/dports/emulators/vice/vice-3.5/src/drive/ |
H A D | drive-sound.c | 1421 static const signed char nosound[1] = { 0 }; variable 1475 motor[j] = nosound; in drive_sound_machine_calculate_samples() 1478 motor[j] = nosound; in drive_sound_machine_calculate_samples() 1484 step[j] = nosound; in drive_sound_machine_calculate_samples() 1487 step[j] = nosound; in drive_sound_machine_calculate_samples() 1490 step[j] = nosound; in drive_sound_machine_calculate_samples() 1492 if (step[j] == nosound + 1) { in drive_sound_machine_calculate_samples() 1493 step[j] = nosound; in drive_sound_machine_calculate_samples() 1565 if (step[unit] == nosound) { in drive_sound_head() 1579 motor[i] = nosound; in drive_sound_stop() [all …]
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/drive/ |
H A D | drive-sound.c | 1421 static const signed char nosound[1] = { 0 }; variable 1475 motor[j] = nosound; in drive_sound_machine_calculate_samples() 1478 motor[j] = nosound; in drive_sound_machine_calculate_samples() 1484 step[j] = nosound; in drive_sound_machine_calculate_samples() 1487 step[j] = nosound; in drive_sound_machine_calculate_samples() 1490 step[j] = nosound; in drive_sound_machine_calculate_samples() 1492 if (step[j] == nosound + 1) { in drive_sound_machine_calculate_samples() 1493 step[j] = nosound; in drive_sound_machine_calculate_samples() 1577 if (step[unit] == nosound) { in drive_sound_head() 1591 motor[i] = nosound; in drive_sound_stop() [all …]
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/dports/games/endgame-singularity/singularity-1.00/singularity/code/ |
H A D | mixer.py | 36 nosound = False variable 64 if nosound: 84 if not nosound: 130 if nosound or not init: 197 if (nosound 232 global nosound 233 if nosound == (not value): 237 nosound = not value 239 if nosound:
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | i_sound.cc | 38 bool nosound = false; variable 162 if (nosound) return; in I_StartupSound() 198 nosound = true; in I_StartupSound() 234 nosound = true; in I_StartupSound() 257 nosound = true; in I_StartupSound() 266 nosound = true; in I_StartupSound() 324 if (nosound) in I_ShutdownSound() 329 nosound = true; in I_ShutdownSound()
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H A D | s_sound.cc | 256 if (nosound) return; in S_Init() 275 if (nosound) return; in S_Shutdown() 417 if (nosound || !sfx) return; in S_StartFX() 459 if (nosound) return; in S_StopFX() 479 if (nosound) return; in S_StopLevelFX() 499 if (nosound) return; in S_SoundTicker() 522 if (nosound) return; in S_ChangeChannelNum()
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/dports/games/cube/cube_source/src/ |
H A D | sound.cpp | 11 bool nosound = false; variable 32 if(nosound) return; in stopsound() 61 nosound = true; in initsound() 69 nosound = true; in initsound() 76 if(nosound) return; in music() 130 if(nosound) return; in cleansound() 173 if(nosound) return; in updatevol() 192 if(nosound) return; in playsound()
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/dports/games/kevedit/kevedit-0.5.1/src/synth/ |
H A D | pcspeaker.c | 42 nosound(); in pcSpeakerPlayNote() 55 nosound(); in pcSpeakerPlayNote() 62 nosound(); in pcSpeakerPlayNote() 69 nosound(); in pcSpeakerFinish()
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/dports/games/openttd/openttd-12.1/os/os2/installer/ |
H A D | download_nosound.cmd | 7 %1\wget http://binaries.openttd.org/installer/nosound-NOSOUND_VERSION.7z -O %2/baseset/nosound.7z 11 %1\7za x -y -O%2/baseset %2/baseset/nosound.7z 12 del %1\baseset\nosound.7z /n
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/dports/games/heroes/heroes-0.21/src/media/mikmod/ |
H A D | strack.c | 72 if (nosound) { in init_sound_engine() 107 nosfx = nosound = 1; in init_sound_engine() 117 nosfx = nosound = 1; in init_sound_engine() 144 if (nosound) in load_soundtrack() 159 if (nosound) in unload_soundtrack() 194 if (nosound) in play_soundtrack()
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/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | sdl_mixer.c | 122 if (power_conf->nosound) in sound_once_init() 136 power_conf->nosound = 1; in sound_once_init() 152 power_conf->nosound = 1; in sound_once_init() 214 if (power_conf->nosound) in sound_load_module() 252 if (power_conf->nosound) in sound_music_play() 314 if (power_conf->nosound) in sound_handle() 394 if (power_conf->nosound) in sound_free()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-alsa/ |
H A D | sound.c | 195 goto nosound; in init_sound() 207 goto nosound; in init_sound() 211 goto nosound; in init_sound() 223 goto nosound; in init_sound() 230 goto nosound; in init_sound() 235 goto nosound; in init_sound() 244 goto nosound; in init_sound() 265 nosound: in init_sound()
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/dports/games/heroes/heroes-0.21/src/media/sdl_mixer/ |
