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Searched refs:play_sound (Results 1 – 25 of 612) sorted by relevance

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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dsound_effects.c34 play_sound("effects/open_chest_sound.ogg"); in play_open_chest_sound()
39 play_sound("effects/Spell_ForceToEnergy_Sound_0.ogg"); in Play_Spell_ForceToEnergy_Sound()
57 play_sound("effects/No_Ammo_Sound_0.ogg"); in No_Ammo_Sound()
275 play_sound("effects/new_teleporter_sound.ogg"); in teleport_arrival_sound()
288 play_sound("effects/Influencer_Scream_Sound_0.ogg"); in tux_scream_sound()
291 play_sound("effects/Influencer_Scream_Sound_1.ogg"); in tux_scream_sound()
294 play_sound("effects/Influencer_Scream_Sound_2.ogg"); in tux_scream_sound()
330 play_sound("effects/ThouArtDefeated_Sound_0.ogg"); in ThouArtDefeatedSound()
351 play_sound(sounds[sound_index]); in play_melee_weapon_hit_something_sound()
405 play_sound("effects/Takeover_Game_Won_Sound_0.ogg"); in Takeover_Game_Won_Sound()
[all …]
/dports/comms/fldigi/fldigi-4.1.20/src/soundcard/
H A Daudio_alert.cxx21 sc_audio->play_sound(int_audio_bark, BARK_SIZE, SC_RATE); in bark()
23 sc_audio->play_sound(int_audio_bark, BARK_SIZE, SC_RATE); in bark()
41 sc_audio->play_sound(int_audio_doesnot, DOESNOT_SIZE, SC_RATE); in doesnot()
50 sc_audio->play_sound(int_audio_diesel, DIESEL_SIZE, SC_RATE); in diesel()
52 sc_audio->play_sound(int_audio_diesel, DIESEL_SIZE, SC_RATE); in diesel()
70 sc_audio->play_sound(int_audio_beeboo, BEEBOO, SC_RATE); in beeboo()
79 sc_audio->play_sound(int_phone_ring, PHONERING, SC_RATE); in phone()
81 sc_audio->play_sound(int_phone_ring, PHONERING, SC_RATE); in phone()
90 sc_audio->play_sound(int_dinner_bell, DINNER_BELL, SC_RATE); in dinner_bell()
99 sc_audio->play_sound(int_tty_bell, TTY_BELL, SC_RATE); in tty_bell()
[all …]
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/unit/
H A Dability.cpp81 if (play_sound && this->sound) { in invoke()
142 if (play_sound && this->sound) { in invoke()
163 if (play_sound && this->sound) { in invoke()
186 if (play_sound && this->sound) { in invoke()
208 if (play_sound && this->sound) { in invoke()
232 if (play_sound && this->sound) { in invoke()
259 if (play_sound && this->sound) { in invoke()
294 if (play_sound && this->sound) { in invoke()
322 if (play_sound && this->sound) { in invoke()
350 if (play_sound && this->sound) { in invoke()
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H A Dability.h98 virtual void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) = 0;
131 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
150 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
167 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
186 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
205 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
224 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
243 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
262 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
281 void invoke(Unit &to_modify, const Command &cmd, bool play_sound=false) override;
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/dports/net/guacamole-server/guacamole-server-1.3.0/src/protocols/rdp/
H A Dbeep.c108 const PLAY_SOUND_UPDATE* play_sound) { in guac_rdp_beep_play_sound() argument
118 "disabled.", play_sound->duration, play_sound->frequency); in guac_rdp_beep_play_sound()
131 "stream could be allocated.", play_sound->duration, in guac_rdp_beep_play_sound()
132 play_sound->frequency); in guac_rdp_beep_play_sound()
137 int duration = play_sound->duration; in guac_rdp_beep_play_sound()
141 guac_rdp_beep_write_pcm(beep, play_sound->frequency, duration); in guac_rdp_beep_play_sound()
/dports/misc/gnome-devel-docs/gnome-devel-docs-40.3/platform-demos/C/guitar-tuner/
H A Dguitar-tuner.c35 play_sound (gdouble frequency) in play_sound() function
65 play_sound (NOTE_E); in on_button_clicked()
67 play_sound (NOTE_A); in on_button_clicked()
69 play_sound (NOTE_G); in on_button_clicked()
71 play_sound (NOTE_D); in on_button_clicked()
73 play_sound (NOTE_B); in on_button_clicked()
75 play_sound (NOTE_e); in on_button_clicked()
H A Dguitar-tuner.vala24 play_sound (329.63);
27 play_sound (440);
30 play_sound (587.33);
