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Searched refs:m_user_twists (Results 1 – 2 of 2) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMagicCube4dView.cpp118 m_user_twists = 0; in CMagicCube4dView()
280 MAGICCUBE_FILE_VERSION, m_scramble_state, m_user_twists); in Init3D()
315 &m_scramble_state, &m_user_twists); in NewPuzzle()
564 m_user_twists++; in DoPick()
641 if (0 == m_user_twists) in OnEditUndo()
644 m_user_twists--; in OnEditUndo()
694 m_user_twists = 0; // there are no user twists after the last in Scramble()
702 m_user_twists = 0; in OnSolve()
709 m_user_twists = 0; in OnReset()
741 MAGICCUBE_FILE_VERSION, m_scramble_state, m_user_twists); in OnFileSave()
H A DMagicCube4dView.h59 int m_user_twists; variable