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/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dvector3.h204 x += p_v.x;
205 y += p_v.y;
206 z += p_v.z;
212 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z);
217 x -= p_v.x;
218 y -= p_v.y;
224 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z);
236 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z);
249 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z);
290 return (x == p_v.x && y == p_v.y && z == p_v.z);
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dvector3.h204 x += p_v.x;
205 y += p_v.y;
206 z += p_v.z;
212 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z);
217 x -= p_v.x;
218 y -= p_v.y;
224 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z);
236 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z);
249 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z);
290 return (x == p_v.x && y == p_v.y && z == p_v.z);
[all …]
/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Dvector3.h249 x += p_v.x;
250 y += p_v.y;
251 z += p_v.z;
257 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z);
262 x -= p_v.x;
263 y -= p_v.y;
269 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z);
281 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z);
294 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z);
335 return x == p_v.x && y == p_v.y && z == p_v.z;
[all …]
H A Dvector2.h97 Vector2 operator+(const Vector2 &p_v) const;
98 void operator+=(const Vector2 &p_v);
100 void operator-=(const Vector2 &p_v);
171 return Vector2(x + p_v.x, y + p_v.y);
175 x += p_v.x;
176 y += p_v.y;
180 return Vector2(x - p_v.x, y - p_v.y);
184 x -= p_v.x;
185 y -= p_v.y;
296 void operator+=(const Vector2i &p_v);
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H A Dvector2.cpp206 bool Vector2::is_equal_approx(const Vector2 &p_v) const { in is_equal_approx()
207 return Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y); in is_equal_approx()
212 Vector2i Vector2i::operator+(const Vector2i &p_v) const { in operator +()
214 return Vector2i(x + p_v.x, y + p_v.y); in operator +()
216 void Vector2i::operator+=(const Vector2i &p_v) { in operator +=() argument
218 x += p_v.x; in operator +=()
219 y += p_v.y; in operator +=()
223 return Vector2i(x - p_v.x, y - p_v.y); in operator -()
225 void Vector2i::operator-=(const Vector2i &p_v) { in operator -=() argument
227 x -= p_v.x; in operator -=()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Dvector3.h249 x += p_v.x;
250 y += p_v.y;
251 z += p_v.z;
257 return Vector3(x + p_v.x, y + p_v.y, z + p_v.z);
262 x -= p_v.x;
263 y -= p_v.y;
269 return Vector3(x - p_v.x, y - p_v.y, z - p_v.z);
281 return Vector3(x * p_v.x, y * p_v.y, z * p_v.z);
294 return Vector3(x / p_v.x, y / p_v.y, z / p_v.z);
335 return x == p_v.x && y == p_v.y && z == p_v.z;
[all …]
H A Dvector2.h97 Vector2 operator+(const Vector2 &p_v) const;
98 void operator+=(const Vector2 &p_v);
100 void operator-=(const Vector2 &p_v);
171 return Vector2(x + p_v.x, y + p_v.y);
175 x += p_v.x;
176 y += p_v.y;
180 return Vector2(x - p_v.x, y - p_v.y);
184 x -= p_v.x;
185 y -= p_v.y;
296 void operator+=(const Vector2i &p_v);
