Searched refs:r_noshader (Results 1 – 1 of 1) sorted by relevance
66 Var r_noshader("r_noshader", 0); variable171 gVars->RegisterVar(r_noshader); in Render()243 gVars->UnregisterVar(r_noshader); in ~Render()1645 if (r_noshader.ivalue) in SetTextureCoordinates()2362 if (l->flags & LF_LIGHTMAP || r_noshader.ivalue) in BindTexture()