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Searched refs:osuwari_height (Results 1 – 2 of 2) sorted by relevance

/dports/games/xosmulti/xosmulti/
H A Dxosmulti.c503 0/*x*/, 0/*y*/, osuwari_width, osuwari_height, 0,
589 …MyImage[ NORM_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_norm );
590 …MyImage[ CLOSE_PAT] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_close …
591 …MyImage[ URUR_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_urur );
592 …MyImage[ URU2_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_uru2 );
593 …MyImage[ OHNO_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_ohno );
594 …MyImage[ PSYU_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_psyu );
740 y_pos - osuwari_height ); in TimeHandler()
745 y_pos - osuwari_height /2 ); in TimeHandler()
749 Biff_y = y_pos - osuwari_height / 2; in TimeHandler()
[all …]
H A Dmul_norm.c5 static unsigned int osuwari_height = 120; variable