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/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DEventHandler.cpp939 char mark_ch = buf[1]; in keyPress_handler() local
940 if ((mark_ch == MARK_MACRO_OPEN) || in keyPress_handler()
941 (mark_ch == MARK_MACRO_CLOSE) || in keyPress_handler()
942 (mark_ch == MARK_SCRAMBLE_BOUNDARY)) in keyPress_handler()
945 mark_ch); in keyPress_handler()
947 history->mark((int)mark_ch); in keyPress_handler()