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Searched refs:skill (Results 1 – 25 of 3899) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/
H A Dentity_editor.cpp18 char_heal(skill[22]), in Entity()
22 char_fire(skill[36]), in Entity()
26 chestInit(skill[0]), in Entity()
27 chestStatus(skill[1]), in Entity()
28 chestHealth(skill[3]), in Entity()
29 chestLocked(skill[4]), in Entity()
30 chestOpener(skill[5]), in Entity()
34 chestType(skill[9]), in Entity()
144 doorDir(skill[0]), in Entity()
354 skill[c] = 0; in Entity()
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H A Dentity_shared.cpp1341 entityNew->skill[9] = entityToCopy->skill[9]; in setSpriteAttributes()
1382 entityNew->skill[0] = entityToCopy->skill[0]; in setSpriteAttributes()
1383 entityNew->skill[1] = entityToCopy->skill[1]; in setSpriteAttributes()
1384 entityNew->skill[2] = entityToCopy->skill[2]; in setSpriteAttributes()
1385 entityNew->skill[3] = entityToCopy->skill[3]; in setSpriteAttributes()
1386 entityNew->skill[4] = entityToCopy->skill[4]; in setSpriteAttributes()
1387 entityNew->skill[5] = entityToCopy->skill[5]; in setSpriteAttributes()
1563 entityNew->skill[i] = entityToCopy->skill[i]; in setSpriteAttributes()
1637 entityNew->skill[i] = entityToCopy->skill[i]; in setSpriteAttributes()
1687 entityNew->skill[i] = entityToCopy->skill[i]; in setSpriteAttributes()
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/dports/games/nazghul/nazghul-0.7.1/src/
H A Dskill.c35 static void skill_del(struct skill *skill) in skill_del() argument
64 free(skill); in skill_del()
69 struct skill *skill = (struct skill*)calloc(1, sizeof(*skill)); in skill_new() local
70 assert(skill); in skill_new()
75 return skill; in skill_new()
78 void skill_set_name(struct skill *skill, char *val) in skill_set_name() argument
88 void skill_set_desc(struct skill *skill, char *val) in skill_set_desc() argument
98 void skill_ref(struct skill *skill) in skill_ref() argument
103 void skill_unref(struct skill *skill) in skill_unref() argument
112 void skill_add_tool(struct skill *skill, void *objtype) in skill_add_tool() argument
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/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_skill.cpp58 FSkillInfo skill; in ParseSkill() local
70 skill.EasyKey = false; in ParseSkill()
73 skill.RespawnLimit = 0; in ParseSkill()
75 skill.SpawnFilter = 0; in ParseSkill()
76 skill.ACSReturn = 0; in ParseSkill()
78 skill.Shortcut = 0; in ParseSkill()
79 skill.TextColor = ""; in ParseSkill()
80 skill.Replace.Clear(); in ParseSkill()
81 skill.Replaced.Clear(); in ParseSkill()
84 skill.NoPain = false; in ParseSkill()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/
H A DSkillManager.cpp75 mSkill(skill) in SkillDef()
264 Skill* skill; in SkillManager() local
534 if(skill == nullptr) in ~SkillManager()
538 delete skill; in ~SkillManager()
592 if(skill == nullptr) in isAllSkillsDoneForSeat()
613 if(skill == nullptr) in getSkill()
618 return skill->mSkill; in getSkill()
634 if(skill == nullptr) in buildRandomPendingSkillsForSeat()
669 func(skill->mSkillFamily + skill->mButtonName, skill->getGuiPath() + skill->mButtonName, in listAllSkills()
670 skill->mSkillFamily + skill->mButtonName + "/" + skill->mButtonName + "ProgressBar", in listAllSkills()
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/dports/games/pcgen/pcgen/data/modern/rpg_objects/timeline/
H A Droaring20s_abilities_occupations.lst28 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:Explorer_Skills
29 CATEGORY=Starting Occupation|Drive(+1 to skill).MOD TYPE:Explorer_Skills
37 CATEGORY=Starting Occupation|Hide(class skill).MOD TYPE:Primitive_Skills