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/dports/multimedia/vlc/vlc-3.0.16/modules/video_chroma/
H A Dyuy2_i420.c125 uint8_t *p_v = p_dest->V_PIXELS; in VIDEO_FILTER_WRAPPER() local
166 *p_y++ = *p_line++; *p_v++ = *p_line++ in VIDEO_FILTER_WRAPPER()
167 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER()
168 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER()
169 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER()
177 p_v += i_dest_margin_c; in VIDEO_FILTER_WRAPPER()
196 uint8_t *p_v = p_dest->V_PIXELS; in YVYU_I420() local
248 p_v += i_dest_margin_c; in YVYU_I420()
267 uint8_t *p_v = p_dest->V_PIXELS; in UYVY_I420() local
291 *p_v++ = *p_line++; p_line++ in UYVY_I420()
[all …]
H A Dyuy2_i422.c125 uint8_t *p_v = p_dest->V_PIXELS; in VIDEO_FILTER_WRAPPER() local
142 *p_y++ = *p_line++; *p_v++ = *p_line++ in VIDEO_FILTER_WRAPPER()
143 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER()
144 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER()
145 C_YUYV_YUV422( p_line, p_y, p_u, p_v ); in VIDEO_FILTER_WRAPPER()
155 p_v += i_dest_margin_c; in VIDEO_FILTER_WRAPPER()
169 uint8_t *p_v = p_dest->V_PIXELS; in YVYU_I422() local
199 p_v += i_dest_margin_c; in YVYU_I422()
213 uint8_t *p_v = p_dest->V_PIXELS; in UYVY_I422() local
230 *p_v++ = *p_line++; *p_y++ = *p_line++ in UYVY_I422()
[all …]
H A Di422_yuy2.h38 "r" (p_u), "r" (p_v) \
41 p_u += 4; p_v += 4; \
93 p_u += 4; p_v += 4; \
101 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \
112 mm1 = _mm_cvtsi32_si64(*(int*)p_v); \
123 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \
146 "r" (p_u), "r" (p_v) \
149 p_u += 8; p_v += 8; \
240 p_u += 8; p_v += 8; \
248 xmm2 = _mm_loadl_epi64((__m128i *)p_v); \
[all …]
H A Di420_rgb16_x86.c295 p_v += 4; in I420_R5G5B5()
316 p_v += 4; in I420_R5G5B5()
527 p_v += 4; in I420_R5G6B5()
548 p_v += 4; in I420_R5G6B5()
758 p_v += 4; in I420_A8R8G8B8()
778 p_v += 4; in I420_A8R8G8B8()
988 p_v += 4; in I420_R8G8B8A8()
1008 p_v += 4; in I420_R8G8B8A8()
1215 p_v += 4; in I420_B8G8R8A8()
1235 p_v += 4; in I420_B8G8R8A8()
[all …]
H A Di422_yuy2.c169 uint8_t *p_v = p_source->V_PIXELS; in VIDEO_FILTER_WRAPPER() local
201 p_v += i_source_margin_c; in VIDEO_FILTER_WRAPPER()
219 p_v += i_source_margin_c; in VIDEO_FILTER_WRAPPER()
246 p_v += i_source_margin_c; in VIDEO_FILTER_WRAPPER()
266 uint8_t *p_v = p_source->V_PIXELS; in I422_YVYU() local
298 p_v += i_source_margin_c; in I422_YVYU()
316 p_v += i_source_margin_c; in I422_YVYU()
343 p_v += i_source_margin_c; in I422_YVYU()
395 p_v += i_source_margin_c; in I422_UYVY()
413 p_v += i_source_margin_c; in I422_UYVY()
[all …]
H A Di420_rgb.h93 i_vval = *p_v++; \
109 i_vval = *p_v++; \
119 + ((*p_v + dither20[i_real_y]) >> 5) ]; \
123 + ((*p_v++ + dither21[i_real_y]) >> 5) ]; \
127 + ((*p_v + dither22[i_real_y]) >> 5) ]; \
131 + ((*p_v++ + dither23[i_real_y]) >> 5) ]; \
137 + ((*p_v + dither20[i_real_y]) >> 5) ]; \
140 p_v += *p_offset++; \
144 + ((*p_v + dither21[i_real_y]) >> 5) ]; \
147 p_v += *p_offset++; \
[all …]
H A Di420_yuy2.h41 : "r" (p_u), "r" (p_v), \
52 p_u += 4; p_v += 4; \
112 p_u += 4; p_v += 4; \
119 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \
136 mm1 = _mm_cvtsi32_si64(*(int*)p_v); \
153 mm2 = _mm_cvtsi32_si64(*(int*)p_v); \
