/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | vector3.h | 204 x += p_v.x; 205 y += p_v.y; 206 z += p_v.z; 212 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z); 217 x -= p_v.x; 218 y -= p_v.y; 224 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z); 236 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z); 249 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z); 290 return (x == p_v.x && y == p_v.y && z == p_v.z); [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | vector3.h | 204 x += p_v.x; 205 y += p_v.y; 206 z += p_v.z; 212 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z); 217 x -= p_v.x; 218 y -= p_v.y; 224 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z); 236 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z); 249 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z); 290 return (x == p_v.x && y == p_v.y && z == p_v.z); [all …]
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | vector3.h | 249 x += p_v.x; 250 y += p_v.y; 251 z += p_v.z; 257 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z); 262 x -= p_v.x; 263 y -= p_v.y; 269 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z); 281 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z); 294 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z); 335 return x == p_v.x && y == p_v.y && z == p_v.z; [all …]
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H A D | vector2.h | 97 Vector2 operator+(const Vector2 &p_v) const; 98 void operator+=(const Vector2 &p_v); 100 void operator-=(const Vector2 &p_v); 171 return Vector2(x + p_v.x, y + p_v.y); 175 x += p_v.x; 176 y += p_v.y; 180 return Vector2(x - p_v.x, y - p_v.y); 184 x -= p_v.x; 185 y -= p_v.y; 296 void operator+=(const Vector2i &p_v); [all …]
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H A D | vector2.cpp | 206 bool Vector2::is_equal_approx(const Vector2 &p_v) const { in is_equal_approx() 207 return Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y); in is_equal_approx() 212 Vector2i Vector2i::operator+(const Vector2i &p_v) const { in operator +() 214 return Vector2i(x + p_v.x, y + p_v.y); in operator +() 216 void Vector2i::operator+=(const Vector2i &p_v) { in operator +=() argument 218 x += p_v.x; in operator +=() 219 y += p_v.y; in operator +=() 223 return Vector2i(x - p_v.x, y - p_v.y); in operator -() 225 void Vector2i::operator-=(const Vector2i &p_v) { in operator -=() argument 227 x -= p_v.x; in operator -=() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | vector3.h | 249 x += p_v.x; 250 y += p_v.y; 251 z += p_v.z; 257 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z); 262 x -= p_v.x; 263 y -= p_v.y; 269 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z); 281 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z); 294 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z); 335 return x == p_v.x && y == p_v.y && z == p_v.z; [all …]
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H A D | vector2.h | 97 Vector2 operator+(const Vector2 &p_v) const; 98 void operator+=(const Vector2 &p_v); 100 void operator-=(const Vector2 &p_v); 171 return Vector2(x + p_v.x, y + p_v.y); 175 x += p_v.x; 176 y += p_v.y; 180 return Vector2(x - p_v.x, y - p_v.y); 184 x -= p_v.x; 185 y -= p_v.y; 296 void operator+=(const Vector2i &p_v); [all …]
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/dports/multimedia/vlc/vlc-3.0.16/modules/video_chroma/ |
