Home
last modified time | relevance | path

Searched refs:option_command_mov (Results 1 – 4 of 4) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dscene_battle.h65 constexpr int option_command_mov = 76; variable
H A Dscene_battle.cpp182 options_window.reset(new Window_Command(commands, option_command_mov)); in CreateUi()
H A Dscene_battle_rpg2k.cpp61 …w Window_BattleStatus(0, (SCREEN_TARGET_HEIGHT-80), SCREEN_TARGET_WIDTH - option_command_mov, 80)); in CreateUi()
126 command_window->SetX(SCREEN_TARGET_WIDTH - option_command_mov); in CreateBattleCommandWindow()
H A Dscene_battle_rpg2k3.cpp618 command_window.reset(new Window_Command(std::move(commands), option_command_mov)); in CreateBattleCommandWindow()