Home
last modified time | relevance | path

Searched refs:sound_ay_reset (Results 1 – 13 of 13) sorted by relevance

/dports/audio/aylet/aylet-0.5/
H A Dsound.h25 extern void sound_ay_reset(void);
H A Dsound.c558 void sound_ay_reset(void) in sound_ay_reset() function
577 sound_ay_reset(); in sound_ay_reset_cpc()
H A Dmain.c669 sound_ay_reset(); in mainloop()
H A DChangeLog263 * sound.c (sound_ay_reset): fixed, previously didn't always reset
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/
H A Dsound.h36 void sound_ay_reset( void );
H A Dmachine.c338 sound_ay_reset(); in machine_reset()
H A Dsound.c612 sound_ay_reset( void ) in sound_ay_reset() function
/dports/emulators/fuse/fuse-1.6.0/
H A Dsound.h37 void sound_ay_reset( void );
H A Dmachine.c340 sound_ay_reset(); in machine_reset()
H A Dsound.c643 sound_ay_reset( void ) in sound_ay_reset() function
/dports/audio/ocp/ocp-0.2.90/playay/
H A Dsound.h34 extern void __attribute__ ((visibility ("internal"))) sound_ay_reset(void);
H A Dsound.c477 void __attribute__ ((visibility ("internal"))) sound_ay_reset(void) in sound_ay_reset() function
496 sound_ay_reset(); in sound_ay_reset_cpc()
H A Dayplay.c657 sound_ay_reset(); in ayIdler()
1213 sound_ay_reset(); in ayOpenPlayer()