/dports/games/barony/Barony-3.3.7/src/ |
H A D | entity_editor.cpp | 18 char_heal(skill[22]), in Entity() 22 char_fire(skill[36]), in Entity() 26 chestInit(skill[0]), in Entity() 27 chestStatus(skill[1]), in Entity() 28 chestHealth(skill[3]), in Entity() 29 chestLocked(skill[4]), in Entity() 30 chestOpener(skill[5]), in Entity() 34 chestType(skill[9]), in Entity() 144 doorDir(skill[0]), in Entity() 354 skill[c] = 0; in Entity() [all …]
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H A D | entity_shared.cpp | 1341 entityNew->skill[9] = entityToCopy->skill[9]; in setSpriteAttributes() 1382 entityNew->skill[0] = entityToCopy->skill[0]; in setSpriteAttributes() 1383 entityNew->skill[1] = entityToCopy->skill[1]; in setSpriteAttributes() 1384 entityNew->skill[2] = entityToCopy->skill[2]; in setSpriteAttributes() 1385 entityNew->skill[3] = entityToCopy->skill[3]; in setSpriteAttributes() 1386 entityNew->skill[4] = entityToCopy->skill[4]; in setSpriteAttributes() 1387 entityNew->skill[5] = entityToCopy->skill[5]; in setSpriteAttributes() 1563 entityNew->skill[i] = entityToCopy->skill[i]; in setSpriteAttributes() 1637 entityNew->skill[i] = entityToCopy->skill[i]; in setSpriteAttributes() 1687 entityNew->skill[i] = entityToCopy->skill[i]; in setSpriteAttributes() [all …]
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | skill.c | 35 static void skill_del(struct skill *skill) in skill_del() argument 64 free(skill); in skill_del() 69 struct skill *skill = (struct skill*)calloc(1, sizeof(*skill)); in skill_new() local 70 assert(skill); in skill_new() 75 return skill; in skill_new() 78 void skill_set_name(struct skill *skill, char *val) in skill_set_name() argument 88 void skill_set_desc(struct skill *skill, char *val) in skill_set_desc() argument 98 void skill_ref(struct skill *skill) in skill_ref() argument 103 void skill_unref(struct skill *skill) in skill_unref() argument 112 void skill_add_tool(struct skill *skill, void *objtype) in skill_add_tool() argument [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | g_skill.cpp | 58 FSkillInfo skill; in ParseSkill() local 70 skill.EasyKey = false; in ParseSkill() 73 skill.RespawnLimit = 0; in ParseSkill() 75 skill.SpawnFilter = 0; in ParseSkill() 76 skill.ACSReturn = 0; in ParseSkill() 78 skill.Shortcut = 0; in ParseSkill() 79 skill.TextColor = ""; in ParseSkill() 80 skill.Replace.Clear(); in ParseSkill() 81 skill.Replaced.Clear(); in ParseSkill() 84 skill.NoPain = false; in ParseSkill() [all …]
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/ |
H A D | SkillManager.cpp | 75 mSkill(skill) in SkillDef() 264 Skill* skill; in SkillManager() local 534 if(skill == nullptr) in ~SkillManager() 538 delete skill; in ~SkillManager() 592 if(skill == nullptr) in isAllSkillsDoneForSeat() 613 if(skill == nullptr) in getSkill() 618 return skill->mSkill; in getSkill() 634 if(skill == nullptr) in buildRandomPendingSkillsForSeat() 669 func(skill->mSkillFamily + skill->mButtonName, skill->getGuiPath() + skill->mButtonName, in listAllSkills() 670 skill->mSkillFamily + skill->mButtonName + "/" + skill->mButtonName + "ProgressBar", in listAllSkills() [all …]
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/dports/games/pcgen/pcgen/data/modern/rpg_objects/timeline/ |
