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Searched refs:skill (Results 101 – 125 of 5819) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/
H A Dactboulder.cpp441 entity->skill[4] = 0; in boulderCheckAgainstEntity()
442 if ( !entity->skill[0] ) in boulderCheckAgainstEntity()
1178 if ( !my->skill[28] ) in actBoulderTrap()
1184 if ( my->skill[28] == 2 ) in actBoulderTrap()
1296 if ( !my->skill[28] ) in actBoulderTrapEast()
1302 if ( my->skill[28] == 2 ) in actBoulderTrapEast()
1387 if ( !my->skill[28] ) in actBoulderTrapSouth()
1393 if ( my->skill[28] == 2 ) in actBoulderTrapSouth()
1478 if ( !my->skill[28] ) in actBoulderTrapWest()
1484 if ( my->skill[28] == 2 ) in actBoulderTrapWest()
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H A Dmonster_crystalgolem.cpp384 entity->skill[0] = 1; in crystalgolemMoveBodyparts()
443 entity->skill[0] = 0; in crystalgolemMoveBodyparts()
460 entity->skill[0] = 1; in crystalgolemMoveBodyparts()
467 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts()
501 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts()
553 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts()
593 entity->skill[0] = 0; in crystalgolemMoveBodyparts()
612 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts()
623 if ( entity->skill[0] ) in crystalgolemMoveBodyparts()
628 entity->skill[0] = 0; in crystalgolemMoveBodyparts()
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H A Dactsink.cpp33 #define SINK_AMBIENCE my->skill[7]
34 #define SINK_DISABLE_POLYMORPH_WASHING my->skill[8]
45 if ( my->skill[2] > 0 ) in actSink()
54 entity->skill[4] = 6; in actSink()
66 my->skill[2]--; in actSink()
84 if (my->skill[0] == 0) in actSink()
121 switch (my->skill[3]) in actSink()
281 my->skill[2] = TICKS_PER_SECOND / 2; in actSink()
286 my->skill[0]--; //Deduct one usage. in actSink()
297 my->skill[3] = 1; //Will spawn a slime. in actSink()
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H A Dmonster_vampire.cpp221 entity->skill[2] = my->getUID(); in initVampire()
240 entity->skill[2] = my->getUID(); in initVampire()
259 entity->skill[2] = my->getUID(); in initVampire()
278 entity->skill[2] = my->getUID(); in initVampire()
297 entity->skill[2] = my->getUID(); in initVampire()
316 entity->skill[2] = my->getUID(); in initVampire()
336 entity->skill[2] = my->getUID(); in initVampire()
355 entity->skill[2] = my->getUID(); in initVampire()
661 weaponarm->skill[1] = 0; in vampireMoveBodyparts()
698 weaponarm->skill[1] = 0; in vampireMoveBodyparts()
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H A Dmonster_human.cpp579 entity->skill[2] = my->getUID(); in initHuman()
598 entity->skill[2] = my->getUID(); in initHuman()
617 entity->skill[2] = my->getUID(); in initHuman()
636 entity->skill[2] = my->getUID(); in initHuman()
655 entity->skill[2] = my->getUID(); in initHuman()
674 entity->skill[2] = my->getUID(); in initHuman()
694 entity->skill[2] = my->getUID(); in initHuman()
713 entity->skill[2] = my->getUID(); in initHuman()
735 entity->skill[2] = my->getUID(); in initHuman()
757 entity->skill[2] = my->getUID(); in initHuman()
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/
H A Dskillrectanglelistbox.h284 if (skill == nullptr) in mouseMoved()
286 skillPopup->show(skill, in mouseMoved()
287 skill->customSelectedLevel, in mouseMoved()
288 skill->customCastType, in mouseMoved()
289 skill->customOffsetX, in mouseMoved()
290 skill->customOffsetY); in mouseMoved()
307 if (skill == nullptr) in mouseDragged()
311 dragDrop.setItemData(skill->toDataStr()); in mouseDragged()
323 if (skill == nullptr) in mousePressed()
330 model->getSkillAt(mSelected) == skill) in mousePressed()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/
H A DSkill.cpp35 for(const Skill* skill : mSkillDepends) in canBeSkilled() local
37 if(std::find(skillsDone.begin(), skillsDone.end(), skill->getType()) != skillsDone.end()) in canBeSkilled()
51 for(const Skill* skill : mSkillDepends) in buildDependencies() local
53 SkillType resType = skill->getType(); in buildDependencies()
60 skill->buildDependencies(skillsDone, dependencies); in buildDependencies()
82 for(const Skill* skill : mSkillDepends) in dependsOn() local
84 if(skill->getType() == type) in dependsOn()
87 if(skill->dependsOn(type)) in dependsOn()
/dports/www/ilias/ILIAS-5.4.25/Services/Skill/classes/
H A Dclass.ilSkillCertificateAdapter.php17 private $skill; variable in ilSkillCertificateAdapter
28 $this->skill = $a_skill;
41 return CLIENT_WEB_DIR . "/certificates/skill/" . $this->skill->getId() .
