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Searched refs:resize_ground (Results 1 – 7 of 7) sorted by relevance

/dports/games/moon-buggy/moon-buggy-1.0.51/
H A Dgame.c74 resize_ground (1); in game_enter()
97 resize_ground (0); in game_redraw()
181 resize_ground (0); in crash_redraw()
H A Dtitle.c68 resize_ground (1); in title_redraw()
H A Dground.c24 resize_ground (int clear_it) in resize_ground() function
H A Dmain.c255 resize_ground (1); in main()
H A Dmoon-buggy.h85 extern void resize_ground (int clear_it);
H A Dhighscore.c669 resize_ground (0); in highscore_redraw()
H A DChangeLog1097 * moon.c (resize_ground): do not block any signals anymore.
1117 * moon.c (resize_ground): adjust `car_x'.
1577 * moon.c (resize_ground):
1997 * moon.c (resize_ground): new function