185 : "r" (p_u), "r" (p_v) \
196 p_u += 8; p_v += 8; \
317 p_u += 8; p_v += 8; \
324 xmm2 = _mm_loadl_epi64((__m128i *)p_v); \
[all …]
/dports/multimedia/libxine/xine-lib-1.2.11/src/xine-utils/
H A Dcolor.c715 p_vb = p_v; in yv12_to_yuy2_c()
746 p_vb = p_v; in yv12_to_yuy2_c()
767 p_vt = p_v; in yv12_to_yuy2_c()
782 p_vb = p_v; in yv12_to_yuy2_c()
1168 p_vb = p_v; in yv12_to_yuy2_mmxext()
1203 p_vb = p_v; in yv12_to_yuy2_mmxext()
1303 p_vb = p_v; in yv12_to_yuy2_sse2()
1338 p_vb = p_v; in yv12_to_yuy2_sse2()
1425 p_vb = p_v; in yv12_to_yuy2_mmx()
1460 p_vb = p_v; in yv12_to_yuy2_mmx()
[all …]
/dports/science/cp2k-data/cp2k-7.1.0/src/
H A Dcolloc_int_kloop.fypp96 p_v=poly_k(0)
99 p_v=p_v+poly_k(kgrad)*p_kk
150 p_v=poly_k(0)
153 p_v=p_v+poly_k(kgrad)*p_kk
200 p_v=poly_k(0)
203 p_v=p_v+poly_k(kgrad)*p_kk
252 p_v=poly_k(0)
255 p_v=p_v+poly_k(kgrad)*p_kk
281 p_v=0.0_dp
282 p_v=p_v+poly_k(pShift)*k_vals(0)
[all …]
/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/grid/
H A Dcolloc_int_kloop.fypp96 p_v=poly_k(0)
99 p_v=p_v+poly_k(kgrad)*p_kk
144 p_v=poly_k(0)
147 p_v=p_v+poly_k(kgrad)*p_kk
188 p_v=poly_k(0)
191 p_v=p_v+poly_k(kgrad)*p_kk
234 p_v=poly_k(0)
237 p_v=p_v+poly_k(kgrad)*p_kk
257 p_v=0.0_dp
258 p_v=p_v+poly_k(pShift)*k_vals(0)
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/b2d_convexdecomp/
H A Db2Glue.h108 bool operator==(const b2Vec2& p_v) const {
109 return x==p_v.x && y==p_v.y;
111 b2Vec2 operator+(const b2Vec2& p_v) const {
112 return b2Vec2(x+p_v.x,y+p_v.y);
114 b2Vec2 operator-(const b2Vec2& p_v) const {
115 return b2Vec2(x-p_v.x,y-p_v.y);
146 inline b2Vec2 operator*(float32 f,const b2Vec2& p_v) {
147 return b2Vec2(f*p_v.x,f*p_v.y);
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/b2d_convexdecomp/
H A Db2Glue.h108 bool operator==(const b2Vec2& p_v) const {
109 return x==p_v.x && y==p_v.y;
111 b2Vec2 operator+(const b2Vec2& p_v) const {
112 return b2Vec2(x+p_v.x,y+p_v.y);
114 b2Vec2 operator-(const b2Vec2& p_v) const {
115 return b2Vec2(x-p_v.x,y-p_v.y);
146 inline b2Vec2 operator*(float32 f,const b2Vec2& p_v) {
147 return b2Vec2(f*p_v.x,f*p_v.y);
/dports/devel/remake/remake-4.3+dbg-1.5/src/
H A Dprint.c200 print_variable (variable_t *p_v) in print_variable() argument
202 if (p_v) { in print_variable()
204 if (NULL != p_v->fileinfo.filenm) { in print_variable()
206 p_v->fileinfo.filenm, p_v->fileinfo.lineno, in print_variable()
208 p_v->name, p_v->value); in print_variable()
210 printf("(origin %s) %s = %s\n", psz_origin, p_v->name, p_v->value); in print_variable()
217 print_variable_expand (variable_t *p_v) in print_variable_expand() argument
219 if (p_v) { in print_variable_expand()
223 p_v->fileinfo.filenm, p_v->fileinfo.lineno, in print_variable_expand()
225 p_v->name, variable_expand(p_v->value)); in print_variable_expand()
[all …]
/dports/science/chrono/chrono-7.0.1/src/chrono/geometry/
H A DChSurfaceNurbs.cpp46 this->p_v = source.p_v; in ChSurfaceNurbs()
56 ChMatrixDynamic<> mR(p_u + 1, p_v + 1); in Evaluate()
57 ChBasisToolsNurbsSurfaces::BasisEvaluate(p_u, p_v, u, v, weights, knots_u, knots_v, mR); in Evaluate()
60 int spanV = ChBasisToolsBspline::FindSpan(p_v, v, knots_v); in Evaluate()
