Searched refs:soundEvents (Results 1 – 5 of 5) sorted by relevance
/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | node.cc | 61 soundEvents.newEvent(pos, nodeHumChunk, in doUpdate() 66 soundEvents.newEvent(pos, nodeHumChunk, in doUpdate() 68 soundEvents.newEvent(pos, nodeHumChunk, in doUpdate() 77 soundEvents.newEvent(pos, primedChunk, 48, pitch); in doUpdate() 101 soundEvents.newEvent(pos, sparkChunk, in extract()
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H A D | state.cc | 191 soundEvents.newEvent(it->cpos() - ARENA_CENTRE, in updateMutilation() 205 soundEvents.newEvent((*it)->cpos() - ARENA_CENTRE, in updateMutilation() 209 soundEvents.newEvent((*it)->cpos() - ARENA_CENTRE, in updateMutilation() 228 soundEvents.newEvent(0, shieldChunk, in updateMutilation() 234 soundEvents.newEvent(0, mutChunk, in updateMutilation() 238 soundEvents.newEvent(0, mutChunk, in updateMutilation() 250 soundEvents.newEvent(0, mutChunk, in updateMutilation() 446 soundEvents.newEvent(it->pos - ARENA_CENTRE, invDieChunk, in updateObjects() 603 soundEvents.newEvent(shot.pos-ARENA_CENTRE, shotChunk, in handleGameInput() 629 soundEvents.newEvent(0, shotChunk, in handleGameInput() [all …]
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H A D | sound.cc | 34 SoundEvents soundEvents; variable 55 soundEvents.channelDone(channel); in channelDone()
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H A D | sound.h | 45 extern SoundEvents soundEvents;
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/dports/converters/wkhtmltopdf/qt-5db36ec/examples/graphicsview/portedasteroids/ |
H A D | toplevel.cpp | 97 const char *soundEvents[] = variable
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