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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/
H A Daudio.cpp51 ALboolean rand_pitch; // Similar to flag 0x200000 (P) in native TRs. member
1256 if(effect->rand_pitch) // Vary pitch, if flag is set. in Audio_Send()
1576 …audio_world_data.audio_effects[i].rand_pitch = (tr->sound_details[i].flags_2 & TR_AUDIO_FLAG_RAND_… in Audio_GenSamples()