H A D | yuy2_i420.c | 125 uint8_t *p_v = p_dest->V_PIXELS; in VIDEO_FILTER_WRAPPER() local 166 *p_y++ = *p_line++; *p_v++ = *p_line++ in VIDEO_FILTER_WRAPPER() 167 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER() 168 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER() 169 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER() 177 p_v += i_dest_margin_c; in VIDEO_FILTER_WRAPPER() 196 uint8_t *p_v = p_dest->V_PIXELS; in YVYU_I420() local 248 p_v += i_dest_margin_c; in YVYU_I420() 267 uint8_t *p_v = p_dest->V_PIXELS; in UYVY_I420() local 291 *p_v++ = *p_line++; p_line++ in UYVY_I420() [all …]
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H A D | yuy2_i422.c | 125 uint8_t *p_v = p_dest->V_PIXELS; in VIDEO_FILTER_WRAPPER() local 142 *p_y++ = *p_line++; *p_v++ = *p_line++ in VIDEO_FILTER_WRAPPER() 143 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER() 144 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER() 145 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER() 155 p_v += i_dest_margin_c; in VIDEO_FILTER_WRAPPER() 169 uint8_t *p_v = p_dest->V_PIXELS; in YVYU_I422() local 199 p_v += i_dest_margin_c; in YVYU_I422() 213 uint8_t *p_v = p_dest->V_PIXELS; in UYVY_I422() local 230 *p_v++ = *p_line++; *p_y++ = *p_line++ in UYVY_I422() [all …]
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H A D | i422_yuy2.h | 38 "r" (p_u), "r" (p_v) \ 41 p_u += 4; p_v += 4; \ 93 p_u += 4; p_v += 4; \ 101 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \ 112 mm1 = _mm_cvtsi32_si64(*(int*)p_v); \ 123 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \ 146 "r" (p_u), "r" (p_v) \ 149 p_u += 8; p_v += 8; \ 240 p_u += 8; p_v += 8; \ 248 xmm2 = _mm_loadl_epi64((__m128i *)p_v); \ [all …]
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H A D | i420_rgb16_x86.c | 295 p_v += 4; in I420_R5G5B5() 316 p_v += 4; in I420_R5G5B5() 527 p_v += 4; in I420_R5G6B5() 548 p_v += 4; in I420_R5G6B5() 758 p_v += 4; in I420_A8R8G8B8() 778 p_v += 4; in I420_A8R8G8B8() 988 p_v += 4; in I420_R8G8B8A8() 1008 p_v += 4; in I420_R8G8B8A8() 1215 p_v += 4; in I420_B8G8R8A8() 1235 p_v += 4; in I420_B8G8R8A8() [all …]
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H A D | i422_yuy2.c | 169 uint8_t *p_v = p_source->V_PIXELS; in VIDEO_FILTER_WRAPPER() local 201 p_v += i_source_margin_c; in VIDEO_FILTER_WRAPPER() 219 p_v += i_source_margin_c; in VIDEO_FILTER_WRAPPER() 246 p_v += i_source_margin_c; in VIDEO_FILTER_WRAPPER() 266 uint8_t *p_v = p_source->V_PIXELS; in I422_YVYU() local 298 p_v += i_source_margin_c; in I422_YVYU() 316 p_v += i_source_margin_c; in I422_YVYU() 343 p_v += i_source_margin_c; in I422_YVYU() 395 p_v += i_source_margin_c; in I422_UYVY() 413 p_v += i_source_margin_c; in I422_UYVY() [all …]
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H A D | i420_rgb.h | 93 i_vval = *p_v++; \ 109 i_vval = *p_v++; \ 119 + ((*p_v + dither20[i_real_y]) >> 5) ]; \ 123 + ((*p_v++ + dither21[i_real_y]) >> 5) ]; \ 127 + ((*p_v + dither22[i_real_y]) >> 5) ]; \ 131 + ((*p_v++ + dither23[i_real_y]) >> 5) ]; \ 137 + ((*p_v + dither20[i_real_y]) >> 5) ]; \ 140 p_v += *p_offset++; \ 144 + ((*p_v + dither21[i_real_y]) >> 5) ]; \ 147 p_v += *p_offset++; \ [all …]
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H A D | i420_yuy2.h | 41 : "r" (p_u), "r" (p_v), \ 52 p_u += 4; p_v += 4; \ 112 p_u += 4; p_v += 4; \ 119 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \ 136 mm1 = _mm_cvtsi32_si64(*(int*)p_v); \ 153 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \ 185 : "r" (p_u), "r" (p_v) \ 196 p_u += 8; p_v += 8; \ 317 p_u += 8; p_v += 8; \ 324 xmm2 = _mm_loadl_epi64((__m128i *)p_v); \ [all …]
