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Searched refs:move_is_en_passant (Results 1 – 6 of 6) sorted by last modified time

/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/
H A Dmove.cpp132 if (move_is_en_passant(move,board)) return true; in move_is_capture()
149 bool move_is_en_passant(int move, const board_t * board) { in move_is_en_passant() function
185 if (move_is_en_passant(move,board)) { in move_capture()
H A Dmove.h61 extern bool move_is_en_passant (int move, const board_t * board);
/dports/games/scid/scid/src/polyglot/
H A Dmove.h39 extern bool move_is_en_passant (int move, const board_t * board);
H A Dmove.cpp114 if (move_is_en_passant(move,board)) return true; in move_is_capture()
131 bool move_is_en_passant(int move, const board_t * board) { in move_is_en_passant() function
167 if (move_is_en_passant(move,board)) { in move_capture()
/dports/games/polyglot/polyglot-1.4.70b/
H A Dmove.h40 extern bool move_is_en_passant (int move, const board_t * board);
H A Dmove.c110 if (move_is_en_passant(move,board)) return TRUE; in move_is_capture()
127 bool move_is_en_passant(int move, const board_t * board) { in move_is_en_passant() function
163 if (move_is_en_passant(move,board)) { in move_capture()