/dports/devel/objconv/objconv-2.52/source/ |
H A D | cof2omf.cpp | 62 oldsec = j + 1; in MakeSegmentList() 75 SectionBuffer[oldsec].NewNumber = 0; in MakeSegmentList() 89 SectionBuffer[oldsec].NewNumber = 0; in MakeSegmentList() 117 SectionBuffer[oldsec].psechdr = pSectionHeader; in MakeSegmentList() 126 SectionBuffer[oldsec].Offset = (SectionBuffer[oldsec].Offset + align2 - 1) & (- align2); in MakeSegmentList() 129 SectionBuffer[i].SegmentSize = SectionBuffer[oldsec].Offset + SectionBuffer[oldsec].Size; in MakeSegmentList() 136 SectionBuffer[oldsec].NewNumber = ++NumSegments; in MakeSegmentList() 140 SectionBuffer[oldsec].psechdr = pSectionHeader; in MakeSegmentList() 159 SectionBuffer[oldsec].Offset = 0; in MakeSegmentList() 162 SectionBuffer[oldsec].Align = align; in MakeSegmentList() [all …]
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H A D | elf2cof.cpp | 79 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSectionsIndex() 83 uint32_t namei = this->SectionHeaders[oldsec].sh_name; in MakeSectionsIndex() 109 if (this->SectionHeaders[oldsec].sh_type == SHT_PROGBITS in MakeSectionsIndex() 110 || this->SectionHeaders[oldsec].sh_type == SHT_NOBITS) { in MakeSectionsIndex() 112 NewSectIndex[oldsec] = newsec++; in MakeSectionsIndex() 115 NewSectIndex[oldsec] = 0; in MakeSectionsIndex() 138 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSections() 141 OldHeader = this->SectionHeaders[oldsec]; in MakeSections() 417 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSymbolTable() 421 || this->SectionHeaders[oldsec].sh_type==SHT_DYNSYM) { in MakeSymbolTable() [all …]
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H A D | elf2mac.cpp | 78 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSectionsIndex() 79 NewSectIndex[oldsec] = 0; in MakeSectionsIndex() 80 NewSectOffset[oldsec] = 0; in MakeSectionsIndex() 84 uint32_t namei = this->SectionHeaders[oldsec].sh_name; in MakeSectionsIndex() 120 if (this->SectionHeaders[oldsec].sh_size == 0) { in MakeSectionsIndex() 127 NewSectIndex[oldsec] = newsec++; in MakeSectionsIndex() 141 NewSectOffset[oldsec] = NewVirtualAddress; in MakeSectionsIndex() 201 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSymbolTable() 209 OldHeader = this->SectionHeaders[oldsec]; in MakeSymbolTable() 830 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSections() [all …]
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H A D | cof2elf.cpp | 52 int oldsec; // Section index in old file in MakeSegments() local 116 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSegments() 119 SCOFF_SectionHeader * SectionHeader = &this->SectionHeaders[oldsec]; in MakeSegments() 127 NewSectIndex[oldsec] = COFF_SECTION_REMOVE_ME; // Remember that this section is removed in MakeSegments() 139 NewSectIndex[oldsec] = COFF_SECTION_REMOVE_ME; // Remember that this section is removed in MakeSegments() 167 NewSectIndex[oldsec] = newsec; in MakeSegments() 490 int32_t oldsec; // Relocated section number in source file in MakeRelocationTables() local 498 for (oldsec = 0; oldsec < NSections; oldsec++) { in MakeRelocationTables() 501 newsec = NewSectIndex[oldsec]; in MakeRelocationTables() 507 SCOFF_SectionHeader * SectionHeader = &this->SectionHeaders[oldsec]; in MakeRelocationTables() [all …]
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H A D | mac2elf.cpp | 63 uint32_t oldsec; // Section index in old file in MakeSegments() local 163 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeSegments() 193 NewSectIndex[oldsec] = newsec; in MakeSegments() 529 uint32_t oldsec; // Relocated section number in source file in MakeRelocationTables() local 555 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeRelocationTables() 561 newsec = NewSectIndex[oldsec]; in MakeRelocationTables() 809 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeRelocationTables() 815 newsec = NewSectIndex[oldsec]; in MakeRelocationTables() 1086 uint32_t oldsec; // Old section number in MakeImportTables() local 1116 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeImportTables() [all …]
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H A D | converters.h | 326 …oid Elf2MacRelocations(Elf32_Shdr &, MAC_section_32 &, uint32_t NewRawDataOffset, uint32_t oldsec); 327 …oid Elf2MacRelocations(Elf64_Shdr &, MAC_section_64 &, uint32_t NewRawDataOffset, uint32_t oldsec);
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/dports/games/d2x/d2x-0.2.5/main/old/ |
H A D | rbtest.c | 13 int oldmin=-1, oldsec=-1; in main() local 32 if (min==oldmin && sec==oldsec) { in main() 36 oldmin = min; oldsec = sec; in main()
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/dports/audio/playmidi/playmidi-2.4/ |
H A D | io_gtk.c | 145 int oldsec = 0, oldusec = 0; variable 165 if(sec > oldsec) in TimerCallback() 169 if(sec > oldsec) { in TimerCallback() 173 oldsec = sec; oldusec = usec; in TimerCallback()
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H A D | io_xaw.c | 192 int oldsec = 0, oldusec = 0; 216 if (sec > oldsec || usec > oldusec) { 218 oldsec = sec; oldusec = usec; 338 oldsec = oldusec = 0;
