Searched refs:shotWeight (Results 1 – 1 of 1) sorted by relevance
209 const int shotWeight = getShotWeight(inv->hp, inv->armour); in update() local210 const bool super = gameState->youHaveNode(NodeColour(NODEC_GREEN + (shotWeight-1))); in update()211 const float shotSpeed = 0.1+0.05*(3-shotWeight) + super*0.05; in update()256 gameState->you.shootMaxHeat - gameState->shotHeat(shotWeight-1) in update()259 keys |= K_SHOOT1 << (shotWeight-1); in update()