/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_local.h | 841 void monster_done_dodge (edict_t *self);
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H A D | m_medic.c | 425 ai_run, 25.4, monster_done_dodge, 435 monster_done_dodge (self); in medic_run() 498 monster_done_dodge (self); in medic_pain() 1405 monster_done_dodge (self); in medic_attack()
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H A D | m_soldier.c | 314 ai_run, 11, monster_done_dodge, 318 ai_run, 15, monster_done_dodge 325 monster_done_dodge (self); in soldier_run() 426 monster_done_dodge (self); in soldier_pain() 877 monster_done_dodge (self); in soldier_attack6_refire() 902 ai_run, 13, monster_done_dodge, 919 monster_done_dodge (self); in soldier_attack()
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H A D | m_stalker.c | 886 ai_run, 18, monster_done_dodge
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H A D | m_gunner.c | 183 ai_run, 9, monster_done_dodge, 194 monster_done_dodge(self); in gunner_run() 269 monster_done_dodge (self); in gunner_pain() 668 monster_done_dodge(self); in gunner_attack() 912 monster_done_dodge (self); in gunner_jump()
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H A D | m_infantry.c | 148 ai_run, 7, monster_done_dodge, 158 monster_done_dodge (self); in infantry_run() 211 monster_done_dodge (self); in infantry_pain() 517 monster_done_dodge (self); in infantry_attack() 597 monster_done_dodge(self); in infantry_jump()
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H A D | m_chick.c | 152 ai_run, 5, monster_done_dodge, // make sure to clear dodge bit 186 monster_done_dodge (self); in chick_run() 255 monster_done_dodge(self); in chick_pain() 777 monster_done_dodge (self); in chick_attack()
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H A D | m_berserk.c | 137 ai_run, 25, monster_done_dodge, 145 monster_done_dodge (self); in berserk_run() 234 monster_done_dodge (self); in berserk_melee() 314 monster_done_dodge (self); in berserk_pain() 467 monster_done_dodge (self); in berserk_jump()
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H A D | g_monster.c | 973 void monster_done_dodge (edict_t *self) in monster_done_dodge() function
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H A D | g_ai.c | 970 monster_done_dodge (self); in ai_run_slide() 981 monster_done_dodge (self); in ai_run_slide()
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H A D | g_newai.c | 1777 monster_done_dodge (self); in M_MonsterDodge()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | m_soldier.c | 314 ai_run, 11, monster_done_dodge, 318 ai_run, 15, monster_done_dodge 325 monster_done_dodge (self); in soldier_run() 426 monster_done_dodge (self); in soldier_pain() 877 monster_done_dodge (self); in soldier_attack6_refire() 902 ai_run, 13, monster_done_dodge, 919 monster_done_dodge (self); in soldier_attack()
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H A D | m_berserk.c | 137 ai_run, 25, monster_done_dodge, 145 monster_done_dodge (self); in berserk_run() 234 monster_done_dodge (self); in berserk_melee() 314 monster_done_dodge (self); in berserk_pain() 467 monster_done_dodge (self); in berserk_jump()
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H A D | m_stalker.c | 886 ai_run, 18, monster_done_dodge
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H A D | g_monster.c | 973 void monster_done_dodge (edict_t *self) in monster_done_dodge() function
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H A D | g_newai.c | 1777 monster_done_dodge (self); in M_MonsterDodge()
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H A D | m_chick.c | 152 ai_run, 5, monster_done_dodge, // make sure to clear dodge bit 186 monster_done_dodge (self); in chick_run() 255 monster_done_dodge(self); in chick_pain() 777 monster_done_dodge (self); in chick_attack()
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H A D | m_gunner.c | 183 ai_run, 9, monster_done_dodge, 194 monster_done_dodge(self); in gunner_run() 269 monster_done_dodge (self); in gunner_pain() 668 monster_done_dodge(self); in gunner_attack() 912 monster_done_dodge (self); in gunner_jump()
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H A D | m_infantry.c | 148 ai_run, 7, monster_done_dodge, 158 monster_done_dodge (self); in infantry_run() 211 monster_done_dodge (self); in infantry_pain() 517 monster_done_dodge (self); in infantry_attack() 597 monster_done_dodge(self); in infantry_jump()
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H A D | m_medic.c | 425 ai_run, 25.4, monster_done_dodge, 435 monster_done_dodge (self); in medic_run() 498 monster_done_dodge (self); in medic_pain() 1405 monster_done_dodge (self); in medic_attack()
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H A D | g_ai.c | 970 monster_done_dodge (self); in ai_run_slide() 981 monster_done_dodge (self); in ai_run_slide()
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H A D | g_local.h | 862 void monster_done_dodge (edict_t *self);
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