H A D | roaring20s_abilities_occupations.lst | 28 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:Explorer_Skills 29 CATEGORY=Starting Occupation|Drive(+1 to skill).MOD TYPE:Explorer_Skills 37 CATEGORY=Starting Occupation|Hide(class skill).MOD TYPE:Primitive_Skills 38 CATEGORY=Starting Occupation|Hide(+1 to skill).MOD TYPE:Primitive_Skills 43 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Primitive_Skills 44 CATEGORY=Starting Occupation|Jump(+1 to skill).MOD TYPE:Primitive_Skills 76 CATEGORY=Starting Occupation|Pilot(class skill).MOD TYPE:Explorer_Skills 77 CATEGORY=Starting Occupation|Pilot(+1 to skill).MOD TYPE:Explorer_Skills 79 CATEGORY=Starting Occupation|Repair(class skill).MOD TYPE:Explorer_Skills 80 CATEGORY=Starting Occupation|Repair(+1 to skill).MOD TYPE:Explorer_Skills [all …]
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/dports/games/pcgen/pcgen/data/modern/rpg_objects/blood_and_blades/ |
H A D | bloodandblades_abilities_occupations.lst | 13 CATEGORY=Starting Occupation|Bluff(class skill).MOD TYPE:Organized_Killer_Skills 14 CATEGORY=Starting Occupation|Bluff(+1 to skill).MOD TYPE:Organized_Killer_Skills 16 CATEGORY=Starting Occupation|Climb(class skill).MOD TYPE:Disorganized_Killer_Skills 17 CATEGORY=Starting Occupation|Climb(+1 to skill).MOD TYPE:Disorganized_Killer_Skills 19 CATEGORY=Starting Occupation|Diplomacy(class skill).MOD TYPE:Organized_Killer_Skills 20 CATEGORY=Starting Occupation|Diplomacy(+1 to skill).MOD TYPE:Organized_Killer_Skills 22 CATEGORY=Starting Occupation|Disable Device(class skill).MOD TYPE:Mental_Patient_Skills 28 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:Organized_Killer_Skills 29 CATEGORY=Starting Occupation|Drive(+1 to skill).MOD TYPE:Organized_Killer_Skills 46 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Disorganized_Killer_Skills [all …]
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/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/modern_players_companion/ |
H A D | mpc_abilities_occupations.lst | 27 ###Block: skill choices 30 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Tribal_Skills 31 CATEGORY=Starting Occupation|Balance(+1 to skill).MOD TYPE:Tribal_Skills 36 CATEGORY=Starting Occupation|Climb(class skill).MOD TYPE:Bohemian_Skills 37 CATEGORY=Starting Occupation|Climb(+1 to skill).MOD TYPE:Bohemian_Skills 75 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:Domestic_Skills 76 CATEGORY=Starting Occupation|Drive(+1 to skill).MOD TYPE:Domestic_Skills 158 CATEGORY=Starting Occupation|Ride(class skill).MOD TYPE:Tribal_Skills 159 CATEGORY=Starting Occupation|Ride(+1 to skill).MOD TYPE:Tribal_Skills 175 CATEGORY=Starting Occupation|Swim(class skill).MOD TYPE:Tribal_Skills [all …]
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/dports/games/pcgen/pcgen/data/modern/mythic_dream_studios/dark_inheritance/modern/ |
H A D | dark_inheritance_abilities_occupations.lst | 19 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Child_Skills 20 CATEGORY=Starting Occupation|Balance(+1 to skill).MOD TYPE:Child_Skills 52 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Tribal_DI_Skills 53 CATEGORY=Starting Occupation|Jump(+1 to skill).MOD TYPE:Tribal_DI_Skills 74 CATEGORY=Starting Occupation|Research(class skill).MOD TYPE:Cultist_Skills 75 CATEGORY=Starting Occupation|Research(+1 to skill).MOD TYPE:Cultist_Skills 77 CATEGORY=Starting Occupation|Ride(class skill).MOD TYPE:Tribal_DI_Skills 78 CATEGORY=Starting Occupation|Ride(+1 to skill).MOD TYPE:Tribal_DI_Skills 89 CATEGORY=Starting Occupation|Spellcraft(class skill).MOD TYPE:Mystic_Skills 100 CATEGORY=Starting Occupation|Tumble(class skill).MOD TYPE:Child_Skills [all …]
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/dports/games/pcgen/pcgen/data/modern/blue_devil_games/dawning_star/operation_quick_launch/ |