57 $vars["SKILL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTitleForCertificate());
58 …$vars["SKILL_LEVEL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getLevelTitleForCertificate($…
59 …$vars["SKILL_TRIGGER_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTriggerTitleForCertifica…
85 $vars["SKILL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTitleForCertificate());
86 …$vars["SKILL_LEVEL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getLevelTitleForCertificate($…
87 …$vars["SKILL_TRIGGER_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTriggerTitleForCertifica…
220 $short_title = $this->skill->getShortTitleForCertificate();
/dports/games/manaplus/manaplus-2.1.3.17/src/gui/popups/
H A Dskillpopup.cpp106 void SkillPopup::show(const SkillInfo *const skill, in show() argument
112 if ((skill == nullptr) || in show()
113 (skill->data == nullptr) || in show()
114 (skill->id == mLastId && in show()
123 mLastId = skill->id; in show()
129 mSkillName->setCaption(skill->data->dispName); in show()
134 std::string effect = skill->skillEffect; in show()
146 _("Level: %d / %d"), level, skill->level), in show()
151 if (skill->level != 0) in show()
155 _("Level: %d"), skill->level), in show()
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/dports/games/blobwars/blobwars-2.00/src/
H A DmapData.cpp64 if ((strstr(skillLevel, "E")) && (game.skill == 0)) in getMapTokens()
69 if ((strstr(skillLevel, "M")) && (game.skill == 1)) in getMapTokens()
74 if ((strstr(skillLevel, "H")) && (game.skill >= 2)) in getMapTokens()
79 if ((strstr(skillLevel, "X")) && (game.skill == 3)) in getMapTokens()
85 if (game.skill == -1) in getMapTokens()
268 if (game.skill == 0) in getMapTokens()
369 char skill; in createPersistantMapData() local
371 switch (game.skill) in createPersistantMapData()
374 skill = 'E'; in createPersistantMapData()
377 skill = 'M'; in createPersistantMapData()
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/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dskills.h105 #define practice_needed_to_advance(level,skill) \ argument
106 (P_SKILL(skill) == P_ISRESTRICTED ? 500 : \
107 P_SKILL(skill) >= P_MAX_SKILL(skill) ? (level)*(level)*200 : \
112 xchar skill; member
117 #define P_SKILL(type) (u.weapon_skills[type].skill)
120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED)
126 xchar skill; member
/dports/games/gtkevemon/gtkevemon-ac2ca34/src/api/
H A Dapicharsheet.cc41 if (skill == 0) in set_api_data()
51 cskill.details = skill; in set_api_data()
53 (skills[i].level, skill->rank); in set_api_data()
57 (4, skill->rank); in set_api_data()
218 ApiCharSheetSkill skill; in parse_skills_tag() local
319 if (skill == 0) in add_char_skill()
331 new_cskill.id = skill->id; in add_char_skill()
338 new_cskill.details = skill; in add_char_skill()
433 if (skill == 0) in get_spph_for_skill()
436 switch (skill->primary) in get_spph_for_skill()
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/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_match.cpp42 static int G_GetEarnedExperience (abilityskills_t skill, Edict* ent) in G_GetEarnedExperience() argument
49 switch (skill) { in G_GetEarnedExperience()
68 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience()
71 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience()
74 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience()
77 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience()
80 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience()
106 const abilityskills_t skill = static_cast<abilityskills_t>(i); in G_UpdateCharacterExperience() local
107 const int gainedXP = G_GetEarnedExperience(skill, ent); in G_UpdateCharacterExperience()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dskills.h85 void set_skill_level(skill_type skill, double amount);
92 skill_type str_to_skill(const string &skill);
93 skill_type str_to_skill_safe(const string &skill);
