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Searched refs:oldsec (Results 1 – 25 of 53) sorted by relevance

123

/dports/devel/objconv/objconv-2.52/source/
H A Dcof2omf.cpp62 oldsec = j + 1; in MakeSegmentList()
75 SectionBuffer[oldsec].NewNumber = 0; in MakeSegmentList()
89 SectionBuffer[oldsec].NewNumber = 0; in MakeSegmentList()
117 SectionBuffer[oldsec].psechdr = pSectionHeader; in MakeSegmentList()
126 SectionBuffer[oldsec].Offset = (SectionBuffer[oldsec].Offset + align2 - 1) & (- align2); in MakeSegmentList()
129 SectionBuffer[i].SegmentSize = SectionBuffer[oldsec].Offset + SectionBuffer[oldsec].Size; in MakeSegmentList()
136 SectionBuffer[oldsec].NewNumber = ++NumSegments; in MakeSegmentList()
140 SectionBuffer[oldsec].psechdr = pSectionHeader; in MakeSegmentList()
159 SectionBuffer[oldsec].Offset = 0; in MakeSegmentList()
162 SectionBuffer[oldsec].Align = align; in MakeSegmentList()
[all …]
H A Delf2cof.cpp79 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSectionsIndex()
83 uint32_t namei = this->SectionHeaders[oldsec].sh_name; in MakeSectionsIndex()
109 if (this->SectionHeaders[oldsec].sh_type == SHT_PROGBITS in MakeSectionsIndex()
110 || this->SectionHeaders[oldsec].sh_type == SHT_NOBITS) { in MakeSectionsIndex()
112 NewSectIndex[oldsec] = newsec++; in MakeSectionsIndex()
115 NewSectIndex[oldsec] = 0; in MakeSectionsIndex()
138 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSections()
141 OldHeader = this->SectionHeaders[oldsec]; in MakeSections()
417 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSymbolTable()
421 || this->SectionHeaders[oldsec].sh_type==SHT_DYNSYM) { in MakeSymbolTable()
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H A Delf2mac.cpp78 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSectionsIndex()
79 NewSectIndex[oldsec] = 0; in MakeSectionsIndex()
80 NewSectOffset[oldsec] = 0; in MakeSectionsIndex()
84 uint32_t namei = this->SectionHeaders[oldsec].sh_name; in MakeSectionsIndex()
120 if (this->SectionHeaders[oldsec].sh_size == 0) { in MakeSectionsIndex()
127 NewSectIndex[oldsec] = newsec++; in MakeSectionsIndex()
141 NewSectOffset[oldsec] = NewVirtualAddress; in MakeSectionsIndex()
201 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSymbolTable()
209 OldHeader = this->SectionHeaders[oldsec]; in MakeSymbolTable()
830 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSections()
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H A Dcof2elf.cpp52 int oldsec; // Section index in old file in MakeSegments() local
116 for (oldsec = 0; oldsec < this->NSections; oldsec++) { in MakeSegments()
119 SCOFF_SectionHeader * SectionHeader = &this->SectionHeaders[oldsec]; in MakeSegments()
127 NewSectIndex[oldsec] = COFF_SECTION_REMOVE_ME; // Remember that this section is removed in MakeSegments()
139 NewSectIndex[oldsec] = COFF_SECTION_REMOVE_ME; // Remember that this section is removed in MakeSegments()
167 NewSectIndex[oldsec] = newsec; in MakeSegments()
490 int32_t oldsec; // Relocated section number in source file in MakeRelocationTables() local
498 for (oldsec = 0; oldsec < NSections; oldsec++) { in MakeRelocationTables()
501 newsec = NewSectIndex[oldsec]; in MakeRelocationTables()
507 SCOFF_SectionHeader * SectionHeader = &this->SectionHeaders[oldsec]; in MakeRelocationTables()
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H A Dmac2elf.cpp63 uint32_t oldsec; // Section index in old file in MakeSegments() local
163 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeSegments()
193 NewSectIndex[oldsec] = newsec; in MakeSegments()
529 uint32_t oldsec; // Relocated section number in source file in MakeRelocationTables() local
555 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeRelocationTables()
561 newsec = NewSectIndex[oldsec]; in MakeRelocationTables()
809 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeRelocationTables()
815 newsec = NewSectIndex[oldsec]; in MakeRelocationTables()
1086 uint32_t oldsec; // Old section number in MakeImportTables() local
1116 for (oldsec = 1; oldsec <= this->NumSections; oldsec++, sectp++) { in MakeImportTables()
[all …]
H A Dconverters.h326 …oid Elf2MacRelocations(Elf32_Shdr &, MAC_section_32 &, uint32_t NewRawDataOffset, uint32_t oldsec);
327 …oid Elf2MacRelocations(Elf64_Shdr &, MAC_section_64 &, uint32_t NewRawDataOffset, uint32_t oldsec);
/dports/games/d2x/d2x-0.2.5/main/old/
H A Drbtest.c13 int oldmin=-1, oldsec=-1; in main() local
32 if (min==oldmin && sec==oldsec) { in main()
36 oldmin = min; oldsec = sec; in main()
/dports/audio/playmidi/playmidi-2.4/
H A Dio_gtk.c145 int oldsec = 0, oldusec = 0; variable
165 if(sec > oldsec) in TimerCallback()