H A D | ds_oql_abilities_occupations.lst | 39 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Spacer_Skills 40 CATEGORY=Starting Occupation|Balance(+1 to skill).MOD TYPE:Spacer_Skills 69 CATEGORY=Starting Occupation|Decipher Script(class skill).MOD TYPE:Xeno_Expert_Skills 70 CATEGORY=Starting Occupation|Decipher Script(+1 to skill).MOD TYPE:Xeno_Expert_Skills 72 CATEGORY=Starting Occupation|Demolitions(class skill).MOD TYPE:Dissident_Skills 73 CATEGORY=Starting Occupation|Demolitions(+1 to skill).MOD TYPE:Dissident_Skills 81 CATEGORY=Starting Occupation|Disguise(class skill).MOD TYPE:Dissident_Skills 82 CATEGORY=Starting Occupation|Disguise(+1 to skill).MOD TYPE:Dissident_Skills 87 CATEGORY=Starting Occupation|Forgery(class skill).MOD TYPE:Bureaucrat_Skills.Dissident_Skills 203 CATEGORY=Starting Occupation|Tumble(class skill).MOD TYPE:Hunter_Skills [all …]
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/dports/games/pcgen/pcgen/data/modern/battlefield_press/pulp_fantasy/pulp_fantasy_rpg/ |
H A D | pulpfantasy_abilities_occupations.lst | 67 CATEGORY=Starting Occupation|Computer Use(class skill).FORGET 68 CATEGORY=Starting Occupation|Computer Use(+1 to skill).FORGET 70 CATEGORY=Starting Occupation|Knowledge (Arcane Lore - class skill).FORGET 71 CATEGORY=Starting Occupation|Knowledge (Arcane Lore - +1 to skill).FORGET 73 CATEGORY=Starting Occupation|Knowledge (Tactics - class skill).FORGET 74 CATEGORY=Starting Occupation|Knowledge (Tactics - +1 to skill).FORGET 85 CATEGORY=Starting Occupation|Concentration(class skill).MOD TYPE:Domestic_Skills 86 CATEGORY=Starting Occupation|Concentration(+1 to skill).MOD TYPE:Domestic_Skills 148 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Circus_Performer_Skills 248 CATEGORY=Starting Occupation|Swim(class skill).MOD TYPE:Escape_Artist_Skills [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | tilereg-skl.cc | 49 you.skill(skill, 10) / 10.0, in draw_tag() 69 wizard_set_skill_level(skill); in handle_mouse() 78 else if (you.skills[skill] >= 27) in handle_mouse() 84 you.train[skill] = (training_status)!you.train[skill]; in handle_mouse() 96 describe_skill(skill); in handle_mouse() 130 if (you.train[skill]) in update_tip_text() 237 if (is_useless_skill(skill)) in update() 240 if (you.skills[skill] >= 27) in update() 242 else if (!you.training[skill]) in update() 245 desc.tile = tileidx_skill(skill, you.train[skill]); in update() [all …]
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/dports/games/pcgen/pcgen/data/modern/rpg_objects/blood_and_guts/soldiers/ |
H A D | bng_soldiers_abilities_mod.lst | 6 CATEGORY=Starting Occupation|Communication Operations(class skill).MOD TYPE:AirDefenseSkills 8 CATEGORY=Starting Occupation|Demolitions(class skill).MOD TYPE:AirDefenseSkills 10 CATEGORY=Starting Occupation|Disable Device(class skill).MOD TYPE:AirDefenseSkills 11 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:AirDefenseSkills 12 CATEGORY=Starting Occupation|Forgery(class skill).MOD TYPE:SupplySkills 14 CATEGORY=Starting Occupation|Hide(class skill).MOD TYPE:AirDefenseSkills 15 CATEGORY=Starting Occupation|Knowledge (Art - class skill).MOD TYPE:AdministrativeSkills 20 CATEGORY=Starting Occupation|Knowledge (History - class skill).MOD TYPE:ReligiousSkills 26 CATEGORY=Starting Occupation|Navigate(class skill).MOD TYPE:AirDefenseSkills 27 CATEGORY=Starting Occupation|Perform (Act - class skill).MOD TYPE:AdministrativeSkills [all …]
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/dports/games/pcgen/pcgen/data/sidewinder/doghouse_rules/sidewinder_recoiled_rpg/ |