38 CATEGORY=Starting Occupation|Hide(+1 to skill).MOD TYPE:Primitive_Skills
43 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Primitive_Skills
44 CATEGORY=Starting Occupation|Jump(+1 to skill).MOD TYPE:Primitive_Skills
76 CATEGORY=Starting Occupation|Pilot(class skill).MOD TYPE:Explorer_Skills
77 CATEGORY=Starting Occupation|Pilot(+1 to skill).MOD TYPE:Explorer_Skills
79 CATEGORY=Starting Occupation|Repair(class skill).MOD TYPE:Explorer_Skills
80 CATEGORY=Starting Occupation|Repair(+1 to skill).MOD TYPE:Explorer_Skills
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/dports/games/pcgen/pcgen/data/modern/rpg_objects/blood_and_blades/
H A Dbloodandblades_abilities_occupations.lst13 CATEGORY=Starting Occupation|Bluff(class skill).MOD TYPE:Organized_Killer_Skills
14 CATEGORY=Starting Occupation|Bluff(+1 to skill).MOD TYPE:Organized_Killer_Skills
16 CATEGORY=Starting Occupation|Climb(class skill).MOD TYPE:Disorganized_Killer_Skills
17 CATEGORY=Starting Occupation|Climb(+1 to skill).MOD TYPE:Disorganized_Killer_Skills
19 CATEGORY=Starting Occupation|Diplomacy(class skill).MOD TYPE:Organized_Killer_Skills
20 CATEGORY=Starting Occupation|Diplomacy(+1 to skill).MOD TYPE:Organized_Killer_Skills
22 CATEGORY=Starting Occupation|Disable Device(class skill).MOD TYPE:Mental_Patient_Skills
28 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:Organized_Killer_Skills
29 CATEGORY=Starting Occupation|Drive(+1 to skill).MOD TYPE:Organized_Killer_Skills
46 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Disorganized_Killer_Skills
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/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/modern_players_companion/
H A Dmpc_abilities_occupations.lst27 ###Block: skill choices
30 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Tribal_Skills
31 CATEGORY=Starting Occupation|Balance(+1 to skill).MOD TYPE:Tribal_Skills
36 CATEGORY=Starting Occupation|Climb(class skill).MOD TYPE:Bohemian_Skills
37 CATEGORY=Starting Occupation|Climb(+1 to skill).MOD TYPE:Bohemian_Skills
75 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:Domestic_Skills
76 CATEGORY=Starting Occupation|Drive(+1 to skill).MOD TYPE:Domestic_Skills
158 CATEGORY=Starting Occupation|Ride(class skill).MOD TYPE:Tribal_Skills
159 CATEGORY=Starting Occupation|Ride(+1 to skill).MOD TYPE:Tribal_Skills
175 CATEGORY=Starting Occupation|Swim(class skill).MOD TYPE:Tribal_Skills
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/dports/games/pcgen/pcgen/data/modern/mythic_dream_studios/dark_inheritance/modern/
H A Ddark_inheritance_abilities_occupations.lst19 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Child_Skills
20 CATEGORY=Starting Occupation|Balance(+1 to skill).MOD TYPE:Child_Skills
52 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Tribal_DI_Skills
53 CATEGORY=Starting Occupation|Jump(+1 to skill).MOD TYPE:Tribal_DI_Skills
74 CATEGORY=Starting Occupation|Research(class skill).MOD TYPE:Cultist_Skills
75 CATEGORY=Starting Occupation|Research(+1 to skill).MOD TYPE:Cultist_Skills
77 CATEGORY=Starting Occupation|Ride(class skill).MOD TYPE:Tribal_DI_Skills
78 CATEGORY=Starting Occupation|Ride(+1 to skill).MOD TYPE:Tribal_DI_Skills
89 CATEGORY=Starting Occupation|Spellcraft(class skill).MOD TYPE:Mystic_Skills
100 CATEGORY=Starting Occupation|Tumble(class skill).MOD TYPE:Child_Skills
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/dports/games/pcgen/pcgen/data/modern/blue_devil_games/dawning_star/operation_quick_launch/
H A Dds_oql_abilities_occupations.lst39 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Spacer_Skills
