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Searched refs:mute (Results 101 – 125 of 10646) sorted by last modified time

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/dports/multimedia/mjpegtools/mjpegtools-2.1.0/lavtools/
H A Dliblavrec.c363 if(info->mute) { in lavrec_set_mixer()
384 if(info->mute) in lavrec_set_mixer()
2552 info->mute = 0; in lavrec_malloc()
H A Dlavrec.c760 info->mute = 1; in set_option()
1080 info->mute?"Mute":"Don\'t mute"); in lavrec_print_properties()
/dports/misc/gnome-user-docs/gnome-user-docs-41.1/gnome-help/
H A DMakefile.in262 figures/keyboard-key-mute.svg \
/dports/math/gap/gap-4.11.0/pkg/unipot-1.4/lib/
H A Dunipot.gi657 # we do not mute them
/dports/math/PDL/PDL-2.019/
H A DChanges_CVS1792 - mute annoying warnings from PP::PDLParObj
/dports/irc/inspircd/inspircd-3.11.0/docs/conf/
H A Dmodules.conf.example1989 # E.g. '/RMODE #channel b m:*' will remove all mute extbans on the channel.
/dports/irc/irssi-scripts/irssi-scripts/scripts/
H A DiMPD.pl690 sub mute { subroutine
1153 Irssi::command_bind mmute => \&mute;
/dports/graphics/radiance/radiance-baf2c40/src/
H A DMovieNode.h40 Q_PROPERTY(bool mute READ mute NOTIFY muteChanged WRITE setMute)
90 bool mute();
96 void setMute(bool mute);
104 void onMuteChanged(bool mute);
113 void muteChanged(bool mute);
161 void muteChanged(bool mute); in Q_DECLARE_METATYPE()
168 void setMute(bool mute); in Q_DECLARE_METATYPE()
/dports/graphics/hugin/hugin-2020.0.0/src/hugin_script_interface/plugins/
H A Dwoa.py188 def run_helper_program ( args , mute = True ) : argument
204 if not mute:
/dports/games/frogatto/frogatto-1.3.1/src/
H A Dsound.cpp396 void mute (bool flag)
/dports/games/scorched3d/scorched/src/client/GLW/
H A DGLWChannelText.cpp641 GLWSelectorEntry mute(LANG_RESOURCE("IGNORE", "Ignore"), &muteTooltip); in buttonDown() local
679 mute.getPopups().push_back(GLWSelectorEntry(tank->getTargetName(), in buttonDown()
751 topLevel.push_back(mute); in buttonDown()
/dports/games/scorched3d/scorched/src/server/server/
H A DServerAdminHandler.cpp321 bool mute = (message.getType() == ComsAdminMessage::AdminMute); in processMessage() local
324 atoi(message.getParam1()), mute)) in processMessage()
H A DServerAdminCommon.cpp234 …inCommon::mutePlayer(ServerAdminSessions::Credential &credential, unsigned int playerId, bool mute) in mutePlayer() argument
241 mute?"ADMIN_MUTE":"ADMIN_UNMUTE", in mutePlayer()
242 mute?"admin \"{0}\" muted [p:{1}]":"admin \"{0}\" unmuted [p:{1}]", in mutePlayer()
245 targetTank->getState().setMuted(mute); in mutePlayer()
H A DServerAdminCommon.h38 bool mutePlayer(ServerAdminSessions::Credential &credential, unsigned int playerId, bool mute);
/dports/games/ioquake3/ioquake3-1.36/
H A DREADME144 s_muteWhenMinimized - mute sound when minimized
/dports/games/spring/spring_98.0/rts/System/Sound/OpenAL/
H A DSound.h75 bool mute; variable
H A DSound.cpp57 mute = false; in CSound()
199 if (!mute && !appIsIconified) in ConfigNotify()
255 mute = !mute; in Mute()
256 if (mute) in Mute()
260 return mute; in Mute()
265 return mute; in IsMuted()
271 if (appIsIconified != state && !mute) in Iconified()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/fmod/
H A Dfmod.h908 DLL_API signed char F_API FSOUND_SetMute(int channel, signed char mute);
/dports/games/blobby/blobby-1.0/src/
H A DSoundManager.cpp236 void SoundManager::setMute(bool mute) in setMute() argument
241 if( mute == mMute ) in setMute()
245 if (mute) in setMute()
259 mMute = mute; in setMute()
260 SDL_PauseAudioDevice(mAudioDevice, (int)mute); in setMute()
H A DSoundManager.h63 void setMute(bool mute);
/dports/games/quadrapassel/quadrapassel-40.2/src/
H A Dquadrapassel.vala135 view.mute = !settings.get_boolean ("sound");
447 view.mute = !play_sound;
/dports/games/megaglest-data/megaglest-data-3.13.0/data/lang/hint/
H A Dhint_romanian.lng11 …a muta camera mai rapid.\nClick dreapta pe ea pentru a-ți instrui unitățiile să se mute/atace aici.
/dports/games/flightgear/flightgear-2020.3.11/3rdparty/iaxclient/lib/portmixer/px_mac_core/
H A Dpx_mac_core.c129 UInt32 mute, anymuted=0; in Px_GetVolume() local
145 &outSize, &mute); in Px_GetVolume()
148 if (mute) in Px_GetVolume()
163 UInt32 mute = 0; in Px_SetVolume() local
180 sizeof(UInt32), &mute); in Px_SetVolume()
/dports/games/ioquake3-server/ioquake3-1.36/
H A DREADME144 s_muteWhenMinimized - mute sound when minimized
/dports/games/cake/cake_src/cake/fmod/
H A Dfmoddyn.h77 signed char (F_API *FSOUND_SetMute)(int channel, signed char mute);

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