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Searched refs:p_specular_tint (Results 1 – 1 of 1) sorted by path

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dnodes.cpp2859 ShaderInput *p_specular_tint, in compile() argument
2885 int specular_tint_offset = compiler.stack_assign(p_specular_tint); in compile()