Searched refs:mask_eptest (Results 1 – 4 of 4) sorted by relevance
1066 mask_eptest[i] = 0; in InitializePawnMasks()1068 mask_eptest[i] = SetMask(i - 1) | SetMask(i + 1); in InitializePawnMasks()1070 mask_eptest[i] = SetMask(i - 1) | SetMask(i + 1); in InitializePawnMasks()1071 mask_eptest[A4] = SetMask(B4); in InitializePawnMasks()1072 mask_eptest[H4] = SetMask(G4); in InitializePawnMasks()1073 mask_eptest[A5] = SetMask(B5); in InitializePawnMasks()1074 mask_eptest[H5] = SetMask(G5); in InitializePawnMasks()
316 extern uint64_t mask_eptest[64];
120 } else if ((Abs(to - from) == 16) && (mask_eptest[to] & Pawns(enemy))) { in MakeMove()
424 uint64_t mask_eptest[64]; variable