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/dports/multimedia/libxine/xine-lib-1.2.11/src/xine-utils/ |
H A D | color.c | 715 p_vb = p_v; in yv12_to_yuy2_c() 746 p_vb = p_v; in yv12_to_yuy2_c() 767 p_vt = p_v; in yv12_to_yuy2_c() 782 p_vb = p_v; in yv12_to_yuy2_c() 1168 p_vb = p_v; in yv12_to_yuy2_mmxext() 1203 p_vb = p_v; in yv12_to_yuy2_mmxext() 1303 p_vb = p_v; in yv12_to_yuy2_sse2() 1338 p_vb = p_v; in yv12_to_yuy2_sse2() 1425 p_vb = p_v; in yv12_to_yuy2_mmx() 1460 p_vb = p_v; in yv12_to_yuy2_mmx() [all …]
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/dports/science/cp2k-data/cp2k-7.1.0/src/ |
H A D | colloc_int_kloop.fypp | 96 p_v=poly_k(0) 99 p_v=p_v+poly_k(kgrad)*p_kk 150 p_v=poly_k(0) 153 p_v=p_v+poly_k(kgrad)*p_kk 200 p_v=poly_k(0) 203 p_v=p_v+poly_k(kgrad)*p_kk 252 p_v=poly_k(0) 255 p_v=p_v+poly_k(kgrad)*p_kk 281 p_v=0.0_dp 282 p_v=p_v+poly_k(pShift)*k_vals(0) [all …]
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/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/grid/ |
H A D | colloc_int_kloop.fypp | 96 p_v=poly_k(0) 99 p_v=p_v+poly_k(kgrad)*p_kk 144 p_v=poly_k(0) 147 p_v=p_v+poly_k(kgrad)*p_kk 188 p_v=poly_k(0) 191 p_v=p_v+poly_k(kgrad)*p_kk 234 p_v=poly_k(0) 237 p_v=p_v+poly_k(kgrad)*p_kk 257 p_v=0.0_dp 258 p_v=p_v+poly_k(pShift)*k_vals(0) [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/b2d_convexdecomp/ |
H A D | b2Glue.h | 108 bool operator==(const b2Vec2& p_v) const { 109 return x==p_v.x && y==p_v.y; 111 b2Vec2 operator+(const b2Vec2& p_v) const { 112 return b2Vec2(x+p_v.x,y+p_v.y); 114 b2Vec2 operator-(const b2Vec2& p_v) const { 115 return b2Vec2(x-p_v.x,y-p_v.y); 146 inline b2Vec2 operator*(float32 f,const b2Vec2& p_v) { 147 return b2Vec2(f*p_v.x,f*p_v.y);
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/b2d_convexdecomp/ |
H A D | b2Glue.h | 108 bool operator==(const b2Vec2& p_v) const { 109 return x==p_v.x && y==p_v.y; 111 b2Vec2 operator+(const b2Vec2& p_v) const { 112 return b2Vec2(x+p_v.x,y+p_v.y); 114 b2Vec2 operator-(const b2Vec2& p_v) const { 115 return b2Vec2(x-p_v.x,y-p_v.y); 146 inline b2Vec2 operator*(float32 f,const b2Vec2& p_v) { 147 return b2Vec2(f*p_v.x,f*p_v.y);
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/dports/devel/remake/remake-4.3+dbg-1.5/src/ |
H A D | print.c | 200 print_variable (variable_t *p_v) in print_variable() argument 202 if (p_v) { in print_variable() 204 if (NULL != p_v->fileinfo.filenm) { in print_variable() 206 p_v->fileinfo.filenm, p_v->fileinfo.lineno, in print_variable() 208 p_v->name, p_v->value); in print_variable() 210 printf("(origin %s) %s = %s\n", psz_origin, p_v->name, p_v->value); in print_variable() 217 print_variable_expand (variable_t *p_v) in print_variable_expand() argument 219 if (p_v) { in print_variable_expand() 223 p_v->fileinfo.filenm, p_v->fileinfo.lineno, in print_variable_expand() 225 p_v->name, variable_expand(p_v->value)); in print_variable_expand() [all …]
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/dports/science/chrono/chrono-7.0.1/src/chrono/geometry/ |