110 bool is_removed_skill(skill_type skill);
112 bool is_useless_skill(skill_type skill);
113 bool is_harmful_skill(skill_type skill);
118 int species_apt(skill_type skill, species_type species = you.species);
123 skill_diff skill_level_to_diffs(skill_type skill, double amount,
134 int skill_bump(skill_type skill, int scale = 1);
171 static inline bool is_invalid_skill(skill_type skill) in is_invalid_skill() argument
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/creatureskill/
H A DCreatureSkillMeleeFight.cpp150 …const CreatureSkillMeleeFight* skill = dynamic_cast<const CreatureSkillMeleeFight*>(&creatureSkill… in isEqual() local
151 if(skill == nullptr) in isEqual()
154 if(mCreatureLevelMin != skill->mCreatureLevelMin) in isEqual()
156 if(mPhyAtk != skill->mPhyAtk) in isEqual()
158 if(mPhyAtkPerLvl != skill->mPhyAtkPerLvl) in isEqual()
160 if(mMagAtk != skill->mMagAtk) in isEqual()
162 if(mMagAtkPerLvl != skill->mMagAtkPerLvl) in isEqual()
164 if(mEleAtk != skill->mEleAtk) in isEqual()
166 if(mEleAtkPerLvl != skill->mEleAtkPerLvl) in isEqual()
/dports/games/gtkevemon/gtkevemon-ac2ca34/src/gui/
H A Dgtkhelpers.cc24 ApiSkill const* skill, ApiCharSheetSkill* cskill, in create_tooltip() argument
27 tooltip->set_icon(ImageStore::skill); in create_tooltip()
32 ss << "Name: " << skill->name << " " in create_tooltip()
35 ss << "Name: " << skill->name << "\n"; in create_tooltip()
37 ss << "Attributes: " << ApiSkillTree::get_attrib_name(skill->primary) in create_tooltip()
38 << " / " << ApiSkillTree::get_attrib_name(skill->secondary) in create_tooltip()
39 << "\nRank: " << skill->rank << "\n"; in create_tooltip()
54 if (character->is_training() && character->training_skill == skill) in create_tooltip()
66 spph = (double)character->cs->get_spph_for_skill(skill); in create_tooltip()
113 double spph = (double)sheet->get_spph_for_skill(skill); in create_tooltip()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwgui/
H A Djailscreen.cpp93 int skill = Misc::Rng::rollDice(ESM::Skill::Length); in onJailFinished() local
94 skills.insert(skill); in onJailFinished()
96 MWMechanics::SkillValue& value = player.getClass().getNpcStats(player).getSkill(skill); in onJailFinished()
97 if (skill == ESM::Skill::Security || skill == ESM::Skill::Sneak) in onJailFinished()
113 for (const int& skill : skills) in onJailFinished() local
115 std::string skillName = gmst.find(ESM::Skill::sSkillNameIds[skill])->mValue.getString(); in onJailFinished()
116 int skillValue = player.getClass().getNpcStats(player).getSkill(skill).getBase(); in onJailFinished()
118 if (skill == ESM::Skill::Sneak || skill == ESM::Skill::Security) in onJailFinished()
/dports/games/pcgen/pcgen/data/pathfinder/paizo/adventure_path/iron_gods/players_guide/
H A Dig_abilities_feat.lst4skill used against a technology-based subject. If the skill in question requires training to use e…
/dports/science/agrum/aGrUM-29e540d8169268e8fe5d5c69bc4b2b1290f12320/src/testunits/ressources/o3prmr/lazy/
H A DLazyError.o3prm1 type skill int(0, 10);
6 skill bs;
7 skill s;
12 skill t;
146 skill bs { [
151 skill s { [
156 skill t { [
/dports/games/q2pro/q2pro/ui/
H A Dui_game.c36 menuSpinControl_t skill; member
53 cvar.SetInteger( "skill", m_game.skill.curvalue ); in StartGame()
95 m_game.skill.generic.type = MTYPE_SPINCONTROL; in GameMenu_Init()
96 m_game.skill.generic.name = "skill"; in GameMenu_Init()
97 m_game.skill.generic.x = uis.glconfig.vidWidth / 2; in GameMenu_Init()
98 m_game.skill.generic.y = y; in GameMenu_Init()
99 m_game.skill.itemnames = difficulty_names; in GameMenu_Init()
121 Menu_AddItem( &m_game.menu, (void *)&m_game.skill ); in GameMenu_Init()
/dports/games/pcgen/pcgen/data/darwins_world_2/rpg_objects/darwins_world_2/survivors_guide/
H A Ddw2sg_abilities_race.lst283 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Feral_Skills
284 CATEGORY=Starting Occupation|Climb(class skill).MOD TYPE:Feral_Skills.Tribal_Skills
