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Searched refs:on_battle_end (Results 1 – 4 of 4) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dscene_battle.h55 BattleContinuation on_battle_end; member
197 BattleContinuation on_battle_end; variable
H A Dscene_battle.cpp53 on_battle_end(args.on_battle_end) in Scene_Battle()
569 if (on_battle_end) { in EndBattle()
570 on_battle_end(result); in EndBattle()
571 on_battle_end = {}; in EndBattle()
H A Dgame_interpreter_map.cpp255 args.on_battle_end = continuation; in CommandEnemyEncounter()
H A Dgame_map.cpp1287 args.on_battle_end = OnEncounterEnd; in PrepareEncounter()