40 CATEGORY=Starting Occupation|Balance(+1 to skill).MOD TYPE:Spacer_Skills
69 CATEGORY=Starting Occupation|Decipher Script(class skill).MOD TYPE:Xeno_Expert_Skills
70 CATEGORY=Starting Occupation|Decipher Script(+1 to skill).MOD TYPE:Xeno_Expert_Skills
72 CATEGORY=Starting Occupation|Demolitions(class skill).MOD TYPE:Dissident_Skills
73 CATEGORY=Starting Occupation|Demolitions(+1 to skill).MOD TYPE:Dissident_Skills
81 CATEGORY=Starting Occupation|Disguise(class skill).MOD TYPE:Dissident_Skills
82 CATEGORY=Starting Occupation|Disguise(+1 to skill).MOD TYPE:Dissident_Skills
87 CATEGORY=Starting Occupation|Forgery(class skill).MOD TYPE:Bureaucrat_Skills.Dissident_Skills
203 CATEGORY=Starting Occupation|Tumble(class skill).MOD TYPE:Hunter_Skills
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/dports/games/pcgen/pcgen/data/modern/battlefield_press/pulp_fantasy/pulp_fantasy_rpg/
H A Dpulpfantasy_abilities_occupations.lst67 CATEGORY=Starting Occupation|Computer Use(class skill).FORGET
68 CATEGORY=Starting Occupation|Computer Use(+1 to skill).FORGET
70 CATEGORY=Starting Occupation|Knowledge (Arcane Lore - class skill).FORGET
71 CATEGORY=Starting Occupation|Knowledge (Arcane Lore - +1 to skill).FORGET
73 CATEGORY=Starting Occupation|Knowledge (Tactics - class skill).FORGET
74 CATEGORY=Starting Occupation|Knowledge (Tactics - +1 to skill).FORGET
85 CATEGORY=Starting Occupation|Concentration(class skill).MOD TYPE:Domestic_Skills
86 CATEGORY=Starting Occupation|Concentration(+1 to skill).MOD TYPE:Domestic_Skills
148 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Circus_Performer_Skills
248 CATEGORY=Starting Occupation|Swim(class skill).MOD TYPE:Escape_Artist_Skills
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dtilereg-skl.cc49 you.skill(skill, 10) / 10.0, in draw_tag()
69 wizard_set_skill_level(skill); in handle_mouse()
78 else if (you.skills[skill] >= 27) in handle_mouse()
84 you.train[skill] = (training_status)!you.train[skill]; in handle_mouse()
96 describe_skill(skill); in handle_mouse()
130 if (you.train[skill]) in update_tip_text()
237 if (is_useless_skill(skill)) in update()
240 if (you.skills[skill] >= 27) in update()
242 else if (!you.training[skill]) in update()
245 desc.tile = tileidx_skill(skill, you.train[skill]); in update()
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/dports/games/pcgen/pcgen/data/modern/rpg_objects/blood_and_guts/soldiers/
H A Dbng_soldiers_abilities_mod.lst6 CATEGORY=Starting Occupation|Communication Operations(class skill).MOD TYPE:AirDefenseSkills
8 CATEGORY=Starting Occupation|Demolitions(class skill).MOD TYPE:AirDefenseSkills
10 CATEGORY=Starting Occupation|Disable Device(class skill).MOD TYPE:AirDefenseSkills
11 CATEGORY=Starting Occupation|Drive(class skill).MOD TYPE:AirDefenseSkills
12 CATEGORY=Starting Occupation|Forgery(class skill).MOD TYPE:SupplySkills
14 CATEGORY=Starting Occupation|Hide(class skill).MOD TYPE:AirDefenseSkills
15 CATEGORY=Starting Occupation|Knowledge (Art - class skill).MOD TYPE:AdministrativeSkills
20 CATEGORY=Starting Occupation|Knowledge (History - class skill).MOD TYPE:ReligiousSkills
26 CATEGORY=Starting Occupation|Navigate(class skill).MOD TYPE:AirDefenseSkills
27 CATEGORY=Starting Occupation|Perform (Act - class skill).MOD TYPE:AdministrativeSkills
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/dports/games/pcgen/pcgen/data/sidewinder/doghouse_rules/sidewinder_recoiled_rpg/
H A Dsr_abilities_occupations.lst76 CATEGORY=Starting Occupation|Craft (Chemical - class skill).MOD TYPE:Artisan_Skills
77 CATEGORY=Starting Occupation|Craft (Chemical - +1 to skill).MOD TYPE:Artisan_Skills
