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Searched refs:map_sq (Results 1 – 10 of 10) sorted by relevance

/dports/games/crafty/crafty-25.2_1/
H A Depddefs.h191 # define sq_a1 map_sq(rank_1, file_a)
192 # define sq_b1 map_sq(rank_1, file_b)
193 # define sq_c1 map_sq(rank_1, file_c)
194 # define sq_d1 map_sq(rank_1, file_d)
195 # define sq_e1 map_sq(rank_1, file_e)
196 # define sq_f1 map_sq(rank_1, file_f)
197 # define sq_g1 map_sq(rank_1, file_g)
198 # define sq_h1 map_sq(rank_1, file_h)
199 # define sq_a2 map_sq(rank_2, file_a)
200 # define sq_b2 map_sq(rank_2, file_b)
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H A Depd.c1341 sq = map_sq(rank, file); in EPDDecode()
1362 sq = map_sq(rank, file); in EPDDecode()
1476 epdptr->epd_epsq = map_sq(EPDEvaluateRank((char) ch), file); in EPDDecode()
1608 sq = map_sq(rank, file); in EPDEncode()
/dports/games/KnightCap/Export/
H A Depddefs.h216 #define sq_a1 map_sq(rank_1, file_a)
217 #define sq_b1 map_sq(rank_1, file_b)
218 #define sq_c1 map_sq(rank_1, file_c)
219 #define sq_d1 map_sq(rank_1, file_d)
220 #define sq_e1 map_sq(rank_1, file_e)
221 #define sq_f1 map_sq(rank_1, file_f)
222 #define sq_g1 map_sq(rank_1, file_g)
223 #define sq_h1 map_sq(rank_1, file_h)
224 #define sq_a2 map_sq(rank_2, file_a)
225 #define sq_b2 map_sq(rank_2, file_b)
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H A Depd.c2142 sq = map_sq(rank, file); in EPDEncodeFEN()
2319 sq = map_sq(rank, file); in EPDDecode()
2345 sq = map_sq(rank, file); in EPDDecode()
2504 epdptr->epd_epsq = map_sq(EPDEvaluateRank(ch), file); in EPDDecode()
2694 sq = map_sq(rank, file); in EPDEncode()
6911 posv[c][i] = map_sq(file, rank); in EPDTBReflectXY()
/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.cpp217 map_sq[i][j] = NULL; in Game()
675 if( game_g->map_sq[colour][icon] == NULL ) { in draw()
678 ASSERT( game_g->map_sq[colour][icon] != NULL ); in draw()
1632 map_sq[i][j] = NULL; in loadOldImages()
1635 map_sq[MAP_ORANGE][14] = smallmap->copy(0, 0, 22, 22); in loadOldImages()
1636 map_sq[MAP_ORANGE][7] = smallmap->copy(32, 0, 22, 22); in loadOldImages()
1638 map_sq[MAP_ORANGE][4] = smallmap->copy(96, 0, 22, 22); in loadOldImages()
1646 map_sq[MAP_GREEN][3] = smallmap->copy(0, 22, 22, 22); in loadOldImages()
1675 map_sq[MAP_WHITE][8] = smallmap->copy(0, 66, 22, 22); in loadOldImages()
1693 map_sq[MAP_GREY][0] = smallmap->copy(0, 132, 22, 22); in loadOldImages()
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H A Dgame.h247 Image *map_sq[MAP_N_COLOURS][n_map_sq_c]; variable
/dports/multimedia/v4l_compat/linux-5.13-rc2/kernel/dma/
H A Dmap_benchmark.c71 u64 map_100ns, unmap_100ns, map_sq, unmap_sq; in map_benchmark_thread() local
107 map_sq = map_100ns * map_100ns; in map_benchmark_thread()
112 atomic64_add(map_sq, &map->sum_sq_map); in map_benchmark_thread()
/dports/multimedia/libv4l/linux-5.13-rc2/kernel/dma/
H A Dmap_benchmark.c71 u64 map_100ns, unmap_100ns, map_sq, unmap_sq; in map_benchmark_thread() local
107 map_sq = map_100ns * map_100ns; in map_benchmark_thread()
112 atomic64_add(map_sq, &map->sum_sq_map); in map_benchmark_thread()
/dports/multimedia/v4l-utils/linux-5.13-rc2/kernel/dma/
H A Dmap_benchmark.c71 u64 map_100ns, unmap_100ns, map_sq, unmap_sq; in map_benchmark_thread() local
107 map_sq = map_100ns * map_100ns; in map_benchmark_thread()
112 atomic64_add(map_sq, &map->sum_sq_map); in map_benchmark_thread()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Damap.c158 ObjID amap_loc_get_note(void *map_sq);
879 ObjID amap_loc_get_note(void *map_sq) { in amap_loc_get_note() argument
882 MapElem *curmp = (MapElem *)map_sq; in amap_loc_get_note()