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Searched refs:movetarget (Results 1 – 25 of 286) sorted by last modified time

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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_local.h1076 edict_t *movetarget; member
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_local.h1014 edict_t *movetarget; member
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_local.h989 edict_t *movetarget; member
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_local.h1024 edict_t *movetarget; member
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_local.h1291 edict_t *movetarget; member
H A Dg_save.c43 {"movetarget", FOFS(movetarget), F_EDICT, FFL_NOSPAWN},
H A Dg_misc.c913 if (other->movetarget != self) in path_corner_touch()
944 other->goalentity = other->movetarget = next; in path_corner_touch()
953 if (!other->movetarget) in path_corner_touch()
992 if (other->movetarget != self) in point_combat_touch()
998 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
1002 other->movetarget = self; in point_combat_touch()
1013 if (other->movetarget == self) in point_combat_touch()
1016 other->movetarget = NULL; in point_combat_touch()
H A Dg_main.c514 ent->movetarget = ent; in Random_Monster_Spawn()
H A Dg_func.c1689 if (self->movetarget->nextthink) in trigger_elevator_use()
1708 self->movetarget->target_ent = target; in trigger_elevator_use()
1709 train_resume (self->movetarget); in trigger_elevator_use()
1719 self->movetarget = G_PickTarget (self->target); in trigger_elevator_init()
1720 if (!self->movetarget) in trigger_elevator_init()
1725 if (strcmp(self->movetarget->classname, "func_train") != 0) in trigger_elevator_init()
H A Dg_monster.c763 self->goalentity = self->movetarget = G_PickTarget(self->target); in monster_start_go()
764 if (!self->movetarget) in monster_start_go()
771 else if (strcmp (self->movetarget->classname, "path_corner") == 0) in monster_start_go()
780 self->goalentity = self->movetarget = NULL; in monster_start_go()
H A Dm_actor.c121 if (self->movetarget) in actor_run()
386 self->goalentity = self->movetarget = G_PickTarget(self->target); in actor_use()
484 if (other->movetarget != self) in target_actor_touch()
490 other->goalentity = other->movetarget = NULL; in target_actor_touch()
552 other->movetarget = G_PickTarget(self->target); in target_actor_touch()
555 other->goalentity = other->movetarget; in target_actor_touch()
557 if (!other->movetarget && !other->enemy) in target_actor_touch()
562 else if (other->movetarget == other->goalentity) in target_actor_touch()
564 VectorSubtract (other->movetarget->s.origin, other->s.origin, v); in target_actor_touch()
H A Dg_svcmds.c603 ent->movetarget = ent; in SVCmd_Monster_f()
H A Dg_ai.c357 self->goalentity = self->movetarget = G_PickTarget(self->combattarget); in FoundTarget()
358 if (!self->movetarget) in FoundTarget()
360 self->goalentity = self->movetarget = self->enemy; in FoundTarget()
371 self->movetarget->targetname = NULL; in FoundTarget()
785 if (self->movetarget) in ai_checkattack()
786 self->goalentity = self->movetarget; in ai_checkattack()
843 if (self->movetarget) in ai_checkattack()
845 self->goalentity = self->movetarget; in ai_checkattack()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_local.h1298 edict_t *movetarget; member
/dports/games/q2pro/q2pro/game/
H A Dg_local.h1041 edict_t *movetarget; member
H A Dg_save.c62 {"movetarget", FOFS(movetarget), F_EDICT, FFL_NOSPAWN},
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
H A Dg_func.c1703 if (self->movetarget->nextthink) in trigger_elevator_use()
1722 self->movetarget->target_ent = target; in trigger_elevator_use()
1723 train_resume (self->movetarget); in trigger_elevator_use()
1733 self->movetarget = G_PickTarget (self->target); in trigger_elevator_init()
1734 if (!self->movetarget) in trigger_elevator_init()
1739 if (strcmp(self->movetarget->classname, "func_train") != 0) in trigger_elevator_init()
H A Dg_monster.c639 self->goalentity = self->movetarget = G_PickTarget(self->target); in monster_start_go()
640 if (!self->movetarget) in monster_start_go()
647 else if (strcmp (self->movetarget->classname, "path_corner") == 0) in monster_start_go()
656 self->goalentity = self->movetarget = NULL; in monster_start_go()
H A Dm_actor.c140 if (self->movetarget) in actor_run()
405 self->goalentity = self->movetarget = G_PickTarget(self->target); in actor_use()
406 if ((!self->movetarget) || (strcmp(self->movetarget->classname, "target_actor") != 0)) in actor_use()
500 if (other->movetarget != self) in target_actor_touch()
506 other->goalentity = other->movetarget = NULL; in target_actor_touch()
568 other->movetarget = G_PickTarget(self->target); in target_actor_touch()
571 other->goalentity = other->movetarget; in target_actor_touch()
573 if (!other->movetarget && !other->enemy) in target_actor_touch()
578 else if (other->movetarget == other->goalentity) in target_actor_touch()
580 VectorSubtract (other->movetarget->s.origin, other->s.origin, v); in target_actor_touch()
H A Dg_ai.c368 self->goalentity = self->movetarget = G_PickTarget(self->combattarget); in FoundTarget()
369 if (!self->movetarget) in FoundTarget()
371 self->goalentity = self->movetarget = self->enemy; in FoundTarget()
382 self->movetarget->targetname = NULL; in FoundTarget()
787 if (self->movetarget) in ai_checkattack()
788 self->goalentity = self->movetarget; in ai_checkattack()
846 if (self->movetarget) in ai_checkattack()
848 self->goalentity = self->movetarget; in ai_checkattack()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_local.h1019 edict_t *movetarget; member
H A Dg_save.c62 {"movetarget", FOFS(movetarget), F_EDICT, FFL_NOSPAWN},
H A Dg_misc.c347 if (other->movetarget != self) in path_corner_touch()
378 other->goalentity = other->movetarget = next; in path_corner_touch()
387 if (!other->movetarget) in path_corner_touch()
426 if (other->movetarget != self) in point_combat_touch()
432 other->goalentity = other->movetarget = G_PickTarget(other->target); in point_combat_touch()
436 other->movetarget = self; in point_combat_touch()
447 if (other->movetarget == self) in point_combat_touch()
450 other->movetarget = NULL; in point_combat_touch()
H A Dg_func.c1703 if (self->movetarget->nextthink) in trigger_elevator_use()
1722 self->movetarget->target_ent = target; in trigger_elevator_use()
1723 train_resume (self->movetarget); in trigger_elevator_use()
1733 self->movetarget = G_PickTarget (self->target); in trigger_elevator_init()
1734 if (!self->movetarget) in trigger_elevator_init()
1739 if (strcmp(self->movetarget->classname, "func_train") != 0) in trigger_elevator_init()

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