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Searched refs:rotRad (Results 1 – 25 of 41) sorted by relevance

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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/math/
H A Dsimilarity2.h39 Similarity2():rotRad(0),tra(0,0),sca(1) {} in Similarity2()
41 SCALAR_TYPE rotRad; variable
50 r.Rotate(m.rotRad);
/dports/devel/vcglib/vcglib-2020.09/vcg/math/
H A Dsimilarity2.h39 Similarity2():rotRad(0),tra(0,0),sca(1) {} in Similarity2()
41 SCALAR_TYPE rotRad; variable
50 r.Rotate(m.rotRad);
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/qt/
H A Doutline2_rasterizer.cpp18 float rotRad = M_PI*2.0f*float(rast_i) / float(rotationNum); in rasterize() local
25 pp.Rotate(rotRad); in rasterize()
61 painter.rotate(math::ToDeg(rotRad)); in rasterize()
110 painter.rotate(math::ToDeg(rotRad)); in rasterize()
H A DOutline2ToQImage.cpp122 pp.Rotate(trans.rotRad); in DrawPolygonMask()
131 painter.rotate(math::ToDeg(trans.rotRad)); in DrawPolygonMask()
136 ret.rotRad=0; in DrawPolygonMask()
296 painter.rotate(math::ToDeg(trVec[i].rotRad)); in dumpOutline2VecPNG()
382 painter.rotate(math::ToDeg(trVec[i].rotRad)); in dumpOutline2VecSVG()
422 bc.Rotate(trVec[i].rotRad); in dumpOutline2VecSVG()
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/spirv-cross/spirv-cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/shaders-msl/vert/
H A Dfunctions.vert7 uniform vec3 rotRad;
24 vRotDeg = degrees(rotRad);
/dports/devel/vcglib/vcglib-2020.09/wrap/qt/
H A Doutline2_rasterizer.cpp20 float rotRad = M_PI*2.0f*float(rast_i) / float(rotationNum); in rasterize() local
27 pp.Rotate(rotRad); in rasterize()
71 painter.rotate(math::ToDeg(rotRad)); in rasterize()
107 painter.rotate(math::ToDeg(rotRad)); in rasterize()
H A DOutline2ToQImage.cpp122 pp.Rotate(trans.rotRad); in DrawPolygonMask()
131 painter.rotate(math::ToDeg(trans.rotRad)); in DrawPolygonMask()
136 ret.rotRad=0; in DrawPolygonMask()
296 painter.rotate(math::ToDeg(trVec[i].rotRad)); in dumpOutline2VecPNG()
382 painter.rotate(math::ToDeg(trVec[i].rotRad)); in dumpOutline2VecSVG()
422 bc.Rotate(trVec[i].rotRad); in dumpOutline2VecSVG()
/dports/devel/vcglib/vcglib-2020.09/vcg/space/
H A Doutline2_packer.h163 trVec[i].rotRad=rotVec[i]; in PackAsObjectOrientedRect()
189 trVec[i].rotRad=rotVec[i]; in PackMultiAsObjectOrientedRect()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/space/
H A Doutline2_packer.h165 trVec[i].rotRad=rotVec[i]; in PackAsObjectOrientedRect()
191 trVec[i].rotRad=rotVec[i]; in PackMultiAsObjectOrientedRect()
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
113 out.vRotDeg = degrees(_18.rotRad);
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
113 out.vRotDeg = degrees(_18.rotRad);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
116 out.vRotDeg = degrees(_18.rotRad);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
116 out.vRotDeg = degrees(_18.rotRad);
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
116 out.vRotDeg = degrees(_18.rotRad);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
116 out.vRotDeg = degrees(_18.rotRad);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
116 out.vRotDeg = degrees(_18.rotRad);
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-msl/vert/
H A Dfunctions.vert12 float3 rotRad;
116 out.vRotDeg = degrees(_18.rotRad);

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