/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | vector3.h | 162 (y * p_b.z) - (z * p_b.y), in cross() 163 (z * p_b.x) - (x * p_b.z), in cross() 164 (x * p_b.y) - (y * p_b.x)); in cross() 171 return x * p_b.x + y * p_b.y + z * p_b.z; in dot() 202 x + (p_t * (p_b.x - x)), in linear_interpolate() 203 y + (p_t * (p_b.y - y)), in linear_interpolate() 231 return p_b * (dot(p_b) / p_b.length_squared()); in project() 236 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to() 240 Vector3 ret(p_b.x - x, p_b.y - y, p_b.z - z); in direction_to() 393 return p_a.cross(p_b); in vec3_cross() [all …]
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H A D | vector3.cpp | 79 Vector3 Vector3::cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_po… in cubic_interpolaten() argument 83 Vector3 p2 = p_b; in cubic_interpolaten() 111 Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_pos… in cubic_interpolate() argument 115 Vector3 p2 = p_b; in cubic_interpolate() 137 Basis Vector3::outer(const Vector3 &p_b) const { in outer() 139 Vector3 row0(x * p_b.x, x * p_b.y, x * p_b.z); in outer() 140 Vector3 row1(y * p_b.x, y * p_b.y, y * p_b.z); in outer() 141 Vector3 row2(z * p_b.x, z * p_b.y, z * p_b.z); in outer()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | vector3.h | 162 (y * p_b.z) - (z * p_b.y), in cross() 163 (z * p_b.x) - (x * p_b.z), in cross() 164 (x * p_b.y) - (y * p_b.x)); in cross() 171 return x * p_b.x + y * p_b.y + z * p_b.z; in dot() 202 x + (p_t * (p_b.x - x)), in linear_interpolate() 203 y + (p_t * (p_b.y - y)), in linear_interpolate() 231 return p_b * (dot(p_b) / p_b.length_squared()); in project() 236 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to() 240 Vector3 ret(p_b.x - x, p_b.y - y, p_b.z - z); in direction_to() 393 return p_a.cross(p_b); in vec3_cross() [all …]
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H A D | vector3.cpp | 79 Vector3 Vector3::cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_po… in cubic_interpolaten() argument 83 Vector3 p2 = p_b; in cubic_interpolaten() 111 Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_pos… in cubic_interpolate() argument 115 Vector3 p2 = p_b; in cubic_interpolate() 137 Basis Vector3::outer(const Vector3 &p_b) const { in outer() 139 Vector3 row0(x * p_b.x, x * p_b.y, x * p_b.z); in outer() 140 Vector3 row1(y * p_b.x, y * p_b.y, y * p_b.z); in outer() 141 Vector3 row2(z * p_b.x, z * p_b.y, z * p_b.z); in outer()
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | vector3.h | 150 (y * p_b.z) - (z * p_b.y), in cross() 151 (z * p_b.x) - (x * p_b.z), in cross() 152 (x * p_b.y) - (y * p_b.x)); in cross() 159 return x * p_b.x + y * p_b.y + z * p_b.z; in dot() 180 x + (p_t * (p_b.x - x)), in linear_interpolate() 181 y + (p_t * (p_b.y - y)), in linear_interpolate() 182 z + (p_t * (p_b.z - z))); in linear_interpolate() 187 return (p_b - *this).length(); in distance_to() 197 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to() 324 return p_a.cross(p_b); in vec3_cross() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | vector3.h | 150 (y * p_b.z) - (z * p_b.y), in cross() 151 (z * p_b.x) - (x * p_b.z), in cross() 152 (x * p_b.y) - (y * p_b.x)); in cross() 159 return x * p_b.x + y * p_b.y + z * p_b.z; in dot() 180 x + (p_t * (p_b.x - x)), in linear_interpolate() 181 y + (p_t * (p_b.y - y)), in linear_interpolate() 182 z + (p_t * (p_b.z - z))); in linear_interpolate() 187 return (p_b - *this).length(); in distance_to() 197 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to() 324 return p_a.cross(p_b); in vec3_cross() [all …]
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/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/gdnative/ |
H A D | vector3.cpp | 114 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_linear_interpolate() 122 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cubic_interpolate() 139 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_dot() 146 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cross() 154 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_outer() 197 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_to() 203 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_squared_to() 241 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_add() 250 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_subtract() 268 *dest = *self * p_b; in godot_vector3_operator_multiply_scalar() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/gdnative/ |
H A D | vector3.cpp | 114 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_linear_interpolate() 122 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cubic_interpolate() 139 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_dot() 146 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cross() 154 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_outer() 197 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_to() 203 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_squared_to() 241 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_add() 250 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_subtract() 268 *dest = *self * p_b; in godot_vector3_operator_multiply_scalar() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/include/gdnative/ |
H A D | vector3.h | 95 godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b); 97 godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b); 99 godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_self, const godot_vector3 *p_b); 109 …ot_vector3 GDAPI godot_vector3_direction_to(const godot_vector3 *p_self, const godot_vector3 *p_b); 111 godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b); 113 …eal GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b); 123 …ot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b); 125 …ctor3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_self, const godot_vector3 *p_b); 133 …tor3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_self, const godot_real p_b); 135 godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_self, const godot_vector3 *p_b… [all …]
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/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/include/gdnative/ |
