Searched refs:plus7dir (Results 1 – 5 of 5) sorted by relevance
231 plus7dir[i] = plus7dir[i] | (uint64_t) 1 << sq; in InitializeAttackBoards()244 plus7dir[64] = 0; in InitializeAttackBoards()281 plus9dir[i] | minus9dir[i] | plus7dir[i] | minus7dir[i]; in InitializeAttackBoards()317 sqs = plus7dir[i]; in InitializeAttackBoards()321 intervening[i][j] = plus7dir[i] ^ plus7dir[j - 7]; in InitializeAttackBoards()
269 if (plus7dir[KingSQ(enemy)] & blockers && in GenerateChecks()270 !(plus7dir[KingSQ(enemy)] & checkers)) in GenerateChecks()271 blockers &= ~plus7dir[KingSQ(enemy)]; in GenerateChecks()
309 extern uint64_t plus7dir[65];
417 uint64_t plus7dir[65]; variable
580 # define Diagh1Attacks(a) (BishopAttacks(a, OccupiedSquares) & (plus7dir[a] | minus7dir[a]))