mame/mame-mame0226/src/devices/bus/gio64/
H A Dgio64.cpp28 , m_slot_type(slot_type) in gio64_slot_device()
43 gio64_card->set_gio64(m_gio64, m_slot_type); in device_resolve_objects()
H A Dgio64.h47 slot_type_t const m_slot_type; variable
/dports/emulators/mess/mame-mame0226/src/devices/bus/gio64/
H A Dgio64.cpp28 , m_slot_type(slot_type) in gio64_slot_device()
43 gio64_card->set_gio64(m_gio64, m_slot_type); in device_resolve_objects()
H A Dgio64.h47 slot_type_t const m_slot_type; variable
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DDesignWnd.cpp3626 ShipSlotType m_slot_type = INVALID_SHIP_SLOT_TYPE; member in SlotControl
3639 m_slot_type(slot_type), in SlotControl()
3656 if (m_slot_type == SL_EXTERNAL) in CompleteConstruction()
3658 else if (m_slot_type == SL_INTERNAL) in CompleteConstruction()
3660 else if (m_slot_type == SL_CORE) in CompleteConstruction()
3664 SlotBackgroundTexture(m_slot_type), in CompleteConstruction()
3704 part->CanMountInSlotType(m_slot_type) && in DropsAcceptable()
3714 { return m_slot_type; } in SlotType()
3835 if (m_slot_type == SL_EXTERNAL) in SetPart()
3837 else if (m_slot_type == SL_INTERNAL) in SetPart()
[all …]