64 int vind = spanV - p_v; in Evaluate()
66 for (int iv = 0; iv <= this->p_v; iv++) { in Evaluate()
100 this->p_v = morder_v; in SetupData()
114 this->knots_v.setZero(n_v + p_v + 1); in SetupData()
115 ChBasisToolsBspline::ComputeKnotUniformMultipleEnds(this->knots_v, p_v); in SetupData()
135 marchive << CHNVP(p_v); in ArchiveOUT()
[all …]
H A DChBasisToolsNurbs.h182 ChVectorDynamic<> N_v(p_v + 1); in BasisEvaluate()
187 int vind = spanV - p_v; in BasisEvaluate()
190 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluate()
196 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluate()
226 ChVectorDynamic<> N_v(p_v + 1); in BasisEvaluateDeriv()
231 int vind = spanV - p_v; in BasisEvaluateDeriv()
237 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluateDeriv()
246 for (int iv = 0; iv <= p_v; iv++) { in BasisEvaluateDeriv()
283 ChVectorDynamic<> N_v(p_v + 1); in BasisEvaluateDeriv()
288 int vind = spanV - p_v; in BasisEvaluateDeriv()
[all …]
H A DChSurfaceNurbs.h35 int p_v; variable
89 return (v - knots_v(p_v)) / (knots_v(knots_v.size() - 1-p_v) - knots_v(p_v)); in ComputeVfromKnotV()
95 return V * (knots_v(knots_v.size() - 1-p_v) - knots_v(p_v)) + knots_v(p_v); in ComputeKnotVfromV()
114 int GetOrder_v() { return p_v; } in GetOrder_v()
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/gdnative/
H A Dtransform.cpp74 void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v) { in godot_transform_set_basis() argument
76 const Basis *v = (const Basis *)p_v; in godot_transform_set_basis()
87 void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v) { in godot_transform_set_origin() argument
89 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_set_origin()
158 const Plane *v = (const Plane *)p_v; in godot_transform_xform_plane()
167 const Plane *v = (const Plane *)p_v; in godot_transform_xform_inv_plane()
196 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_vector3()
205 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_inv_vector3()
210 godot_aabb GDAPI godot_transform_xform_aabb(const godot_transform *p_self, const godot_aabb *p_v) { in godot_transform_xform_aabb() argument
214 const AABB *v = (const AABB *)p_v; in godot_transform_xform_aabb()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/gdnative/
H A Dtransform.cpp74 void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v) { in godot_transform_set_basis() argument
76 const Basis *v = (const Basis *)p_v; in godot_transform_set_basis()
87 void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v) { in godot_transform_set_origin() argument
89 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_set_origin()
158 const Plane *v = (const Plane *)p_v; in godot_transform_xform_plane()
167 const Plane *v = (const Plane *)p_v; in godot_transform_xform_inv_plane()
196 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_vector3()
205 const Vector3 *v = (const Vector3 *)p_v; in godot_transform_xform_inv_vector3()
210 godot_aabb GDAPI godot_transform_xform_aabb(const godot_transform *p_self, const godot_aabb *p_v) { in godot_transform_xform_aabb() argument
214 const AABB *v = (const AABB *)p_v; in godot_transform_xform_aabb()
[all …]

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