/dports/games/barony/Barony-3.3.7/src/ |
H A D | actboulder.cpp | 441 entity->skill[4] = 0; in boulderCheckAgainstEntity() 442 if ( !entity->skill[0] ) in boulderCheckAgainstEntity() 1178 if ( !my->skill[28] ) in actBoulderTrap() 1184 if ( my->skill[28] == 2 ) in actBoulderTrap() 1296 if ( !my->skill[28] ) in actBoulderTrapEast() 1302 if ( my->skill[28] == 2 ) in actBoulderTrapEast() 1387 if ( !my->skill[28] ) in actBoulderTrapSouth() 1393 if ( my->skill[28] == 2 ) in actBoulderTrapSouth() 1478 if ( !my->skill[28] ) in actBoulderTrapWest() 1484 if ( my->skill[28] == 2 ) in actBoulderTrapWest() [all …]
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H A D | monster_crystalgolem.cpp | 384 entity->skill[0] = 1; in crystalgolemMoveBodyparts() 443 entity->skill[0] = 0; in crystalgolemMoveBodyparts() 460 entity->skill[0] = 1; in crystalgolemMoveBodyparts() 467 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts() 501 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts() 553 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts() 593 entity->skill[0] = 0; in crystalgolemMoveBodyparts() 612 entity->skill[0] = leftbody->skill[0]; in crystalgolemMoveBodyparts() 623 if ( entity->skill[0] ) in crystalgolemMoveBodyparts() 628 entity->skill[0] = 0; in crystalgolemMoveBodyparts() [all …]
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H A D | actsink.cpp | 33 #define SINK_AMBIENCE my->skill[7] 34 #define SINK_DISABLE_POLYMORPH_WASHING my->skill[8] 45 if ( my->skill[2] > 0 ) in actSink() 54 entity->skill[4] = 6; in actSink() 66 my->skill[2]--; in actSink() 84 if (my->skill[0] == 0) in actSink() 121 switch (my->skill[3]) in actSink() 281 my->skill[2] = TICKS_PER_SECOND / 2; in actSink() 286 my->skill[0]--; //Deduct one usage. in actSink() 297 my->skill[3] = 1; //Will spawn a slime. in actSink() [all …]
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H A D | monster_vampire.cpp | 221 entity->skill[2] = my->getUID(); in initVampire() 240 entity->skill[2] = my->getUID(); in initVampire() 259 entity->skill[2] = my->getUID(); in initVampire() 278 entity->skill[2] = my->getUID(); in initVampire() 297 entity->skill[2] = my->getUID(); in initVampire() 316 entity->skill[2] = my->getUID(); in initVampire() 336 entity->skill[2] = my->getUID(); in initVampire() 355 entity->skill[2] = my->getUID(); in initVampire() 661 weaponarm->skill[1] = 0; in vampireMoveBodyparts() 698 weaponarm->skill[1] = 0; in vampireMoveBodyparts() [all …]
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H A D | monster_human.cpp | 579 entity->skill[2] = my->getUID(); in initHuman() 598 entity->skill[2] = my->getUID(); in initHuman() 617 entity->skill[2] = my->getUID(); in initHuman() 636 entity->skill[2] = my->getUID(); in initHuman() 655 entity->skill[2] = my->getUID(); in initHuman() 674 entity->skill[2] = my->getUID(); in initHuman() 694 entity->skill[2] = my->getUID(); in initHuman() 713 entity->skill[2] = my->getUID(); in initHuman() 735 entity->skill[2] = my->getUID(); in initHuman() 757 entity->skill[2] = my->getUID(); in initHuman() [all …]
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/widgets/ |
H A D | skillrectanglelistbox.h | 284 if (skill == nullptr) in mouseMoved() 286 skillPopup->show(skill, in mouseMoved() 287 skill->customSelectedLevel, in mouseMoved() 288 skill->customCastType, in mouseMoved() 289 skill->customOffsetX, in mouseMoved() 290 skill->customOffsetY); in mouseMoved() 307 if (skill == nullptr) in mouseDragged() 311 dragDrop.setItemData(skill->toDataStr()); in mouseDragged() 323 if (skill == nullptr) in mousePressed() 330 model->getSkillAt(mSelected) == skill) in mousePressed() [all …]
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/ |
H A D | Skill.cpp | 35 for(const Skill* skill : mSkillDepends) in canBeSkilled() local 37 if(std::find(skillsDone.begin(), skillsDone.end(), skill->getType()) != skillsDone.end()) in canBeSkilled() 51 for(const Skill* skill : mSkillDepends) in buildDependencies() local 53 SkillType resType = skill->getType(); in buildDependencies() 60 skill->buildDependencies(skillsDone, dependencies); in buildDependencies() 82 for(const Skill* skill : mSkillDepends) in dependsOn() local 84 if(skill->getType() == type) in dependsOn() 87 if(skill->dependsOn(type)) in dependsOn()