97 CATEGORY=Starting Occupation|Decipher Script(class skill).MOD TYPE:Clergy_Skills
98 CATEGORY=Starting Occupation|Decipher Script(+1 to skill).MOD TYPE:Clergy_Skills
166 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Mariner_Skills
167 CATEGORY=Starting Occupation|Jump(+1 to skill).MOD TYPE:Mariner_Skills
213 CATEGORY=Starting Occupation|Search(class skill).MOD TYPE:Prospector_Skills
214 CATEGORY=Starting Occupation|Search(+1 to skill).MOD TYPE:Prospector_Skills
219 CATEGORY=Starting Occupation|Sleight of Hand(class skill).MOD TYPE:Outlaw_Skills
220 CATEGORY=Starting Occupation|Sleight of Hand(+1 to skill).MOD TYPE:Outlaw_Skills
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/dports/games/criticalmass/CriticalMass-1.5/game/
H A DSkill.cpp27 string skill = SKILL_NORMAL; in Skill() local
29 updateSkill( convertStringToSkill( skill)); in Skill()
41 HeroS::instance()->assignWeapons( skill); in updateSkill()
43 if( GameState::skill == skill) return; in updateSkill()
45 GameState::skill = skill; in updateSkill()
52 switch( GameState::skill) in updateSkill()
94 if( (GameState::skill+1) != Skill::eLAST) in incrementSkill()
103 if( skill == SKILL_ROOKIE) return eRookie; in convertStringToSkill()
104 if( skill == SKILL_NORMAL) return eNormal; in convertStringToSkill()
105 if( skill == SKILL_EXPERT) return eExpert; in convertStringToSkill()
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/dports/games/pcgen/pcgen/data/modern/wizards_of_the_coast/msrd/future/future_basics/
H A Dfuturebasics_abilities_occupations.lst20 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Gladiator_Skills
23 CATEGORY=Starting Occupation|Bluff(class skill).MOD TYPE:Drifter_Skills
24 CATEGORY=Starting Occupation|Bluff(+1 to skill).MOD TYPE:Drifter_Skills
59 CATEGORY=Starting Occupation|Forgery(class skill).MOD TYPE:Drifter_Skills
60 CATEGORY=Starting Occupation|Forgery(+1 to skill).MOD TYPE:Drifter_Skills
62 CATEGORY=Starting Occupation|Gamble(class skill).MOD TYPE:Drifter_Skills
63 CATEGORY=Starting Occupation|Gamble(+1 to skill).MOD TYPE:Drifter_Skills
134 CATEGORY=Starting Occupation|Ride(class skill).MOD TYPE:Heir_Skills
135 CATEGORY=Starting Occupation|Ride(+1 to skill).MOD TYPE:Heir_Skills
146 CATEGORY=Starting Occupation|Spot(class skill).MOD TYPE:Scavenger_Skills
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/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dweapon.c111 int skill; in give_may_advance_msg()
1030 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
1058 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
1071 && P_SKILL(skill) >= P_MAX_SKILL(skill) && (
1674 if (skill < P_NONE) skill = P_NONE;
1693 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1701 skill = class_skill->skill;
1759 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1761 if (P_MAX_SKILL(skill) < P_SKILL(skill)) {
1763 P_MAX_SKILL(skill) = P_SKILL(skill);
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/dports/games/scourge-data/scourge_data/config/
H A Drpg.cfg123 [skill]
130 [skill]
137 [skill]
144 [skill]
151 [skill]
158 [skill]
165 [skill]
172 [skill]
184 [skill]
193 [skill]
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/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dweapon.c77 int skill; in give_may_advance_msg()
738 int skill; in skill_level_name()
790 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
817 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
830 && P_SKILL(skill) >= P_MAX_SKILL(skill) && (
842 || P_SKILL(skill) >= P_MAX_SKILL(skill)
1345 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1371 skill = class_skill->skill;
