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Searched refs:plus9dir (Results 1 – 5 of 5) sorted by relevance

/dports/games/crafty/crafty-25.2_1/
H A Dinit.c233 plus9dir[i] = plus9dir[i] | (uint64_t) 1 << sq; in InitializeAttackBoards()
246 plus9dir[64] = 0; in InitializeAttackBoards()
281 plus9dir[i] | minus9dir[i] | plus7dir[i] | minus7dir[i]; in InitializeAttackBoards()
331 sqs = plus9dir[i]; in InitializeAttackBoards()
335 intervening[i][j] = plus9dir[i] ^ plus9dir[j - 9]; in InitializeAttackBoards()
H A Dmovgen.c272 if (plus9dir[KingSQ(enemy)] & blockers && in GenerateChecks()
273 !(plus9dir[KingSQ(enemy)] & checkers)) in GenerateChecks()
274 blockers &= ~plus9dir[KingSQ(enemy)]; in GenerateChecks()
H A Ddata.h311 extern uint64_t plus9dir[65];
H A Ddata.c419 uint64_t plus9dir[65]; variable
H A Dchess.h579 # define Diaga1Attacks(a) (BishopAttacks(a, OccupiedSquares) & (plus9dir[a] | minus9dir[a]))