H A D | vector3.h | 95 godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b); 97 godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b); 99 godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_self, const godot_vector3 *p_b); 109 …ot_vector3 GDAPI godot_vector3_direction_to(const godot_vector3 *p_self, const godot_vector3 *p_b); 111 godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b); 113 …eal GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b); 123 …ot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b); 125 …ctor3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_self, const godot_vector3 *p_b); 133 …tor3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_self, const godot_real p_b); 135 godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_self, const godot_vector3 *p_b… [all …]
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/dports/devel/splint/splint-3.1.2/src/Headers/ |
H A D | ynm.h | 11 extern /*@observer@*/ cstring ynm_unparse (/*@sef@*/ ynm p_b) /*@*/ ; 12 extern /*@observer@*/ cstring ynm_unparseCode (/*@sef@*/ ynm p_b) /*@*/ ; 13 extern bool ynm_toBoolStrict (ynm p_b) /*@*/ ; 14 extern bool ynm_toBoolRelaxed (ynm p_b) /*@*/ ; 15 extern ynm ynm_fromBool (bool p_b) /*@*/ ; 16 extern bool ynm_isOff (ynm p_b) /*@*/ ; 17 extern bool ynm_isOn (ynm p_b) /*@*/ ; 18 extern bool ynm_isMaybe (ynm p_b) /*@*/ ;
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/dports/math/tblis/tblis-1.2.0/src/nodes/ |
H A D | gemm_ukr.hpp | 146 const T* p_b = B.data(); in operator ()() local 159 auxinfo_t aux{p_b, p_a, p_c}; in operator ()() 165 auxinfo_t aux{p_a, p_b, p_c}; in operator ()() 177 auxinfo_t aux{p_b, p_a, p_c}; in operator ()() 183 auxinfo_t aux{p_a, p_b, p_c}; in operator ()() 209 const T* p_b = B.data(); in operator ()() local 227 auxinfo_t aux{p_b, p_a, c_prefetch}; in operator ()() 233 auxinfo_t aux{p_a, p_b, c_prefetch}; in operator ()() 245 auxinfo_t aux{p_b, p_a, c_prefetch}; in operator ()() 251 auxinfo_t aux{p_a, p_b, c_prefetch}; in operator ()() [all …]
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/dports/lang/gcc12-devel/gcc-12-20211205/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 118 p_parent->m_p_left = p_b; in splay_zig_zag_left() 119 if (p_b != 0) in splay_zig_zag_left() 120 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 154 p_parent->m_p_right = p_b; in splay_zig_zag_right() 155 if (p_b != 0) in splay_zig_zag_right() 156 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 190 p_parent->m_p_left = p_b; in splay_zig_zig_left() 191 if (p_b != 0) in splay_zig_zig_left() 192 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 224 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/lang/gcc8/gcc-8.5.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/lang/gcc6-aux/bootstrap/include/c++/5.1.0/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/lang/gcc11/gcc-11.2.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 118 p_parent->m_p_left = p_b; in splay_zig_zag_left() 119 if (p_b != 0) in splay_zig_zag_left() 120 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 154 p_parent->m_p_right = p_b; in splay_zig_zag_right() 155 if (p_b != 0) in splay_zig_zag_right() 156 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 190 p_parent->m_p_left = p_b; in splay_zig_zig_left() 191 if (p_b != 0) in splay_zig_zig_left() 192 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 224 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/lang/gcc10/gcc-10.3.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 118 p_parent->m_p_left = p_b; in splay_zig_zag_left() 119 if (p_b != 0) in splay_zig_zag_left() 120 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 154 p_parent->m_p_right = p_b; in splay_zig_zag_right() 155 if (p_b != 0) in splay_zig_zag_right() 156 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 190 p_parent->m_p_left = p_b; in splay_zig_zig_left() 191 if (p_b != 0) in splay_zig_zig_left() 192 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 224 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/lang/gcc11-devel/gcc-11-20211009/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 118 p_parent->m_p_left = p_b; in splay_zig_zag_left() 119 if (p_b != 0) in splay_zig_zag_left() 120 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 154 p_parent->m_p_right = p_b; in splay_zig_zag_right() 155 if (p_b != 0) in splay_zig_zag_right() 156 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 190 p_parent->m_p_left = p_b; in splay_zig_zig_left() 191 if (p_b != 0) in splay_zig_zig_left() 192 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 224 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/devel/avr-gcc/gcc-10.2.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 118 p_parent->m_p_left = p_b; in splay_zig_zag_left() 119 if (p_b != 0) in splay_zig_zag_left() 120 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 154 p_parent->m_p_right = p_b; in splay_zig_zag_right() 155 if (p_b != 0) in splay_zig_zag_right() 156 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 190 p_parent->m_p_left = p_b; in splay_zig_zig_left() 191 if (p_b != 0) in splay_zig_zig_left() 192 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 224 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/lang/gnat_util/gcc-6-20180516/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/lang/gcc9-devel/gcc-9-20211007/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/devel/arm-none-eabi-gcc492/gcc-4.9.2/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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/dports/devel/riscv32-unknown-elf-gcc/gcc-8.4.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/ |
H A D | splay_fn_imps.hpp | 116 p_parent->m_p_left = p_b; in splay_zig_zag_left() 117 if (p_b != 0) in splay_zig_zag_left() 118 p_b->m_p_parent = p_parent; in splay_zig_zag_left() 152 p_parent->m_p_right = p_b; in splay_zig_zag_right() 153 if (p_b != 0) in splay_zig_zag_right() 154 p_b->m_p_parent = p_parent; in splay_zig_zag_right() 188 p_parent->m_p_left = p_b; in splay_zig_zig_left() 189 if (p_b != 0) in splay_zig_zig_left() 190 p_b->m_p_parent = p_parent; in splay_zig_zig_left() 222 p_parent->m_p_right = p_b; in splay_zig_zig_right() [all …]
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