H A D | strack.c | 71 if (nosound) { in init_sound_engine() 98 nosfx = nosound = 1; in init_sound_engine() 128 if (nosound) in load_soundtrack() 141 if (nosound) in unload_soundtrack() 159 if (nosound) in play_soundtrack()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | audiomanager.cpp | 17 nosound = true; in audiomanager() 31 nosound = true; in initsound() 79 nosound = false; in initsound() 83 if(nosound) in initsound() 94 if(nosound) return; in music() 125 if(nosound) return; in musicpreload() 263 if(nosound) return; in soundcleanup() 480 if(nosound) return; in detachsounds() 527 if(!nosound) return; in playsoundname() 547 if(nosound) return; in stopsound() [all …]
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/dports/multimedia/v4l-utils/linux-5.13-rc2/arch/m68k/amiga/ |
H A D | amisound.c | 68 static void nosound(struct timer_list *unused); 69 static DEFINE_TIMER(sound_timer, nosound); 104 nosound( 0 ); in amiga_mksound() 110 static void nosound(struct timer_list *unused) in nosound() function
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/dports/multimedia/v4l_compat/linux-5.13-rc2/arch/m68k/amiga/ |
H A D | amisound.c | 68 static void nosound(struct timer_list *unused); 69 static DEFINE_TIMER(sound_timer, nosound); 104 nosound( 0 ); in amiga_mksound() 110 static void nosound(struct timer_list *unused) in nosound() function
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/dports/multimedia/libv4l/linux-5.13-rc2/arch/m68k/amiga/ |
H A D | amisound.c | 68 static void nosound(struct timer_list *unused); 69 static DEFINE_TIMER(sound_timer, nosound); 104 nosound( 0 ); in amiga_mksound() 110 static void nosound(struct timer_list *unused) in nosound() function
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/dports/math/scilab/scilab-6.1.1/scilab/modules/sound/src/nosound/ |
H A D | nosound.rc | 68 VALUE "FileDescription", "nosound module" 70 VALUE "InternalName", "nosound module" 72 VALUE "OriginalFilename", "nosound.dll" 73 VALUE "ProductName", " nosound"
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/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | menu.cpp | 34 if(nosound==0) in initMenu() 37 if(nosound==1) in initMenu() 39 if(nosound==2) in initMenu() 250 nosound++; in MenuEvent() 251 if(nosound==3) in MenuEvent() 252 nosound = 0; in MenuEvent() 254 if(nosound==0) in MenuEvent() 260 if(nosound==1) in MenuEvent() 265 if(nosound==2) in MenuEvent()
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/dports/games/ufoai/ufoai-2.5-source/src/client/ui/node/ |
H A D | ui_node_video.cpp | 55 bool nosound = UI_VIDEOEXTRADATACONST(node).nosound; in drawOverWindow() local 64 …ATA(node).cin), pos[0], pos[1], node->box.size[0], node->box.size[1], CIN_STATUS_PLAYING, nosound); in drawOverWindow() 109 UI_RegisterExtradataNodeProperty(behaviour, "nosound", V_BOOL, EXTRADATA_TYPE, nosound); in UI_RegisterVideoNode()
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/dports/x11-wm/durden/durden-0.6.1/durden/menus/target/ |
H A D | share.lua | 39 local function setup_sharing(argstr, srate, nosound, destination, allow_input, name) 65 if nosound or not wnd.source_audio then 89 local function gen_recdst_wnd(nosound) 101 setup_sharing("", -1, nosound, wnd.external, false, "rec_" .. wnd.name); 255 local function gen_recdst_menu(nosound) 266 setup_sharing(recstr, srate, nosound, val, 278 return gen_recdst_wnd(nosound); 291 setup_sharing(recstr, srate, nosound,
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | sound.cpp | 7 bool nosound = true, changedvol = false; variable 28 if(nosound) in initsound() 37 nosound = false; in initsound() 70 if(nosound) return; in stopsound() 72 nosound = true; in stopsound() 113 if(nosound) return; in playmusic() 294 if(nosound) return; in updatesounds() 321 if(nosound || !mastervol || !soundvol) return -1; in playsound() 411 if(!nosound) in resetsound() 422 nosound = true; in resetsound() [all …]
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/dports/games/heroes/heroes-0.21/src/media/ |
H A D | strack.c | 54 if (!nosound) { in load_soundtrack_from_alias() 64 if (!nosound) { in load_next_soundtrack() 74 if (!nosound) { in load_prev_soundtrack()
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/dports/emulators/uae/uae-0.8.29/src/sd-alsa/ |
H A D | sound.c | 239 goto nosound; in open_sound() 256 goto nosound; in open_sound() 260 goto nosound; in open_sound() 271 goto nosound; in open_sound() 276 goto nosound; in open_sound() 285 goto nosound; in open_sound() 308 nosound: in open_sound()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/TOOLS/ |
H A D | psnr-video.sh | 95 mplayer $FILE1_Options -frames $LastFrame -nosound -vo pnm ${WORKDIR}/$FILE1 > /dev/null 97 mplayer $FILE1_Options -nosound -vo pnm ${WORKDIR}/$FILE1 > /dev/null 109 mplayer $FILE2_Options -frames $LastFrame -nosound -vo pnm ${WORKDIR}/$FILE2 > /dev/null 111 mplayer $FILE2_Options -nosound -vo pnm ${WORKDIR}/$FILE2 > /dev/null
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/TOOLS/ |
H A D | psnr-video.sh | 95 mplayer $FILE1_Options -frames $LastFrame -nosound -vo pnm ${WORKDIR}/$FILE1 > /dev/null 97 mplayer $FILE1_Options -nosound -vo pnm ${WORKDIR}/$FILE1 > /dev/null 109 mplayer $FILE2_Options -frames $LastFrame -nosound -vo pnm ${WORKDIR}/$FILE2 > /dev/null 111 mplayer $FILE2_Options -nosound -vo pnm ${WORKDIR}/$FILE2 > /dev/null
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