Searched refs:mask_pawn_connected (Results 1 – 4 of 4) sorted by relevance
1033 mask_pawn_connected[white][i] = in InitializePawnMasks()1035 mask_pawn_connected[black][i] = in InitializePawnMasks()1038 mask_pawn_connected[white][i] = SetMask(i + 1) | SetMask(i - 7); in InitializePawnMasks()1039 mask_pawn_connected[black][i] = SetMask(i + 1) | SetMask(i + 9); in InitializePawnMasks()1041 mask_pawn_connected[white][i] = SetMask(i - 1) | SetMask(i - 9); in InitializePawnMasks()1042 mask_pawn_connected[black][i] = SetMask(i - 1) | SetMask(i + 7); in InitializePawnMasks()
324 extern uint64_t mask_pawn_connected[2][64];
433 uint64_t mask_pawn_connected[2][64]; variable
1334 connected = Pawns(side) & mask_pawn_connected[side][square]; in EvaluatePawns()