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/dports/www/ilias/ILIAS-5.4.25/Services/Skill/classes/ |
H A D | class.ilSkillCertificateAdapter.php | 17 private $skill; variable in ilSkillCertificateAdapter 28 $this->skill = $a_skill; 41 return CLIENT_WEB_DIR . "/certificates/skill/" . $this->skill->getId() . 57 $vars["SKILL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTitleForCertificate()); 58 …$vars["SKILL_LEVEL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getLevelTitleForCertificate($… 59 …$vars["SKILL_TRIGGER_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTriggerTitleForCertifica… 85 $vars["SKILL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTitleForCertificate()); 86 …$vars["SKILL_LEVEL_TITLE"] = ilUtil::prepareFormOutput($this->skill->getLevelTitleForCertificate($… 87 …$vars["SKILL_TRIGGER_TITLE"] = ilUtil::prepareFormOutput($this->skill->getTriggerTitleForCertifica… 220 $short_title = $this->skill->getShortTitleForCertificate();
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/popups/ |
H A D | skillpopup.cpp | 106 void SkillPopup::show(const SkillInfo *const skill, in show() argument 112 if ((skill == nullptr) || in show() 113 (skill->data == nullptr) || in show() 114 (skill->id == mLastId && in show() 123 mLastId = skill->id; in show() 129 mSkillName->setCaption(skill->data->dispName); in show() 134 std::string effect = skill->skillEffect; in show() 146 _("Level: %d / %d"), level, skill->level), in show() 151 if (skill->level != 0) in show() 155 _("Level: %d"), skill->level), in show() [all …]
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | mapData.cpp | 64 if ((strstr(skillLevel, "E")) && (game.skill == 0)) in getMapTokens() 69 if ((strstr(skillLevel, "M")) && (game.skill == 1)) in getMapTokens() 74 if ((strstr(skillLevel, "H")) && (game.skill >= 2)) in getMapTokens() 79 if ((strstr(skillLevel, "X")) && (game.skill == 3)) in getMapTokens() 85 if (game.skill == -1) in getMapTokens() 268 if (game.skill == 0) in getMapTokens() 369 char skill; in createPersistantMapData() local 371 switch (game.skill) in createPersistantMapData() 374 skill = 'E'; in createPersistantMapData() 377 skill = 'M'; in createPersistantMapData() [all …]
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/dports/games/vultures-eye/vulture-2.3.67/slashem/include/ |
H A D | skills.h | 105 #define practice_needed_to_advance(level,skill) \ argument 106 (P_SKILL(skill) == P_ISRESTRICTED ? 500 : \ 107 P_SKILL(skill) >= P_MAX_SKILL(skill) ? (level)*(level)*200 : \ 112 xchar skill; member 117 #define P_SKILL(type) (u.weapon_skills[type].skill) 120 #define P_RESTRICTED(type) (u.weapon_skills[type].skill == P_ISRESTRICTED) 126 xchar skill; member
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/dports/games/gtkevemon/gtkevemon-ac2ca34/src/api/ |
H A D | apicharsheet.cc | 41 if (skill == 0) in set_api_data() 51 cskill.details = skill; in set_api_data() 53 (skills[i].level, skill->rank); in set_api_data() 57 (4, skill->rank); in set_api_data() 218 ApiCharSheetSkill skill; in parse_skills_tag() local 319 if (skill == 0) in add_char_skill() 331 new_cskill.id = skill->id; in add_char_skill() 338 new_cskill.details = skill; in add_char_skill() 433 if (skill == 0) in get_spph_for_skill() 436 switch (skill->primary) in get_spph_for_skill() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/game/ |
H A D | g_match.cpp | 42 static int G_GetEarnedExperience (abilityskills_t skill, Edict* ent) in G_GetEarnedExperience() argument 49 switch (skill) { in G_GetEarnedExperience() 68 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience() 71 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience() 74 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience() 77 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience() 80 …experience = 180 * (chr->scoreMission->hits[skill][KILLED_ENEMIES] + chr->scoreMission->hitsSplash… in G_GetEarnedExperience() 106 const abilityskills_t skill = static_cast<abilityskills_t>(i); in G_UpdateCharacterExperience() local 107 const int gainedXP = G_GetEarnedExperience(skill, ent); in