33 play_sound (783.99);
36 play_sound (987.77);
39 play_sound (1318);
66 private void play_sound(double frequency) {
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dcontroller_capsules.cc448 audio->play_sound (handler_audio::LOST_LIFE); in run_in_bricks_level()
456 audio->play_sound (handler_audio::EXTRA_LIFE); in run_in_bricks_level()
464 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
472 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
481 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
489 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
541 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
549 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
560 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
591 audio->play_sound (handler_audio::COLLECT_CAPSULE); in run_in_bricks_level()
[all …]
H A Dsprite_money.cc177 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
196 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
215 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
234 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
270 audio->play_sound (handler_audio::COLLECT_MONEY); in move_bottom()
H A Dsprite_gem.cc172 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
193 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
214 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
235 audio->play_sound (handler_audio::COLLECT_MONEY); in move()
/dports/games/abuse_sdl/abuse-0.8/data/addon/leon/lisp/
H A Dnguns.lsp25 (play_sound ZAP_SND 127 (x) (y))
41 (play_sound ZAP_SND 127 (x) (y))
58 (play_sound GRENADE_THROW 127 x y)
91 (play_sound PLASMA_SND 127 (x) (y))
128 (play_sound ROCKET_LAUNCH_SND 127 x y)
138 (play_sound LSABER_SND 127 (x) (y))
154 (play_sound MGUN_SND 127 (x) (y))
163 (play_sound ZAP_SND 127 (x) (y))
178 (play_sound SHIP_ZIP_SND 127 (x) (y))
182 (play_sound SHIP_ZIP_SND 127 (x) (y))
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H A Dgrenade.lsp18 (play_sound (aref GREN_SND (random 2)) 127 (x) (y))
25 (play_sound (aref GREN_SND (random 2)) 127 (x) (y))
33 (play_sound (aref GREN_SND (random 2)) 127 (x) (y))
45 (play_sound (aref GREN_SND (random 2)) 127 (x) (y))
/dports/games/atanks/atanks-6.5/src/
H A Dsound.cpp7 static void play_sound (eSounds sound, int32_t x, int32_t vol, int32_t freq);
32 play_sound(static_cast<eSounds>(sndNum), x, vol, freq); in play_fire_sound()
79 play_sound(static_cast<eSounds>(sndNum), x, vol, freq); in play_explosion_sound()
88 play_sound(SND_BG_MUSIC, 128, 255, 1000); in play_music()
137 play_sound(static_cast<eSounds>(sndNum), x, vol, freq); in play_natural_sound()
149 play_sound(sound, env.halfWidth, 128, 1000); in play_interface_sound()
154 static void play_sound(eSounds sound, int32_t x, int32_t vol, int32_t freq) in play_sound() function
/dports/games/freedroidrpg/freedroidrpg-0.16.1/dialogs/
H A DMO-HFGateAccessServer.lua25 play_sound("effects/Menu_Item_Deselected_Sound_0.ogg") --@TODO check that the captcha works
55 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
66 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
71 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
120 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
139 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
233 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
H A DHF-FirmwareUpdateServer.lua26 play_sound("effects/Menu_Item_Deselected_Sound_0.ogg")
51 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
104 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
113 play_sound("effects/Menu_Item_Selected_Sound_1.ogg")
119 play_sound("effects/new_teleporter_sound.ogg")
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/world1/
H A Dcastle_cutscene.nut46 play_sound("sounds/yeti_roar.wav");
54 play_sound("sounds/yeti_gna.wav");
60 play_sound("sounds/yeti_gna.wav");
76 play_sound("sounds/door.wav");
98 play_sound("sounds/door.wav");
105 play_sound("sounds/yeti_gna.wav");
115 play_sound("sounds/yeti_roar.wav");
/dports/games/tomatoes/tomatoes-1.55/src/
H A Dspecial_power.cpp194 play_sound(SND_TRAP, false); in init()
254 play_sound(SND_WILDFIRE, false); in init()
291 play_sound(SND_JUMP, false); in init()
299 play_sound(SND_JUMP, false); in init()
345 play_sound(SND_JUMP, false); in update()
