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Searched refs:n_explosions_c (Results 1 – 3 of 3) sorted by path

/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.cpp268 for(int i=0;i<n_explosions_c;i++) in Game()
1558 for(int i=0;i<n_explosions_c;i++) in loadOldImages()
2221 for(int i=0;i<n_explosions_c;i++) { in loadImages()
H A Dgame.h100 const int n_explosions_c = 59; variable
267 Image *explosions[n_explosions_c];
H A Dgamestate.cpp2853 …t *animationeffect = new AnimationEffect(xpos, ypos, game_g->explosions, n_explosions_c, 50, true); in explosionEffect()