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/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Dvector3.h162 (y * p_b.z) - (z * p_b.y), in cross()
163 (z * p_b.x) - (x * p_b.z), in cross()
164 (x * p_b.y) - (y * p_b.x)); in cross()
171 return x * p_b.x + y * p_b.y + z * p_b.z; in dot()
202 x + (p_t * (p_b.x - x)), in linear_interpolate()
203 y + (p_t * (p_b.y - y)), in linear_interpolate()
231 return p_b * (dot(p_b) / p_b.length_squared()); in project()
236 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to()
240 Vector3 ret(p_b.x - x, p_b.y - y, p_b.z - z); in direction_to()
393 return p_a.cross(p_b); in vec3_cross()
[all …]
H A Dvector3.cpp79 Vector3 Vector3::cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_po… in cubic_interpolaten() argument
83 Vector3 p2 = p_b; in cubic_interpolaten()
111 Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_pos… in cubic_interpolate() argument
115 Vector3 p2 = p_b; in cubic_interpolate()
137 Basis Vector3::outer(const Vector3 &p_b) const { in outer()
139 Vector3 row0(x * p_b.x, x * p_b.y, x * p_b.z); in outer()
140 Vector3 row1(y * p_b.x, y * p_b.y, y * p_b.z); in outer()
141 Vector3 row2(z * p_b.x, z * p_b.y, z * p_b.z); in outer()
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Dvector3.h162 (y * p_b.z) - (z * p_b.y), in cross()
163 (z * p_b.x) - (x * p_b.z), in cross()
164 (x * p_b.y) - (y * p_b.x)); in cross()
171 return x * p_b.x + y * p_b.y + z * p_b.z; in dot()
202 x + (p_t * (p_b.x - x)), in linear_interpolate()
203 y + (p_t * (p_b.y - y)), in linear_interpolate()
231 return p_b * (dot(p_b) / p_b.length_squared()); in project()
236 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to()
240 Vector3 ret(p_b.x - x, p_b.y - y, p_b.z - z); in direction_to()
393 return p_a.cross(p_b); in vec3_cross()
[all …]
H A Dvector3.cpp79 Vector3 Vector3::cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_po… in cubic_interpolaten() argument
83 Vector3 p2 = p_b; in cubic_interpolaten()
111 Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_pos… in cubic_interpolate() argument
115 Vector3 p2 = p_b; in cubic_interpolate()
137 Basis Vector3::outer(const Vector3 &p_b) const { in outer()
139 Vector3 row0(x * p_b.x, x * p_b.y, x * p_b.z); in outer()
140 Vector3 row1(y * p_b.x, y * p_b.y, y * p_b.z); in outer()
141 Vector3 row2(z * p_b.x, z * p_b.y, z * p_b.z); in outer()
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dvector3.h150 (y * p_b.z) - (z * p_b.y), in cross()
151 (z * p_b.x) - (x * p_b.z), in cross()
152 (x * p_b.y) - (y * p_b.x)); in cross()
159 return x * p_b.x + y * p_b.y + z * p_b.z; in dot()
180 x + (p_t * (p_b.x - x)), in linear_interpolate()
181 y + (p_t * (p_b.y - y)), in linear_interpolate()
182 z + (p_t * (p_b.z - z))); in linear_interpolate()
187 return (p_b - *this).length(); in distance_to()
197 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to()
324 return p_a.cross(p_b); in vec3_cross()
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dvector3.h150 (y * p_b.z) - (z * p_b.y), in cross()
151 (z * p_b.x) - (x * p_b.z), in cross()
152 (x * p_b.y) - (y * p_b.x)); in cross()
159 return x * p_b.x + y * p_b.y + z * p_b.z; in dot()
180 x + (p_t * (p_b.x - x)), in linear_interpolate()
181 y + (p_t * (p_b.y - y)), in linear_interpolate()
182 z + (p_t * (p_b.z - z))); in linear_interpolate()
187 return (p_b - *this).length(); in distance_to()
197 return Math::atan2(cross(p_b).length(), dot(p_b)); in angle_to()
324 return p_a.cross(p_b); in vec3_cross()
[all …]
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/gdnative/
H A Dvector3.cpp114 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_linear_interpolate()
122 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cubic_interpolate()
139 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_dot()
146 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cross()
154 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_outer()
197 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_to()
203 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_squared_to()
241 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_add()
250 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_subtract()
268 *dest = *self * p_b; in godot_vector3_operator_multiply_scalar()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/gdnative/
H A Dvector3.cpp114 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_linear_interpolate()
122 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cubic_interpolate()
139 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_dot()
146 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_cross()
154 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_outer()
197 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_to()
203 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_distance_squared_to()
241 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_add()
250 const Vector3 *b = (const Vector3 *)p_b; in godot_vector3_operator_subtract()
268 *dest = *self * p_b; in godot_vector3_operator_multiply_scalar()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/include/gdnative/
H A Dvector3.h95 godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b);
97 godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b);
99 godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_self, const godot_vector3 *p_b);
109 …ot_vector3 GDAPI godot_vector3_direction_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
111 godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
113 …eal GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
123 …ot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b);
125 …ctor3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_self, const godot_vector3 *p_b);
133 …tor3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_self, const godot_real p_b);
135 godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_self, const godot_vector3 *p_b
[all …]
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/include/gdnative/