H A D | sr_abilities_occupations.lst | 76 CATEGORY=Starting Occupation|Craft (Chemical - class skill).MOD TYPE:Artisan_Skills 77 CATEGORY=Starting Occupation|Craft (Chemical - +1 to skill).MOD TYPE:Artisan_Skills 97 CATEGORY=Starting Occupation|Decipher Script(class skill).MOD TYPE:Clergy_Skills 98 CATEGORY=Starting Occupation|Decipher Script(+1 to skill).MOD TYPE:Clergy_Skills 166 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Mariner_Skills 167 CATEGORY=Starting Occupation|Jump(+1 to skill).MOD TYPE:Mariner_Skills 213 CATEGORY=Starting Occupation|Search(class skill).MOD TYPE:Prospector_Skills 214 CATEGORY=Starting Occupation|Search(+1 to skill).MOD TYPE:Prospector_Skills 219 CATEGORY=Starting Occupation|Sleight of Hand(class skill).MOD TYPE:Outlaw_Skills 220 CATEGORY=Starting Occupation|Sleight of Hand(+1 to skill).MOD TYPE:Outlaw_Skills [all …]
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/dports/games/criticalmass/CriticalMass-1.5/game/ |
H A D | Skill.cpp | 27 string skill = SKILL_NORMAL; in Skill() local 29 updateSkill( convertStringToSkill( skill)); in Skill() 41 HeroS::instance()->assignWeapons( skill); in updateSkill() 43 if( GameState::skill == skill) return; in updateSkill() 45 GameState::skill = skill; in updateSkill() 52 switch( GameState::skill) in updateSkill() 94 if( (GameState::skill+1) != Skill::eLAST) in incrementSkill() 103 if( skill == SKILL_ROOKIE) return eRookie; in convertStringToSkill() 104 if( skill == SKILL_NORMAL) return eNormal; in convertStringToSkill() 105 if( skill == SKILL_EXPERT) return eExpert; in convertStringToSkill() [all …]
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/dports/games/pcgen/pcgen/data/modern/wizards_of_the_coast/msrd/future/future_basics/ |
H A D | futurebasics_abilities_occupations.lst | 20 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Gladiator_Skills 23 CATEGORY=Starting Occupation|Bluff(class skill).MOD TYPE:Drifter_Skills 24 CATEGORY=Starting Occupation|Bluff(+1 to skill).MOD TYPE:Drifter_Skills 59 CATEGORY=Starting Occupation|Forgery(class skill).MOD TYPE:Drifter_Skills 60 CATEGORY=Starting Occupation|Forgery(+1 to skill).MOD TYPE:Drifter_Skills 62 CATEGORY=Starting Occupation|Gamble(class skill).MOD TYPE:Drifter_Skills 63 CATEGORY=Starting Occupation|Gamble(+1 to skill).MOD TYPE:Drifter_Skills 134 CATEGORY=Starting Occupation|Ride(class skill).MOD TYPE:Heir_Skills 135 CATEGORY=Starting Occupation|Ride(+1 to skill).MOD TYPE:Heir_Skills 146 CATEGORY=Starting Occupation|Spot(class skill).MOD TYPE:Scavenger_Skills [all …]
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/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | weapon.c | 111 int skill; in give_may_advance_msg() 1030 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 1058 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 1071 && P_SKILL(skill) >= P_MAX_SKILL(skill) && ( 1674 if (skill < P_NONE) skill = P_NONE; 1693 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1701 skill = class_skill->skill; 1759 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1761 if (P_MAX_SKILL(skill) < P_SKILL(skill)) { 1763 P_MAX_SKILL(skill) = P_SKILL(skill); [all …]
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/dports/games/scourge-data/scourge_data/config/ |
H A D | rpg.cfg | 123 [skill] 130 [skill] 137 [skill] 144 [skill] 151 [skill] 158 [skill] 165 [skill] 172 [skill] 184 [skill] 193 [skill] [all …]
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/dports/games/unnethack/unnethack-5.1.0-20131208/src/ |
H A D | weapon.c | 77 int skill; in give_may_advance_msg() 738 int skill; in skill_level_name() 790 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 817 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 830 && P_SKILL(skill) >= P_MAX_SKILL(skill) && ( 842 || P_SKILL(skill) >= P_MAX_SKILL(skill) 1345 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1371 skill = class_skill->skill; 1392 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1394 if (P_MAX_SKILL(skill) < P_SKILL(skill)) { [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/ |