1392 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1394 if (P_MAX_SKILL(skill) < P_SKILL(skill)) {
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/
H A Dskill.cpp148 switch ( skill ) { in String()
169 switch ( skill ) { in StringDescription()
241 SetSkill( skill ); in Secondary()
253 first = skill.first; in Set()
254 second = skill.second; in Set()
259 first = skill <= ESTATES ? skill : UNKNOWN; in SetSkill()
296 return skill == first; in isSkill()
363 switch ( skill ) { in String()
717 parts.Push( skill, SecondaryGetWeightSkillFromRace( race, skill ) ); in SecondaryPriorityFromRace()
806 return msg << skill.attack << skill.defense << skill.knowledge << skill.power; in operator <<()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/util/
H A Dgen-apt.pl59 my $skill = $ABBR_SKILL{$abbr};
61 unless $skill;
62 $skill
87 my ($species, $skill) = @_;
151 $fmt = "%3d" if $skill == 0;
152 if ($skill == -99)
154 $skill = '--';
159 $skill = $skill * 10;
188 my $skill = $2;
190 $skill = skill_name($skill);
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/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dautobattle.cpp87 : source.CalculateSkillCost(skill.ID); in CalcSkillCostAutoBattle()
91 assert(Algo::IsNormalOrSubskill(skill)); in CalcSkillHealAutoBattleTargetRank()
92 assert(Algo::SkillTargetsAllies(skill)); in CalcSkillHealAutoBattleTargetRank()
100 if (!skill.affect_hp) { in CalcSkillHealAutoBattleTargetRank()
117 if (skill.state_effects.size() > 1 && skill.state_effects[0]) { in CalcSkillHealAutoBattleTargetRank()
164 if (!source.IsSkillUsable(skill.ID)) { in CalcSkillAutoBattleRank()
167 if (!Algo::IsNormalOrSubskill(skill)) { in CalcSkillAutoBattleRank()
172 switch (skill.scope) { in CalcSkillAutoBattleRank()
293 lcf::rpg::Skill* skill = nullptr; in SelectAutoBattleAction() local
304 skill = candidate_skill; in SelectAutoBattleAction()
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/dports/games/nethack34/nethack-3.4.3/src/
H A Dweapon.c83 int skill; in give_may_advance_msg()
736 int skill; in skill_level_name()
758 int skill; in slots_required()
788 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
804 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
817 && P_SKILL(skill) >= P_MAX_SKILL(skill) && (
1243 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1269 skill = class_skill->skill;
1290 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1292 if (P_MAX_SKILL(skill) < P_SKILL(skill)) {
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/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dweapon.c83 int skill; in give_may_advance_msg()
736 int skill; in skill_level_name()
758 int skill; in slots_required()
788 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
804 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
817 && P_SKILL(skill) >= P_MAX_SKILL(skill) && (
1243 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1269 skill = class_skill->skill;
1290 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1292 if (P_MAX_SKILL(skill) < P_SKILL(skill)) {
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dweapon.c87 int skill; in give_may_advance_msg()
744 int skill; in skill_level_name()
766 int skill; in slots_required()
800 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
816 && P_SKILL(skill) < P_MAX_SKILL(skill) && (
829 && P_SKILL(skill) >= P_MAX_SKILL(skill) && (
1317 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1343 skill = class_skill->skill;
1364 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1366 if (P_MAX_SKILL(skill) < P_SKILL(skill)) {
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