H A Dvector3.h95 godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b);
97 godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b);
99 godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_self, const godot_vector3 *p_b);
109 …ot_vector3 GDAPI godot_vector3_direction_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
111 godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
113 …eal GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b);
123 …ot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b);
125 …ctor3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_self, const godot_vector3 *p_b);
133 …tor3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_self, const godot_real p_b);
135 godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_self, const godot_vector3 *p_b
[all …]
/dports/devel/splint/splint-3.1.2/src/Headers/
H A Dynm.h11 extern /*@observer@*/ cstring ynm_unparse (/*@sef@*/ ynm p_b) /*@*/ ;
12 extern /*@observer@*/ cstring ynm_unparseCode (/*@sef@*/ ynm p_b) /*@*/ ;
13 extern bool ynm_toBoolStrict (ynm p_b) /*@*/ ;
14 extern bool ynm_toBoolRelaxed (ynm p_b) /*@*/ ;
15 extern ynm ynm_fromBool (bool p_b) /*@*/ ;
16 extern bool ynm_isOff (ynm p_b) /*@*/ ;
17 extern bool ynm_isOn (ynm p_b) /*@*/ ;
18 extern bool ynm_isMaybe (ynm p_b) /*@*/ ;
/dports/math/tblis/tblis-1.2.0/src/nodes/
H A Dgemm_ukr.hpp146 const T* p_b = B.data(); in operator ()() local
159 auxinfo_t aux{p_b, p_a, p_c}; in operator ()()
165 auxinfo_t aux{p_a, p_b, p_c}; in operator ()()
177 auxinfo_t aux{p_b, p_a, p_c}; in operator ()()
183 auxinfo_t aux{p_a, p_b, p_c}; in operator ()()
209 const T* p_b = B.data(); in operator ()() local
227 auxinfo_t aux{p_b, p_a, c_prefetch}; in operator ()()
233 auxinfo_t aux{p_a, p_b, c_prefetch}; in operator ()()
245 auxinfo_t aux{p_b, p_a, c_prefetch}; in operator ()()
251 auxinfo_t aux{p_a, p_b, c_prefetch}; in operator ()()
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/dports/lang/gcc12-devel/gcc-12-20211205/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp118 p_parent->m_p_left = p_b; in splay_zig_zag_left()
119 if (p_b != 0) in splay_zig_zag_left()
120 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
154 p_parent->m_p_right = p_b; in splay_zig_zag_right()
155 if (p_b != 0) in splay_zig_zag_right()
156 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
190 p_parent->m_p_left = p_b; in splay_zig_zig_left()
191 if (p_b != 0) in splay_zig_zig_left()
192 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
224 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/lang/gcc8/gcc-8.5.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/lang/gcc6-aux/bootstrap/include/c++/5.1.0/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/lang/gcc11/gcc-11.2.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp118 p_parent->m_p_left = p_b; in splay_zig_zag_left()
119 if (p_b != 0) in splay_zig_zag_left()
120 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
154 p_parent->m_p_right = p_b; in splay_zig_zag_right()
155 if (p_b != 0) in splay_zig_zag_right()
156 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
190 p_parent->m_p_left = p_b; in splay_zig_zig_left()
191 if (p_b != 0) in splay_zig_zig_left()
192 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
224 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/lang/gcc10/gcc-10.3.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp118 p_parent->m_p_left = p_b; in splay_zig_zag_left()
119 if (p_b != 0) in splay_zig_zag_left()
120 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
154 p_parent->m_p_right = p_b; in splay_zig_zag_right()
155 if (p_b != 0) in splay_zig_zag_right()
156 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
190 p_parent->m_p_left = p_b; in splay_zig_zig_left()
191 if (p_b != 0) in splay_zig_zig_left()
192 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
224 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/lang/gcc11-devel/gcc-11-20211009/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp118 p_parent->m_p_left = p_b; in splay_zig_zag_left()
119 if (p_b != 0) in splay_zig_zag_left()
120 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
154 p_parent->m_p_right = p_b; in splay_zig_zag_right()
155 if (p_b != 0) in splay_zig_zag_right()
156 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
190 p_parent->m_p_left = p_b; in splay_zig_zig_left()
191 if (p_b != 0) in splay_zig_zig_left()
192 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
224 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/devel/avr-gcc/gcc-10.2.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp118 p_parent->m_p_left = p_b; in splay_zig_zag_left()
119 if (p_b != 0) in splay_zig_zag_left()
120 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
154 p_parent->m_p_right = p_b; in splay_zig_zag_right()
155 if (p_b != 0) in splay_zig_zag_right()
156 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
190 p_parent->m_p_left = p_b; in splay_zig_zig_left()
191 if (p_b != 0) in splay_zig_zig_left()
192 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
224 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/lang/gnat_util/gcc-6-20180516/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/lang/gcc9-devel/gcc-9-20211007/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/devel/arm-none-eabi-gcc492/gcc-4.9.2/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]
/dports/devel/riscv32-unknown-elf-gcc/gcc-8.4.0/libstdc++-v3/include/ext/pb_ds/detail/splay_tree_/
H A Dsplay_fn_imps.hpp116 p_parent->m_p_left = p_b; in splay_zig_zag_left()
117 if (p_b != 0) in splay_zig_zag_left()
118 p_b->m_p_parent = p_parent; in splay_zig_zag_left()
152 p_parent->m_p_right = p_b; in splay_zig_zag_right()
153 if (p_b != 0) in splay_zig_zag_right()
154 p_b->m_p_parent = p_parent; in splay_zig_zag_right()
188 p_parent->m_p_left = p_b; in splay_zig_zig_left()
189 if (p_b != 0) in splay_zig_zig_left()
190 p_b->m_p_parent = p_parent; in splay_zig_zig_left()
222 p_parent->m_p_right = p_b; in splay_zig_zig_right()
[all …]

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