H A D | skill.cpp | 148 switch ( skill ) { in String() 169 switch ( skill ) { in StringDescription() 241 SetSkill( skill ); in Secondary() 253 first = skill.first; in Set() 254 second = skill.second; in Set() 259 first = skill <= ESTATES ? skill : UNKNOWN; in SetSkill() 296 return skill == first; in isSkill() 363 switch ( skill ) { in String() 717 parts.Push( skill, SecondaryGetWeightSkillFromRace( race, skill ) ); in SecondaryPriorityFromRace() 806 return msg << skill.attack << skill.defense << skill.knowledge << skill.power; in operator <<() [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/util/ |
H A D | gen-apt.pl | 59 my $skill = $ABBR_SKILL{$abbr}; 61 unless $skill; 62 $skill 87 my ($species, $skill) = @_; 151 $fmt = "%3d" if $skill == 0; 152 if ($skill == -99) 154 $skill = '--'; 159 $skill = $skill * 10; 188 my $skill = $2; 190 $skill = skill_name($skill); [all …]
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | autobattle.cpp | 87 : source.CalculateSkillCost(skill.ID); in CalcSkillCostAutoBattle() 91 assert(Algo::IsNormalOrSubskill(skill)); in CalcSkillHealAutoBattleTargetRank() 92 assert(Algo::SkillTargetsAllies(skill)); in CalcSkillHealAutoBattleTargetRank() 100 if (!skill.affect_hp) { in CalcSkillHealAutoBattleTargetRank() 117 if (skill.state_effects.size() > 1 && skill.state_effects[0]) { in CalcSkillHealAutoBattleTargetRank() 164 if (!source.IsSkillUsable(skill.ID)) { in CalcSkillAutoBattleRank() 167 if (!Algo::IsNormalOrSubskill(skill)) { in CalcSkillAutoBattleRank() 172 switch (skill.scope) { in CalcSkillAutoBattleRank() 293 lcf::rpg::Skill* skill = nullptr; in SelectAutoBattleAction() local 304 skill = candidate_skill; in SelectAutoBattleAction() [all …]
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/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | weapon.c | 83 int skill; in give_may_advance_msg() 736 int skill; in skill_level_name() 758 int skill; in slots_required() 788 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 804 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 817 && P_SKILL(skill) >= P_MAX_SKILL(skill) && ( 1243 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1269 skill = class_skill->skill; 1290 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1292 if (P_MAX_SKILL(skill) < P_SKILL(skill)) { [all …]
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/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | weapon.c | 83 int skill; in give_may_advance_msg() 736 int skill; in skill_level_name() 758 int skill; in slots_required() 788 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 804 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 817 && P_SKILL(skill) >= P_MAX_SKILL(skill) && ( 1243 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1269 skill = class_skill->skill; 1290 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1292 if (P_MAX_SKILL(skill) < P_SKILL(skill)) { [all …]
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | weapon.c | 87 int skill; in give_may_advance_msg() 744 int skill; in skill_level_name() 766 int skill; in slots_required() 800 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 816 && P_SKILL(skill) < P_MAX_SKILL(skill) && ( 829 && P_SKILL(skill) >= P_MAX_SKILL(skill) && ( 1317 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1343 skill = class_skill->skill; 1364 for (skill = 0; skill < P_NUM_SKILLS; skill++) { 1366 if (P_MAX_SKILL(skill) < P_SKILL(skill)) { [all …]
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