/dports/games/bovo/bovo-21.12.3/ai/gabor/ |
H A D | aigabor.cc | 83 … case KgDifficultyLevel::RidiculouslyEasy: m_ai->setDepth(1); m_ai->setRandomAmount(10000); break; in setSkill() 84 case KgDifficultyLevel::VeryEasy: m_ai->setDepth(1); m_ai->setRandomAmount(9000); break; in setSkill() 85 case KgDifficultyLevel::Easy: m_ai->setDepth(1); m_ai->setRandomAmount(2000); break; in setSkill() 86 case KgDifficultyLevel::Medium: m_ai->setDepth(1); m_ai->setRandomAmount(2); break; in setSkill() 87 case KgDifficultyLevel::Hard: m_ai->setDepth(2); m_ai->setRandomAmount(2); break; in setSkill() 88 case KgDifficultyLevel::VeryHard: m_ai->setDepth(3); m_ai->setRandomAmount(2); break; in setSkill() 89 case KgDifficultyLevel::ExtremelyHard: m_ai->setDepth(6); m_ai->setRandomAmount(2); break; in setSkill() 90 case KgDifficultyLevel::Impossible: m_ai->setDepth(10); m_ai->setRandomAmount(2); break; in setSkill()
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/dports/math/gri/gri-2.12.23/src/ |
H A D | ignore.cc | 60 _colX.setDepth(_colX.size() - n); in reduce_columns() 68 _colY.setDepth(_colY.size() - n); in reduce_columns() 76 _colZ.setDepth(_colZ.size() - n); in reduce_columns() 84 _colU.setDepth(_colU.size() - n); in reduce_columns() 92 _colV.setDepth(_colV.size() - n); in reduce_columns() 100 _colWEIGHT.setDepth(_colWEIGHT.size() - n); in reduce_columns()
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/dports/devel/agar/agar-1.5.0/p5-Agar/ |
H A D | agardemo.pl | 171 $list->addItem('Homer')->setDepth(1); 172 $list->addItem('Marge')->setDepth(1); 173 $list->addItem('Bart')->setDepth(1); 174 $list->addItem('Lisa')->setDepth(1); 175 $list->addItem('Maggie')->setDepth(1); 177 $list->addItem('Stan')->setDepth(1); 178 $list->addItem('Kyle')->setDepth(1); 179 $list->addItem('Kenny')->setDepth(1); 180 $list->addItem('Cartman')->setDepth(1);
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/dports/net/kimap/kimap-21.12.3/autotests/ |
H A D | getmetadatajobtest.cpp | 80 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::AllLevels); in metadata() 133 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::NoDepth); in testMetadataParameter() 143 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::OneLevel); in testMetadataParameter() 151 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::NoDepth); in testMetadataParameter() 160 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::OneLevel); in testMetadataParameter() 170 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::OneLevel); in testMetadataParameter() 178 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::OneLevel); in testMetadataParameter() 186 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::OneLevel); in testMetadataParameter() 193 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::NoDepth); in testMetadataParameter() 201 getMetadataJob->setDepth(KIMAP::GetMetaDataJob::NoDepth); in testMetadataParameter() [all …]
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/dports/science/tfel/tfel-3.4.0/docs/mfront/mfront/ |
H A D | sicSwelling.cxx | 15 s.setDepth(1); 19 f.setDepth(1); 23 T.setDepth(1); 27 n.setDepth(1);
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H A D | sicSwelling.mfront | 8 s.setDepth(1); 12 f.setDepth(1); 16 T.setDepth(1); 20 n.setDepth(1);
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H A D | nbzrSwellingModel.cxx | 13 s.setDepth(1); 17 dpaEv.setDepth(1); 21 T.setDepth(1);
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H A D | UPuC_SolidSwellingModel.mfront | 10 s.setDepth(1); 14 Bu.setDepth(1); 18 p.setDepth(1);
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/dports/science/tfel-edf/tfel-3.2.1/docs/mfront/mfront/ |
H A D | sicSwelling.cxx | 15 s.setDepth(1); 19 f.setDepth(1); 23 T.setDepth(1); 27 n.setDepth(1);
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H A D | sicSwelling.mfront | 8 s.setDepth(1); 12 f.setDepth(1); 16 T.setDepth(1); 20 n.setDepth(1);
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H A D | nbzrSwellingModel.cxx | 13 s.setDepth(1); 17 dpaEv.setDepth(1); 21 T.setDepth(1);
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H A D | UPuC_SolidSwellingModel.mfront | 10 s.setDepth(1); 14 Bu.setDepth(1); 18 p.setDepth(1);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/ |
H A D | nebular_scenes5.cpp | 180 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in enter() 182 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 193 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 229 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in step() 242 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in step() 253 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in step() 698 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 0); in enter() 1304 _scene->_sequences.setDepth(_doorSequenceIdx, _doorDepth); in handleDoorSequences() 1312 _scene->_sequences.setDepth(_doorSequenceIdx, _doorDepth); in handleDoorSequences() 1321 _scene->_sequences.setDepth(_doorSequenceIdx, _doorDepth); in handleDoorSequences() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/ |
H A D | nebular_scenes5.cpp | 180 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in enter() 182 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 193 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 229 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in step() 242 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in step() 253 _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 7); in step() 698 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 0); in enter() 1304 _scene->_sequences.setDepth(_doorSequenceIdx, _doorDepth); in handleDoorSequences() 1312 _scene->_sequences.setDepth(_doorSequenceIdx, _doorDepth); in handleDoorSequences() 1321 _scene->_sequences.setDepth(_doorSequenceIdx, _doorDepth); in handleDoorSequences() [all …]