G_UpdateCharacterExperience()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | skills.h | 85 void set_skill_level(skill_type skill, double amount); 92 skill_type str_to_skill(const string &skill); 93 skill_type str_to_skill_safe(const string &skill); 110 bool is_removed_skill(skill_type skill); 112 bool is_useless_skill(skill_type skill); 113 bool is_harmful_skill(skill_type skill); 118 int species_apt(skill_type skill, species_type species = you.species); 123 skill_diff skill_level_to_diffs(skill_type skill, double amount, 134 int skill_bump(skill_type skill, int scale = 1); 171 static inline bool is_invalid_skill(skill_type skill) in is_invalid_skill() argument [all …]
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/creatureskill/ |
H A D | CreatureSkillMeleeFight.cpp | 150 …const CreatureSkillMeleeFight* skill = dynamic_cast<const CreatureSkillMeleeFight*>(&creatureSkill… in isEqual() local 151 if(skill == nullptr) in isEqual() 154 if(mCreatureLevelMin != skill->mCreatureLevelMin) in isEqual() 156 if(mPhyAtk != skill->mPhyAtk) in isEqual() 158 if(mPhyAtkPerLvl != skill->mPhyAtkPerLvl) in isEqual() 160 if(mMagAtk != skill->mMagAtk) in isEqual() 162 if(mMagAtkPerLvl != skill->mMagAtkPerLvl) in isEqual() 164 if(mEleAtk != skill->mEleAtk) in isEqual() 166 if(mEleAtkPerLvl != skill->mEleAtkPerLvl) in isEqual()
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/dports/games/gtkevemon/gtkevemon-ac2ca34/src/gui/ |
H A D | gtkhelpers.cc | 24 ApiSkill const* skill, ApiCharSheetSkill* cskill, in create_tooltip() argument 27 tooltip->set_icon(ImageStore::skill); in create_tooltip() 32 ss << "Name: " << skill->name << " " in create_tooltip() 35 ss << "Name: " << skill->name << "\n"; in create_tooltip() 37 ss << "Attributes: " << ApiSkillTree::get_attrib_name(skill->primary) in create_tooltip() 38 << " / " << ApiSkillTree::get_attrib_name(skill->secondary) in create_tooltip() 39 << "\nRank: " << skill->rank << "\n"; in create_tooltip() 54 if (character->is_training() && character->training_skill == skill) in create_tooltip() 66 spph = (double)character->cs->get_spph_for_skill(skill); in create_tooltip() 113 double spph = (double)sheet->get_spph_for_skill(skill); in create_tooltip() [all …]
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwgui/ |
H A D | jailscreen.cpp | 93 int skill = Misc::Rng::rollDice(ESM::Skill::Length); in onJailFinished() local 94 skills.insert(skill); in onJailFinished() 96 MWMechanics::SkillValue& value = player.getClass().getNpcStats(player).getSkill(skill); in onJailFinished() 97 if (skill == ESM::Skill::Security || skill == ESM::Skill::Sneak) in onJailFinished() 113 for (const int& skill : skills) in onJailFinished() local 115 std::string skillName = gmst.find(ESM::Skill::sSkillNameIds[skill])->mValue.getString(); in onJailFinished() 116 int skillValue = player.getClass().getNpcStats(player).getSkill(skill).getBase(); in onJailFinished() 118 if (skill == ESM::Skill::Sneak || skill == ESM::Skill::Security) in onJailFinished()
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/adventure_path/iron_gods/players_guide/ |
H A D | ig_abilities_feat.lst | 4 …skill used against a technology-based subject. If the skill in question requires training to use e…
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/dports/science/agrum/aGrUM-29e540d8169268e8fe5d5c69bc4b2b1290f12320/src/testunits/ressources/o3prmr/lazy/ |
H A D | LazyError.o3prm | 1 type skill int(0, 10); 6 skill bs; 7 skill s; 12 skill t; 146 skill bs { [ 151 skill s { [ 156 skill t { [
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/dports/games/q2pro/q2pro/ui/ |
H A D | ui_game.c | 36 menuSpinControl_t skill; member 53 cvar.SetInteger( "skill", m_game.skill.curvalue ); in StartGame() 95 m_game.skill.generic.type = MTYPE_SPINCONTROL; in GameMenu_Init() 96 m_game.skill.generic.name = "skill"; in GameMenu_Init() 97 m_game.skill.generic.x = uis.glconfig.vidWidth / 2; in GameMenu_Init() 98 m_game.skill.generic.y = y; in GameMenu_Init() 99 m_game.skill.itemnames = difficulty_names; in GameMenu_Init() 121 Menu_AddItem( &m_game.menu, (void *)&m_game.skill ); in GameMenu_Init()
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/dports/games/pcgen/pcgen/data/darwins_world_2/rpg_objects/darwins_world_2/survivors_guide/ |