169 if(sec > oldsec) { in TimerCallback()
173 oldsec = sec; oldusec = usec; in TimerCallback()
H A Dio_xaw.c192 int oldsec = 0, oldusec = 0;
216 if (sec > oldsec || usec > oldusec) {
218 oldsec = sec; oldusec = usec;
338 oldsec = oldusec = 0;
/dports/audio/muse-sequencer/muse-4.0.0/src/muse/components/
H A Dbigtime.cpp98 oldbar = oldbeat = oldtick = oldmin = oldsec = oldframe = oldsubframe = -1; in BigTime()
239 oldbar = oldbeat = oldtick = oldmin = oldsec = oldframe = oldsubframe = -1; in setString()
313 if(oldsec != sec) { in setString()
316 oldsec = sec; in setString()
H A Dbigtime.h101 int oldbar, oldbeat, oldmin, oldsec, oldframe, oldsubframe; variable
/dports/games/pachi/Pachi/src/
H A Dgame.c275 if((int(oldsec-1)==int(seconds))&& seconds > 0) in print_timer()
307 oldsec=seconds; in do_gametimer()
H A Ddefinitions.h112 int oldsec; // variable que almacena el valor de los segundos variable
H A Dfx.c106 if(int(oldsec-1)==int(seconds)) in screen_fx()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_maputl.c770 sector_t *oldsec = NULL; in P_SetThingPosition() local
777 oldsec = thing->subsector->sector; in P_SetThingPosition()
839 if (thing->player && oldsec != NULL && thing->subsector && oldsec != thing->subsector->sector) in P_SetThingPosition()
/dports/comms/kermit/kermit-9.0.305.04/
H A Dckcfn2.c2055 CKFLOAT oldsec, sec = (CKFLOAT) 0.0; local
2057 int oldsec, sec = 0;
2062 oldsec = sec;
2065 if (oldsec != (CKFLOAT) 0.0)
2066 timint = rcvtimo = (int) (sec - oldsec + 0.5);
2069 if (oldsec != 0)
2070 timint = rcvtimo = sec - oldsec + 1;
/dports/lang/fpc/fpc-3.2.2/compiler/
H A Dassemble.pas1394 oldsec : TObjSection;
1480 oldsec:=ObjData.CurrObjSec;
1484 ObjData.setsection(oldsec);
/dports/lang/fpc-source/fpc-3.2.2/compiler/
H A Dassemble.pas1394 oldsec : TObjSection;
1480 oldsec:=ObjData.CurrObjSec;
1484 ObjData.setsection(oldsec);
/dports/editors/fpc-ide/fpc-3.2.2/compiler/
H A Dassemble.pas1394 oldsec : TObjSection;
1480 oldsec:=ObjData.CurrObjSec;
1484 ObjData.setsection(oldsec);
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_map.cpp383 sector_t *oldsec = thing->Sector; in P_TeleportMove() local
497 thing->CheckSectorTransition(oldsec); in P_TeleportMove()
1879 sector_t* oldsec = thing->Sector; // [RH] for sector actions in P_TryMove() local
2091 if (oldsec->heightsec) in P_TryMove()
2095 oldAboveFakeFloor = eyez > oldsec->heightsec->floorplane.ZatPoint(thing); in P_TryMove()
2096 oldAboveFakeCeiling = eyez > oldsec->heightsec->ceilingplane.ZatPoint(thing); in P_TryMove()
2181 if (newsec->heightsec && oldsec->heightsec && newsec->SecActTarget) in P_TryMove()
2211 thing->CheckSectorTransition(oldsec); in P_TryMove()
/dports/devel/djgpp-binutils/binutils-2.17/bfd/
H A Delf64-x86-64.c3570 asection **oldsec) in elf64_x86_64_merge_symbol() argument
3579 && *oldsec != *sec) in elf64_x86_64_merge_symbol()
3582 && (elf_section_flags (*oldsec) & SHF_X86_64_LARGE) != 0) in elf64_x86_64_merge_symbol()
3589 && (elf_section_flags (*oldsec) & SHF_X86_64_LARGE) == 0) in elf64_x86_64_merge_symbol()
H A Delflink.c784 asection *sec, *oldsec; in _bfd_elf_merge_symbol() local
836 oldsec = NULL; in _bfd_elf_merge_symbol()
842 oldsec = NULL; in _bfd_elf_merge_symbol()
848 oldsec = h->root.u.def.section; in _bfd_elf_merge_symbol()
853 oldsec = h->root.u.c.p->section; in _bfd_elf_merge_symbol()
876 else if (oldsec != NULL) in _bfd_elf_merge_symbol()
880 olddyn = (oldsec->symbol->flags & BSF_DYNAMIC) != 0; in _bfd_elf_merge_symbol()
928 tsec = oldsec; in _bfd_elf_merge_symbol()
934 ntsec = oldsec; in _bfd_elf_merge_symbol()
1136 oldbfd, &oldsec)) in _bfd_elf_merge_symbol()
[all …]
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_game.c150 static int oldsec = -1; variable
468 oldsec = -1; in DrawPlayScreen()
1517 if ( oldsec != sec ) in DrawTime()
1519 oldsec = sec; in DrawTime()
/dports/sysutils/unetbootin/unetbootin-702_1/
H A Dunetbootin.cpp2792 static int oldsec = 0; in dlprogressupdate64() local
2794 if(oldsec != time.second()) in dlprogressupdate64()
2796 oldsec = time.second(); in dlprogressupdate64()
2807 static int oldsec = 0; in cpprogressupdate64() local
2809 if(oldsec != time.second()) in cpprogressupdate64()
2811 oldsec = time.second(); in cpprogressupdate64()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_map.cpp1013 sector_t* oldsec = thing->subsector->sector; // [RH] for sector actions in P_TryMove() local
1147 if (oldsec != newsec) in P_TryMove()
1149 if (oldsec->SecActTarget) in P_TryMove()
1151 A_TriggerAction(oldsec->SecActTarget, thing, SECSPAC_Exit); in P_TryMove()

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