Searched refs:manufactureTotalTime (Results 1 – 3 of 3) sorted by path
1531 gamestate->getCurrentSector()->manufactureTotalTime(&thalfdays, &thours); in draw()
2485 void Sector::manufactureTotalTime(int *halfdays,int *hours) const { in manufactureTotalTime() function in Sector
492 void manufactureTotalTime(int *halfdays,int *hours) const;