H A D | ChSurfaceNurbs.cpp | 46 this->p_v = source.p_v; in ChSurfaceNurbs() 56 ChMatrixDynamic<> mR(p_u + 1, p_v + 1); in Evaluate() 57 ChBasisToolsNurbsSurfaces::BasisEvaluate(p_u, p_v, u, v, weights, knots_u, knots_v, mR); in Evaluate() 60 int spanV = ChBasisToolsBspline::FindSpan(p_v, v, knots_v); in Evaluate() 64 int vind = spanV - p_v; in Evaluate() 66 for (int iv = 0; iv <= this->p_v; iv++) { in Evaluate() 100 this->p_v = morder_v; in SetupData() 114 this->knots_v.setZero(n_v + p_v + 1); in SetupData() 115 ChBasisToolsBspline::ComputeKnotUniformMultipleEnds(this->knots_v, p_v); in SetupData() 135 marchive << CHNVP(p_v); in ArchiveOUT() [all …]
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H A D | ChBasisToolsNurbs.h | 182 ChVectorDynamic<> N_v(p_v + 1); in BasisEvaluate() 187 int vind = spanV - p_v; in BasisEvaluate() 190 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluate() 196 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluate() 226 ChVectorDynamic<> N_v(p_v + 1); in BasisEvaluateDeriv() 231 int vind = spanV - p_v; in BasisEvaluateDeriv() 237 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluateDeriv() 246 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluateDeriv() 283 ChVectorDynamic<> N_v(p_v + 1); in BasisEvaluateDeriv() 288 int vind = spanV - p_v; in BasisEvaluateDeriv() [all …]
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H A D | ChSurfaceNurbs.h | 35 int p_v; variable 89 return (v - knots_v(p_v)) / (knots_v(knots_v.size() - 1-p_v) - knots_v(p_v)); in ComputeVfromKnotV() 95 return V * (knots_v(knots_v.size() - 1-p_v) - knots_v(p_v)) + knots_v(p_v); in ComputeKnotVfromV() 114 int GetOrder_v() { return p_v; } in GetOrder_v()
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/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/gdnative/ |
H A D | transform.cpp | 74 void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v) { in godot_transform_set_basis() argument 76 const Basis *v = (const Basis *)p_v; in godot_transform_set_basis() 87 void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v) { in godot_transform_set_origin() argument 89 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_set_origin() 158 const Plane *v = (const Plane *)p_v; in godot_transform_xform_plane() 167 const Plane *v = (const Plane *)p_v; in godot_transform_xform_inv_plane() 196 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_vector3() 205 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_inv_vector3() 210 godot_aabb GDAPI godot_transform_xform_aabb(const godot_transform *p_self, const godot_aabb *p_v) { in godot_transform_xform_aabb() argument 214 const AABB *v = (const AABB *)p_v; in godot_transform_xform_aabb() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/gdnative/ |
H A D | transform.cpp | 74 void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v) { in godot_transform_set_basis() argument 76 const Basis *v = (const Basis *)p_v; in godot_transform_set_basis() 87 void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v) { in godot_transform_set_origin() argument 89 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_set_origin() 158 const Plane *v = (const Plane *)p_v; in godot_transform_xform_plane() 167 const Plane *v = (const Plane *)p_v; in godot_transform_xform_inv_plane() 196 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_vector3() 205 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_inv_vector3() 210 godot_aabb GDAPI godot_transform_xform_aabb(const godot_transform *p_self, const godot_aabb *p_v) { in godot_transform_xform_aabb() argument 214 const AABB *v = (const AABB *)p_v; in godot_transform_xform_aabb() [all …]
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