Searched refs:soundToggle (Results 1 – 13 of 13) sorted by relevance
/dports/x11-clocks/emiclock/emiclock-2.0.2/resources/R6/EUC/ |
H A D | EmiClock.ad | 75 EmiClock*hourlyChimeDialog.soundToggle.internalWidth: 1 76 EmiClock*hourlyChimeDialog.soundToggle.internalHeight: 1 77 EmiClock*hourlyChimeDialog.soundToggle.borderWidth: 1 90 EmiClock*halfHourChimeDialog.soundToggle.internalWidth: 1 91 EmiClock*halfHourChimeDialog.soundToggle.internalHeight: 1 92 EmiClock*halfHourChimeDialog.soundToggle.borderWidth: 1 105 EmiClock*noteAlarmDialog.soundToggle.internalWidth: 1 106 EmiClock*noteAlarmDialog.soundToggle.internalHeight: 1 107 EmiClock*noteAlarmDialog.soundToggle.borderWidth: 1
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/dports/x11-clocks/emiclock/emiclock-2.0.2/resources/R6/SJIS/ |
H A D | EmiClock.ad | 75 EmiClock*hourlyChimeDialog.soundToggle.internalWidth: 1 76 EmiClock*hourlyChimeDialog.soundToggle.internalHeight: 1 77 EmiClock*hourlyChimeDialog.soundToggle.borderWidth: 1 90 EmiClock*halfHourChimeDialog.soundToggle.internalWidth: 1 91 EmiClock*halfHourChimeDialog.soundToggle.internalHeight: 1 92 EmiClock*halfHourChimeDialog.soundToggle.borderWidth: 1 105 EmiClock*noteAlarmDialog.soundToggle.internalWidth: 1 106 EmiClock*noteAlarmDialog.soundToggle.internalHeight: 1 107 EmiClock*noteAlarmDialog.soundToggle.borderWidth: 1
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/dports/x11-clocks/emiclock/emiclock-2.0.2/resources/Xaw/ |
H A D | EmiClock.ad | 71 EmiClock*hourlyChimeDialog.soundToggle.internalWidth: 1 72 EmiClock*hourlyChimeDialog.soundToggle.internalHeight: 1 73 EmiClock*hourlyChimeDialog.soundToggle.borderWidth: 1 86 EmiClock*halfHourChimeDialog.soundToggle.internalWidth: 1 87 EmiClock*halfHourChimeDialog.soundToggle.internalHeight: 1 88 EmiClock*halfHourChimeDialog.soundToggle.borderWidth: 1 101 EmiClock*noteAlarmDialog.soundToggle.internalWidth: 1 102 EmiClock*noteAlarmDialog.soundToggle.internalHeight: 1 103 EmiClock*noteAlarmDialog.soundToggle.borderWidth: 1
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/dports/x11-clocks/emiclock/emiclock-2.0.2/resources/Xaw3d/ |
H A D | EmiClock.ad | 71 EmiClock*hourlyChimeDialog.soundToggle.internalWidth: 1 72 EmiClock*hourlyChimeDialog.soundToggle.internalHeight: 1 73 EmiClock*hourlyChimeDialog.soundToggle.borderWidth: 1 86 EmiClock*halfHourChimeDialog.soundToggle.internalWidth: 1 87 EmiClock*halfHourChimeDialog.soundToggle.internalHeight: 1 88 EmiClock*halfHourChimeDialog.soundToggle.borderWidth: 1 101 EmiClock*noteAlarmDialog.soundToggle.internalWidth: 1 102 EmiClock*noteAlarmDialog.soundToggle.internalHeight: 1 103 EmiClock*noteAlarmDialog.soundToggle.borderWidth: 1
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/dports/x11-clocks/emiclock/emiclock-2.0.2/resources/XawI18N/ |
H A D | EmiClock.ad | 71 EmiClock*hourlyChimeDialog.soundToggle.internalWidth: 1 72 EmiClock*hourlyChimeDialog.soundToggle.internalHeight: 1 73 EmiClock*hourlyChimeDialog.soundToggle.borderWidth: 1 86 EmiClock*halfHourChimeDialog.soundToggle.internalWidth: 1 87 EmiClock*halfHourChimeDialog.soundToggle.internalHeight: 1 88 EmiClock*halfHourChimeDialog.soundToggle.borderWidth: 1 101 EmiClock*noteAlarmDialog.soundToggle.internalWidth: 1 102 EmiClock*noteAlarmDialog.soundToggle.internalHeight: 1 103 EmiClock*noteAlarmDialog.soundToggle.borderWidth: 1
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/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | menu.cc | 124 MenuLeafToggleBool soundToggle("Sound", &settings.sound); variable 140 NULL, &soundToggle,
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/gtk/ |
H A D | gtk.cpp | 952 GtkWidget *soundToggle; member 982 soundToggle(0), in PrefWidgets() 1055 if (prefs->soundToggle) { in handlePrefs() 1057 GTK_TOGGLE_BUTTON(prefs->soundToggle))); in handlePrefs() 1494 _prefs->soundToggle = gtk_check_button_new_with_mnemonic( in addMediaTab() 1496 gtk_box_pack_start(GTK_BOX(mediavbox), _prefs->soundToggle, FALSE, in addMediaTab() 1499 gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(_prefs->soundToggle), in addMediaTab()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/ |
H A D | music.h | 193 void soundToggle(MusicEntry *pSnd, bool pause);
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H A D | music.cpp | 256 soundToggle(*i, pause); in pauseAll() 773 void SciMusic::soundToggle(MusicEntry *pSnd, bool pause) { in soundToggle() function in Sci::SciMusic
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H A D | soundcmd.cpp | 359 _music->soundToggle(musicSlot, shouldPause); in kDoSoundPause()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/ |
H A D | music.h | 207 void soundToggle(MusicEntry *pSnd, bool pause);
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H A D | music.cpp | 277 soundToggle(*i, pause); in pauseAll() 812 void SciMusic::soundToggle(MusicEntry *pSnd, bool pause) { in soundToggle() function in Sci::SciMusic
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H A D | soundcmd.cpp | 384 _music->soundToggle(musicSlot, shouldPause); in kDoSoundPause()
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