297 CATEGORY=Starting Occupation|Disable Device(class skill).MOD TYPE:Advanced_Skills
299 CATEGORY=Starting Occupation|Escape Artist(class skill).MOD TYPE:Feral_Skills
300 CATEGORY=Starting Occupation|Handle Animal(class skill).MOD TYPE:Resentful_Skills
303 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Feral_Skills.Tribal_Skills
324 CATEGORY=Starting Occupation|Perform (Act - class skill).MOD TYPE:Hedonist_Skills
325 CATEGORY=Starting Occupation|Perform (Dance - class skill).MOD TYPE:Hedonist_Skills
328 CATEGORY=Starting Occupation|Perform (Sing - class skill).MOD TYPE:Hedonist_Skills
336 CATEGORY=Starting Occupation|Spot(class skill).MOD TYPE:Feral_Skills.Tribal_Skills
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/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/modern_players_companion/
H A Dmpc_feats_hidden.lst227 …,CATEGORY=Starting Occupation,Bluff (class skill) ABILITY:Starting Occupation|AUTOMATIC|Bluff…
228 …,CATEGORY=Starting Occupation,Climb (class skill) ABILITY:Starting Occupation|AUTOMATIC|Climb…
243 …,CATEGORY=Starting Occupation,Drive (class skill) ABILITY:Starting Occupation|AUTOMATIC|Drive…
249 …1,CATEGORY=Starting Occupation,Hide (class skill) ABILITY:Starting Occupation|AUTOMATIC|Hide(…
252 …1,CATEGORY=Starting Occupation,Jump (class skill) ABILITY:Starting Occupation|AUTOMATIC|Jump(…
275 …,CATEGORY=Starting Occupation,Pilot (class skill) ABILITY:Starting Occupation|AUTOMATIC|Pilot…
277 …ATEGORY=Starting Occupation,Repair (class skill) ABILITY:Starting Occupation|AUTOMATIC|Repair…
279 …1,CATEGORY=Starting Occupation,Ride (class skill) ABILITY:Starting Occupation|AUTOMATIC|Ride(…
284 …1,CATEGORY=Starting Occupation,Spot (class skill) ABILITY:Starting Occupation|AUTOMATIC|Spot(…
286 …1,CATEGORY=Starting Occupation,Swim (class skill) ABILITY:Starting Occupation|AUTOMATIC|Swim(…
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/dports/games/zdoom/zdoom-2.8.1/src/
H A Db_game.cpp300 Net_WriteByte(thebot->skill.aiming); in SpawnBot()
303 Net_WriteByte(thebot->skill.isp); in SpawnBot()
312 botskill_t skill; in TryAddBot() local
313 skill.aiming = ReadByte (stream); in TryAddBot()
314 skill.perfection = ReadByte (stream); in TryAddBot()
315 skill.reaction = ReadByte (stream); in TryAddBot()
316 skill.isp = ReadByte (stream); in TryAddBot()
331 if (DoAddBot ((BYTE *)info, skill)) in TryAddBot()
375 players[bnum].Bot->skill = skill; in DoAddBot()
531 newinfo->skill.aiming = sc.Number; in LoadBots()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dbot_fire.c481 if(FFlg[skill] & FIRE_STAYFIRE) in B_UseBfg()
493 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg()
516 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg()
575 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UsePhalanx()
654 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UseRocket()
784 if((FFlg[skill] & FIRE_STAYFIRE) in B_UseGrenadeLauncher()
1347 if(!(zc->battlemode & FIRE_SHIFT) && skill > (random() * skill) /*&& distance < 250*/ in Combat_Level0()
1396 if((FFlg[skill] & FIRE_AVOIDINV) in Combat_Level0()
1407 if((FFlg[skill] & FIRE_QUADUSE) in Combat_Level0()
1472 if((FFlg[skill] & FIRE_REFUGE) in Combat_Level0()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dbot_fire.c481 if(FFlg[skill] & FIRE_STAYFIRE) in B_UseBfg()
493 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg()
516 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg()
575 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UsePhalanx()
654 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UseRocket()
784 if((FFlg[skill] & FIRE_STAYFIRE) in B_UseGrenadeLauncher()
1347 if(!(zc->battlemode & FIRE_SHIFT) && skill > (random() * skill) /*&& distance < 250*/ in Combat_Level0()
1396 if((FFlg[skill] & FIRE_AVOIDINV) in Combat_Level0()
1407 if((FFlg[skill] & FIRE_QUADUSE) in Combat_Level0()
1472 if((FFlg[skill] & FIRE_REFUGE) in Combat_Level0()
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