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/dports/audio/muse-sequencer/muse-4.0.0/src/muse/components/ |
H A D | bigtime.cpp | 98 oldbar = oldbeat = oldtick = oldmin = oldsec = oldframe = oldsubframe = -1; in BigTime() 239 oldbar = oldbeat = oldtick = oldmin = oldsec = oldframe = oldsubframe = -1; in setString() 313 if(oldsec != sec) { in setString() 316 oldsec = sec; in setString()
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H A D | bigtime.h | 101 int oldbar, oldbeat, oldmin, oldsec, oldframe, oldsubframe; variable
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/dports/games/pachi/Pachi/src/ |
H A D | game.c | 275 if((int(oldsec-1)==int(seconds))&& seconds > 0) in print_timer() 307 oldsec=seconds; in do_gametimer()
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H A D | definitions.h | 112 int oldsec; // variable que almacena el valor de los segundos variable
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H A D | fx.c | 106 if(int(oldsec-1)==int(seconds)) in screen_fx()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_maputl.c | 770 sector_t *oldsec = NULL; in P_SetThingPosition() local 777 oldsec = thing->subsector->sector; in P_SetThingPosition() 839 if (thing->player && oldsec != NULL && thing->subsector && oldsec != thing->subsector->sector) in P_SetThingPosition()
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/dports/comms/kermit/kermit-9.0.305.04/ |
H A D | ckcfn2.c | 2055 CKFLOAT oldsec, sec = (CKFLOAT) 0.0; local 2057 int oldsec, sec = 0; 2062 oldsec = sec; 2065 if (oldsec != (CKFLOAT) 0.0) 2066 timint = rcvtimo = (int) (sec - oldsec + 0.5); 2069 if (oldsec != 0) 2070 timint = rcvtimo = sec - oldsec + 1;
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/dports/lang/fpc/fpc-3.2.2/compiler/ |
H A D | assemble.pas | 1394 oldsec : TObjSection; 1480 oldsec:=ObjData.CurrObjSec; 1484 ObjData.setsection(oldsec);
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/dports/lang/fpc-source/fpc-3.2.2/compiler/ |
H A D | assemble.pas | 1394 oldsec : TObjSection; 1480 oldsec:=ObjData.CurrObjSec; 1484 ObjData.setsection(oldsec);
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/dports/editors/fpc-ide/fpc-3.2.2/compiler/ |
H A D | assemble.pas | 1394 oldsec : TObjSection; 1480 oldsec:=ObjData.CurrObjSec; 1484 ObjData.setsection(oldsec);
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_map.cpp | 383 sector_t *oldsec = thing->Sector; in P_TeleportMove() local 497 thing->CheckSectorTransition(oldsec); in P_TeleportMove() 1879 sector_t* oldsec = thing->Sector; // [RH] for sector actions in P_TryMove() local 2091 if (oldsec->heightsec) in P_TryMove() 2095 oldAboveFakeFloor = eyez > oldsec->heightsec->floorplane.ZatPoint(thing); in P_TryMove() 2096 oldAboveFakeCeiling = eyez > oldsec->heightsec->ceilingplane.ZatPoint(thing); in P_TryMove() 2181 if (newsec->heightsec && oldsec->heightsec && newsec->SecActTarget) in P_TryMove() 2211 thing->CheckSectorTransition(oldsec); in P_TryMove()
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/dports/devel/djgpp-binutils/binutils-2.17/bfd/ |
H A D | elf64-x86-64.c | 3570 asection **oldsec) in elf64_x86_64_merge_symbol() argument 3579 && *oldsec != *sec) in elf64_x86_64_merge_symbol() 3582 && (elf_section_flags (*oldsec) & SHF_X86_64_LARGE) != 0) in elf64_x86_64_merge_symbol() 3589 && (elf_section_flags (*oldsec) & SHF_X86_64_LARGE) == 0) in elf64_x86_64_merge_symbol()
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H A D | elflink.c | 784 asection *sec, *oldsec; in _bfd_elf_merge_symbol() local 836 oldsec = NULL; in _bfd_elf_merge_symbol() 842 oldsec = NULL; in _bfd_elf_merge_symbol() 848 oldsec = h->root.u.def.section; in _bfd_elf_merge_symbol() 853 oldsec = h->root.u.c.p->section; in _bfd_elf_merge_symbol() 876 else if (oldsec != NULL) in _bfd_elf_merge_symbol() 880 olddyn = (oldsec->symbol->flags & BSF_DYNAMIC) != 0; in _bfd_elf_merge_symbol() 928 tsec = oldsec; in _bfd_elf_merge_symbol() 934 ntsec = oldsec; in _bfd_elf_merge_symbol() 1136 oldbfd, &oldsec)) in _bfd_elf_merge_symbol() [all …]
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_game.c | 150 static int oldsec = -1; variable 468 oldsec = -1; in DrawPlayScreen() 1517 if ( oldsec != sec ) in DrawTime() 1519 oldsec = sec; in DrawTime()
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/dports/sysutils/unetbootin/unetbootin-702_1/ |
H A D | unetbootin.cpp | 2792 static int oldsec = 0; in dlprogressupdate64() local 2794 if(oldsec != time.second()) in dlprogressupdate64() 2796 oldsec = time.second(); in dlprogressupdate64() 2807 static int oldsec = 0; in cpprogressupdate64() local 2809 if(oldsec != time.second()) in cpprogressupdate64() 2811 oldsec = time.second(); in cpprogressupdate64()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_map.cpp | 1013 sector_t* oldsec = thing->subsector->sector; // [RH] for sector actions in P_TryMove() local 1147 if (oldsec != newsec) in P_TryMove() 1149 if (oldsec->SecActTarget) in P_TryMove() 1151 A_TriggerAction(oldsec->SecActTarget, thing, SECSPAC_Exit); in P_TryMove()
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