H A D | dw2sg_abilities_race.lst | 283 CATEGORY=Starting Occupation|Balance(class skill).MOD TYPE:Feral_Skills 284 CATEGORY=Starting Occupation|Climb(class skill).MOD TYPE:Feral_Skills.Tribal_Skills 297 CATEGORY=Starting Occupation|Disable Device(class skill).MOD TYPE:Advanced_Skills 299 CATEGORY=Starting Occupation|Escape Artist(class skill).MOD TYPE:Feral_Skills 300 CATEGORY=Starting Occupation|Handle Animal(class skill).MOD TYPE:Resentful_Skills 303 CATEGORY=Starting Occupation|Jump(class skill).MOD TYPE:Feral_Skills.Tribal_Skills 324 CATEGORY=Starting Occupation|Perform (Act - class skill).MOD TYPE:Hedonist_Skills 325 CATEGORY=Starting Occupation|Perform (Dance - class skill).MOD TYPE:Hedonist_Skills 328 CATEGORY=Starting Occupation|Perform (Sing - class skill).MOD TYPE:Hedonist_Skills 336 CATEGORY=Starting Occupation|Spot(class skill).MOD TYPE:Feral_Skills.Tribal_Skills [all …]
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/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/modern_players_companion/ |
H A D | mpc_feats_hidden.lst | 227 …,CATEGORY=Starting Occupation,Bluff (class skill) ABILITY:Starting Occupation|AUTOMATIC|Bluff… 228 …,CATEGORY=Starting Occupation,Climb (class skill) ABILITY:Starting Occupation|AUTOMATIC|Climb… 243 …,CATEGORY=Starting Occupation,Drive (class skill) ABILITY:Starting Occupation|AUTOMATIC|Drive… 249 …1,CATEGORY=Starting Occupation,Hide (class skill) ABILITY:Starting Occupation|AUTOMATIC|Hide(… 252 …1,CATEGORY=Starting Occupation,Jump (class skill) ABILITY:Starting Occupation|AUTOMATIC|Jump(… 275 …,CATEGORY=Starting Occupation,Pilot (class skill) ABILITY:Starting Occupation|AUTOMATIC|Pilot… 277 …ATEGORY=Starting Occupation,Repair (class skill) ABILITY:Starting Occupation|AUTOMATIC|Repair… 279 …1,CATEGORY=Starting Occupation,Ride (class skill) ABILITY:Starting Occupation|AUTOMATIC|Ride(… 284 …1,CATEGORY=Starting Occupation,Spot (class skill) ABILITY:Starting Occupation|AUTOMATIC|Spot(… 286 …1,CATEGORY=Starting Occupation,Swim (class skill) ABILITY:Starting Occupation|AUTOMATIC|Swim(… [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | b_game.cpp | 300 Net_WriteByte(thebot->skill.aiming); in SpawnBot() 303 Net_WriteByte(thebot->skill.isp); in SpawnBot() 312 botskill_t skill; in TryAddBot() local 313 skill.aiming = ReadByte (stream); in TryAddBot() 314 skill.perfection = ReadByte (stream); in TryAddBot() 315 skill.reaction = ReadByte (stream); in TryAddBot() 316 skill.isp = ReadByte (stream); in TryAddBot() 331 if (DoAddBot ((BYTE *)info, skill)) in TryAddBot() 375 players[bnum].Bot->skill = skill; in DoAddBot() 531 newinfo->skill.aiming = sc.Number; in LoadBots() [all …]
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | bot_fire.c | 481 if(FFlg[skill] & FIRE_STAYFIRE) in B_UseBfg() 493 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg() 516 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg() 575 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UsePhalanx() 654 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UseRocket() 784 if((FFlg[skill] & FIRE_STAYFIRE) in B_UseGrenadeLauncher() 1347 if(!(zc->battlemode & FIRE_SHIFT) && skill > (random() * skill) /*&& distance < 250*/ in Combat_Level0() 1396 if((FFlg[skill] & FIRE_AVOIDINV) in Combat_Level0() 1407 if((FFlg[skill] & FIRE_QUADUSE) in Combat_Level0() 1472 if((FFlg[skill] & FIRE_REFUGE) in Combat_Level0() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | bot_fire.c | 481 if(FFlg[skill] & FIRE_STAYFIRE) in B_UseBfg() 493 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg() 516 else if((FFlg[skill] & FIRE_EXPAVOID) in B_UseBfg() 575 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UsePhalanx() 654 if((FFlg[skill] & FIRE_PRESTAYFIRE) in B_UseRocket() 784 if((FFlg[skill] & FIRE_STAYFIRE) in B_UseGrenadeLauncher() 1347 if(!(zc->battlemode & FIRE_SHIFT) && skill > (random() * skill) /*&& distance < 250*/ in Combat_Level0() 1396 if((FFlg[skill] & FIRE_AVOIDINV) in Combat_Level0() 1407 if((FFlg[skill] & FIRE_QUADUSE) in Combat_Level0() 1472 if((FFlg[skill] & FIRE_REFUGE) in Combat_Level0() [all …]
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