Searched refs:osuwari_height (Results 1 – 2 of 2) sorted by relevance
/dports/games/xosmulti/xosmulti/ |
H A D | xosmulti.c | 503 0/*x*/, 0/*y*/, osuwari_width, osuwari_height, 0, 589 …MyImage[ NORM_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_norm ); 590 …MyImage[ CLOSE_PAT] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_close … 591 …MyImage[ URUR_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_urur ); 592 …MyImage[ URU2_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_uru2 ); 593 …MyImage[ OHNO_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_ohno ); 594 …MyImage[ PSYU_PAT ] = CreateMyImage( osuwari_width, osuwari_height, Palette, 16, depth, mul_psyu ); 740 y_pos - osuwari_height ); in TimeHandler() 745 y_pos - osuwari_height /2 ); in TimeHandler() 749 Biff_y = y_pos - osuwari_height / 2; in TimeHandler() [all …]
|
H A D | mul_norm.c | 5 static unsigned int osuwari_height = 120; variable
|