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/dports/games/bzflag-server/bzflag-2.4.22/src/scene/ |
H A D | BSPSceneDatabase.cxx | 89 setDepth(1); in addStaticNode() 104 setDepth(1); in addDynamicNode() 221 setDepth(level + 1); in insertStatic() 232 setDepth(level + 1); in insertStatic() 261 setDepth(level + 1); in insertDynamic() 271 setDepth(level + 1); in insertDynamic() 303 setDepth(level + 1); in insertNoPlane() 313 setDepth(level + 1); in insertNoPlane() 331 setDepth(1); in insertNoPlaneNodes() 371 void BSPSceneDatabase::setDepth(int newDepth) in setDepth() function in BSPSceneDatabase
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/dports/games/bzflag/bzflag-2.4.22/src/scene/ |
H A D | BSPSceneDatabase.cxx | 89 setDepth(1); in addStaticNode() 104 setDepth(1); in addDynamicNode() 221 setDepth(level + 1); in insertStatic() 232 setDepth(level + 1); in insertStatic() 261 setDepth(level + 1); in insertDynamic() 271 setDepth(level + 1); in insertDynamic() 303 setDepth(level + 1); in insertNoPlane() 313 setDepth(level + 1); in insertNoPlane() 331 setDepth(1); in insertNoPlaneNodes() 371 void BSPSceneDatabase::setDepth(int newDepth) in setDepth() function in BSPSceneDatabase
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/dragonsphere/ |
H A D | dragonsphere_scenes1.cpp | 231 _scene->_sequences.setDepth(seqIdx, 0); in actions() 280 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 12); in enter() 285 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 12); in enter() 293 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in enter() 296 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in enter() 301 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in enter() 361 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in step() 403 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in actions() 410 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in actions() 686 _scene->_sequences.setDepth(_globals._sequenceIndexes[9], 8); in enter() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/dragonsphere/ |
H A D | dragonsphere_scenes1.cpp | 235 _scene->_sequences.setDepth(seqIdx, 0); in actions() 284 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 12); in enter() 289 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 12); in enter() 297 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in enter() 300 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in enter() 305 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in enter() 365 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in step() 407 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in actions() 414 _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 5); in actions() 690 _scene->_sequences.setDepth(_globals._sequenceIndexes[9], 8); in enter() [all …]
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/dports/science/tfel-edf/tfel-3.2.1/mfront/tests/models/ |
H A D | SiC_IrradiationSwellingModel_GoFaster.mfront | 17 s.setDepth(1); 21 T.setDepth(1); 25 f.setDepth(1); 29 n.setDepth(1);
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H A D | B4C_ConcentrationModel.mfront | 10 b10.setDepth(1); 15 Bu.setDepth(1); 20 c.setDepth(1);
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/dports/science/tfel/tfel-3.4.0/mfront/tests/models/ |
H A D | SiC_IrradiationSwellingModel_GoFaster.mfront | 17 s.setDepth(1); 21 T.setDepth(1); 25 f.setDepth(1); 29 n.setDepth(1);
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/dports/science/tfel/tfel-3.4.0/docs/presentations/images/ |
H A D | UPuC_SolidSwellingModel.mfront | 10 s.setDepth(1); 14 Bu.setDepth(1); 18 p.setDepth(1);
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/dports/science/tfel-edf/tfel-3.2.1/docs/presentations/images/ |
H A D | UPuC_SolidSwellingModel.mfront | 10 s.setDepth(1); 14 Bu.setDepth(1); 18 p.setDepth(1);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/ |
H A D | phantom_scenes5.cpp | 108 _scene->_sequences.setDepth(_globals._sequenceIndexes[0], 14); in enter() 121 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in enter() 123 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 150 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in enter() 153 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 1); in enter() 157 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in enter() 160 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 171 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 10); in step() 194 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in step() 202 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in step() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/ |
H A D | phantom_scenes5.cpp | 108 _scene->_sequences.setDepth(_globals._sequenceIndexes[0], 14); in enter() 121 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in enter() 123 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 150 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in enter() 153 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 1); in enter() 157 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in enter() 160 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); in enter() 171 _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 10); in step() 194 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in step() 202 _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 4); in step() [all …]
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