351 play_sound(SND_JUMP, false); in update()
360 play_sound(SND_EXPLO, true); in update()
396 play_sound(SND_WISP, false); in init()
485 play_sound(SND_BOMB, false); in init()
552 play_sound(SND_TELEPORT, false); in init()
[all …]
/dports/games/taisei/taisei-1.3.2/src/stages/
H A Dstage5_events.c75 play_sound("shot1"); in stage5_greeter()
108 play_sound("shot2"); in stage5_lightburst()
137 play_sound("shot1"); in stage5_swirl()
332 play_sound("boom"); in stage5_explosion()
362 play_sound("shot3"); in stage5_explosion()
468 play_sound("shot2"); in stage5_lightburst2()
494 play_sound("shot1"); in stage5_superbullet()
555 play_sound("shot2"); in iku_bolts()
853 play_sound("shot2"); in iku_bolts3()
1100 play_sound("boom"); in iku_extra_trigger_bullet()
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H A Dstage1_events.c332 play_sound("shot1"); in cirno_iceplosion0()
355 play_sound("shot2"); in cirno_crystal_rain()
451 play_sound("shot1"); in cirno_iceplosion1()
529 play_sound("shot1"); in halation_orb()
532 play_sound("shot1"); in halation_orb()
536 play_sound("shot1"); in halation_orb()
540 play_sound("shot1"); in halation_orb()
697 play_sound("shot1"); in cirno_icicle_fall()
774 play_sound("shot1"); in cirno_crystal_blizzard()
915 play_sound("shot1"); in stage1_burst()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dsound.cc32 play_sound(check_sound_patterns(message)); in parse_sound()
65 void play_sound(sound_mapping sound_data) in play_sound() function
68 play_sound(sound_data.soundfile.c_str(), sound_data.interrupt_game); in play_sound()
73 void play_sound(const char *file, bool interrupt_game) in play_sound() function
/dports/games/abuse_sdl/abuse-0.8/data/addon/aliens/
H A Dalichars.lsp84 (play_sound ALSCREAM_SND 127 (x) (y)))
125 (play_sound ALAND_SND 127 (x) (y))
193 (play_sound ALPAIN_SND 127 (x) (y))
278 (play_sound EGGH_SND 127 (x) (y)))
345 (play_sound JBRK_SND 127 (x) (y))
422 (play_sound ZAP_SND 127 (x) (y))
438 (play_sound ZAP_SND 127 (x) (y))
551 (play_sound MGUN_SND 127 (x) (y))
560 (play_sound ZAP_SND 127 (x) (y))
623 (play_sound ALAND_SND 127 (x) (y))
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/dports/games/xkoules/koules1.4/
H A Dsoundos2.c353 play_sound (int k)
373 play_sound (int k)
812 play_sound (0);
815 play_sound (1);
817 play_sound (2);
819 play_sound (3);
821 play_sound (4);
823 play_sound (5);
/dports/games/abuse_sdl/abuse-0.8/data/addon/twist/lisp/
H A Dmario.lsp10 (play_sound CRUMBLE_SND 127 (x) (y))
57 (play_sound JSTOMP_SND 127 (x) (y))
98 (play_sound P_EXPLODE_SND 127 (x) (y))
127 (play_sound SBALL_SND 127 (x) (y)))
147 (play_sound CRUMBLE_SND 127 (x) (y))
166 (play_sound CRUMBLE_SND 127 (x) (y))
183 (play_sound CRUMBLE_SND 127 (x) (y))
198 (play_sound CRUMBLE_SND 127 (x) (y))
230 (play_sound HEALTH_UP_SND 127 (x) (y))
240 (play_sound HEALTH_UP_SND 127 (x) (y))
[all …]
/dports/games/abuse_sdl/abuse-0.8/data/lisp/
H A Dguns.lsp39 (play_sound ZAP_SND 127 (x) (y))
55 (play_sound ZAP_SND 127 (x) (y))
72 (play_sound GRENADE_THROW 127 x y)
85 (play_sound ROCKET_LAUNCH_SND 127 x y)
105 (play_sound PLASMA_SND 127 (x) (y))
132 (play_sound FIREBOMB_SND 127 (x) (y))
142 (play_sound ROCKET_LAUNCH_SND 127 x y)
152 (play_sound LSABER_SND 127 (x) (y))
168 (play_sound MGUN_SND 127 (x) (y))
173 (play_sound GRENADE_THROW 127 (x) (y)))))
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/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg001.c296 play_sound(sound_35_cutscene_8_9); // cutscene 8, 9 in cutscene_8()
314 play_sound(sound_35_cutscene_8_9); // cutscene 8, 9 in cutscene_9()
336 play_sound(sound_26_embrace); // arrived to princess in end_sequence_anim()
365 play_sound(sound_36_out_of_time); // time over in time_expired()
398 play_sound(sound_27_cutscene_2_4_6_12); // cutscene 2, 4, 6, 12 in cutscene_4()
409 play_sound(sound_27_cutscene_2_4_6_12); // cutscene 2, 4, 6, 12 in cutscene_2_6()
426 play_sound(sound_50_story_2_princess); // story 2: princess waiting in pv_scene()
433 play_sound(sound_4_gate_closing); // gate closing in pv_scene()
437 play_sound(sound_51_princess_door_opening); // princess door opening in pv_scene()
443 play_sound(sound_53_story_3_Jaffar_comes); // story 3: Jaffar comes in pv_scene()
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