Searched refs:palend (Results 1 – 7 of 7) sorted by path
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | defs.cpp | 2365 char *paltokptr = script->ltextptr, *palend; in defsparser() local 2389 if (scriptfile_getbraces(script,&palend)) break; in defsparser() 2390 while (script->textptr < palend) in defsparser()
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agspalrender/ |
H A D | ags_palrender.cpp | 815 void DrawPlasma (int slot, int palstart, int palend) in DrawPlasma() argument 820 if (palend > palstart) in DrawPlasma() 822 range = palend - palstart; in DrawPlasma() 827 range = palstart - palend; in DrawPlasma() 828 basecol = palend; in DrawPlasma() 877 void DoFire (int sprite, int masksprite, int palstart,int palend, int strength, int seed, int cutof… in DoFire() argument 884 if (palend > palstart) in DoFire() 886 range = palend - palstart; in DoFire() 892 range = palstart - palend; in DoFire() 893 basecol = palend; in DoFire()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | defs.c | 856 char *paltokptr = script->ltextptr, *palend; in defsparser() local 863 if (scriptfile_getbraces(script,&palend)) break; in defsparser() 864 while (script->textptr < palend) { in defsparser()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_pal_render/ |
H A D | ags_pal_render.cpp | 459 PARAMS3(int, slot, int, palstart, int, palend); in DrawPlasma() 463 if (palend > palstart) { in DrawPlasma() 464 range = palend - palstart; in DrawPlasma() 467 range = palstart - palend; in DrawPlasma() 468 basecol = palend; in DrawPlasma() 508 …PARAMS8(int, spriteId, int, masksprite, int, palstart, int, palend, int, strength, int, seed, int,… in DoFire() 514 if (palend > palstart) { in DoFire() 515 range = palend - palstart; in DoFire() 519 range = palstart - palend; in DoFire() 520 basecol = palend; in DoFire()
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/dports/games/tanglet/tanglet-1.6.0/wordlists/ |
H A D | de | 426551 palend
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H A D | nl | 187389 palend
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/dports/graphics/sam2p/sam2p-0.49.4/ |
H A D | appliers.cpp | 2107 char const*palbeg=img->getHeadp(), *palend=img->getRowbeg(); in out_bmp_work() local 2108 slen_t ncols4=(palend-palbeg)/3*4; in out_bmp_work() 2187 lf32(p, (palend-palbeg)/3); /* biClrUsed */ in out_bmp_work() 2188 lf32(p, (palend-palbeg)/3); /* biClrImp */ in out_bmp_work() 2190 while (palbeg!=palend) { in out_bmp_work()
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